Minima by Andy West

[raw]
made by Andy West for LD26 (COMPO)
This "dodge the enemy" game has a minimalistic game mechanic and a graphical style comprised of simple shapes.

Move your ship with W, A, S, and D keys or the arrow keys.

Press M if you want to turn off the music.

Ratings

Coolness 89% 2
Overall 2.96 778
Audio 3.06 340
Fun 2.82 700
Graphics 3.00 569
Humor 2.19 580
Innovation 1.96 1269
Mood 2.49 941
Theme 3.33 759

Feedback

fueelin
29. Apr 2013 · 05:17 UTC
Not bad. Good pump up music for sure, liked the spaceship graphics.
Jonapulse
29. Apr 2013 · 05:44 UTC
Smooth and intuitive. Not too much to do once you got the hang of it, but fun controls.
Jim Haslett
30. Apr 2013 · 01:41 UTC
Interesting take on the theme. The graphics and music were great. I liked how the controls were a bit "sluggish" and the ship has a bit of momentum.

Great Job!
Stryphe
30. Apr 2013 · 02:05 UTC
I enjoyed your graphics and ho smoothly it ran! Nice work!
Pat Hemphill
30. Apr 2013 · 02:08 UTC
I found the different scroll rates a little bit dizzying.
sP0CkEr2
30. Apr 2013 · 03:15 UTC
like the game -- great graphics -- it would have been cool if you added some power ups or bonus stuff in the game
Nanolotl
01. May 2013 · 03:12 UTC
The ship controls made the weaving around enemies quite fun. Good job.
Potentialing
01. May 2013 · 03:59 UTC
I enjoyed the game, it was fun, had great music (not a fan of the SFX, but they weren't too obtrusive), and the BG colors didn't clash with the FG colors, which was good, because that made it easy to spot the ships. I do wish the entry was a bit more creative though, because this entry is unfortunately a bit plain...
TaleLore
01. May 2013 · 04:04 UTC
More than 1 health is something I regret not adding to my own game. Good job!
LTyrosine
01. May 2013 · 21:55 UTC
Ok, smooth gameplay and nice graphics resulting in a fun game. Liked it, nice job.
nintendoeats
03. May 2013 · 03:49 UTC
70160.

Not much to it really. The movement feels good, and I qutie liked the music.

This is my requisite mention that, as a red/green colorblind person, telling the ships apart is really hard.
SneakySalmon
03. May 2013 · 23:46 UTC
Awesome aesthetic (probably don't know how to spell that :b), very appropriate music and the difficulty progression is really good too. Nice job :D
madballneek
03. May 2013 · 23:49 UTC
Cool! I actually made a game very, very similar in design. Nice work.
KunoNoOni
03. May 2013 · 23:49 UTC
Ah I love avoider games :). My score was 90420, really enjoyed it. Nice use of theme.
hamster_mk_4
04. May 2013 · 05:21 UTC
The slight momentum to the ship movement was a good touch.
burtlo
04. May 2013 · 05:33 UTC
I enjoyed the music
Royal Railway
05. May 2013 · 06:18 UTC
Unable to play the game, unfortunately (no windows), but I enjoyed the timelapse!
TenTonToon
05. May 2013 · 06:41 UTC
Nice entry, fast and fun. The controls are spot on and the action keeps you on your toes. The music is pretty cool, too. Heck, being an LD entry with music is pretty cool!)

I felt the design was more simple than minimalist, though, and the action became routine as I "seated" myself on the edge on the screen and just moved up and down - in fact, you could have distilled the concept even more and have disposed of the left and right controls altogether.

As an example of what I mean, my entry is very similar in spirit to your game. In it, you also dodge killer geometrical figures (what's wrong with all those triangles and squares?? So much rage! XD). But I just use one button to control the action.

Best score: 150950

Keep it up! :)
🎤 Andy West
05. May 2013 · 18:12 UTC
Thanks for the great comments and feedback, everyone!

Good news, @Royal Railway: I've just released a Web version.
RealyUniqueName
05. May 2013 · 20:20 UTC
Neat graphics and smooth gameplay. But monotonous. After a while, destroying ships was more fun than avoiding them.
Dietrich Epp
07. May 2013 · 04:50 UTC
I was half waiting for a second level, but quickly realized it would never come. I like the ship's momentum.
little_polygon
07. May 2013 · 05:04 UTC
Like the loose controls. The background and foreground kinda competed for my eyeballs :\
onzephyr
10. May 2013 · 05:08 UTC
Nice music. Ran well in chrome. The momentum on the ship played out well and added to the challenge.
Monxcleyr Productions
10. May 2013 · 16:10 UTC
The drifty controls (which I enjoyed) and the spaceship-like shapes would have lent itself to a space theme. Scrolling stars, or a planet surface instead of moving buildings. Very simple game, but was enjoyable.
zanzindorf
18. May 2013 · 12:31 UTC
Good job on the controls. It wouldn't have been as much fun without the drifting. The graphics were nice too.