OIA by jerrre

[raw]
made by jerrre for LD26 (COMPO)
OIA gets its name from the vowels of Mondrian. I tried to put minimalism in, in is many as possible ways.

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==DESCRIPTION==
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OIA is a puzzle game about getting to the goal by removing as much blocks as possible, meanwhile you are automaticly creating a visual art work, and also the music will will become more and more minimal. All the instruction texts are Haikus. Also there is a lot of trinities involved, the minimum number to get a three dimensional relationship. Three colors, three sizes, three shapes, three color combinations, three vowels, three sounds, three levels, three sentences...
For help press 'h' in game or look at screenshot 2.

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==TECHNICAL==
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Created with LibGDX in Eclipse using Java. My goal was to create a browserbased game but I think I used one function which is not working in HTML5 so again a Java entry, should work fine, there's also an Android version, but it plays best on a desktop/laptop. Images are created in Pixen, music is generative but the sounds are created using Abletion Live and Audacity. Also GIMP was involved a bit and Hiero.jar for creating bitmapfonts.

Ratings

Coolness 55% 3
Overall 3.34 382
Audio 2.61 616
Fun 2.97 572
Graphics 2.61 890
Humor 1.95 768
Innovation 4.03 45
Mood 2.86 566
Theme 4.03 142

Feedback

SuperlevelSebastian
28. Apr 2013 路 13:44 UTC
Wow. That's what I call a complex level-design! Love it.
frr171
29. Apr 2013 路 06:26 UTC
Innovative, but insanely complex - I could only beat the first level by copying your screenshot, lol.
馃帳 jerrre
29. Apr 2013 路 07:06 UTC
Thanks and haha never thought about that, but I will keep it as a hint :P
imagnity
29. Apr 2013 路 08:11 UTC
It's hard which means it's challenging. I like challenges. Very very good brain twister.
cmayhem
29. Apr 2013 路 09:43 UTC
Very very difficult, but at the same time also addicting. Perhaps add hints for dummies like me (reveal one block that should not be deactivated for example).
馃帳 jerrre
29. Apr 2013 路 09:49 UTC
Never expected that it is so difficult :P, revealing one block is hard because there are multiple solutions to every level :P
But thanks for the feed back
hgouveia
29. Apr 2013 路 10:08 UTC
Very cool!, complex!
noa
29. Apr 2013 路 11:11 UTC
Good idea but too complex for me ^^
MagiMaster
29. Apr 2013 路 11:11 UTC
It seems to be much easier if you clear the board and build up rather than starting with a full board.
馃帳 jerrre
29. Apr 2013 路 18:04 UTC
You sound like a true minimalist ;)
Dark Acre Jack
29. Apr 2013 路 22:53 UTC
This hurt my brain. Nice work.
ashdnazg
30. Apr 2013 路 15:33 UTC
Was challenging and fun!
JimmyLord
30. Apr 2013 路 15:38 UTC
Overwhelming at first, too many objectives, but once over that hump, it's simple, clear and engaging, really enjoyed this one. I would have liked to see outlines of the turned off shapes with a hint of color, so it would be more thought and less clicking. I lucked out and finishing the final level in 15, the only one I managed to do minimally.
馃帳 jerrre
01. May 2013 路 16:34 UTC
Thanks for the long feedback, the colors are still vaguely visible when turned off, but probably to vague for a lot of monitors :P, and 15 is real good, did not know it was possible to be honest
Joror
01. May 2013 路 21:30 UTC
Quite a nice range of puzzle mechanics! Not too strict, to keep in the casuals, but diverse enough to need to think. Music was a bit hectic for a puzzle game without a timer, yet interesting in its randomness. :)
JustinMullin
02. May 2013 路 02:58 UTC
Huh, crazy. At first the game seemed SUPER complicated, as I was overwhelmed by all of the icons on the screen with no text. Then I discovered the help button, and all was well. ;)

Pretty fun little puzzler! The music got kinda annoying, but it's cool that it's dynamic.
olkeencole
03. May 2013 路 02:54 UTC
Surprisingly easy to pick up after you do a bit of reading and testing. Plenty of elements to consider when picking blocks. Like someone said above, it seems to be easiest when you clear the board and start from there. The music is much less fun that way, though.
dotteri
03. May 2013 路 12:54 UTC
Too complex and amazing at the same time. It's really challenging.
f7f5
10. May 2013 路 23:59 UTC
I loved the generative music! :)
But I'm not really a puzzle-lover so I ended up with a big headache before completing level 1...