Ordinal by tompudding
Ordinal is a logic based puzzle game set in the harsh and dangerous world of numbers!
Windows:
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Download the zip file and run the batch file
Linux
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For Debian based Linux distributions, just do a "sudo apt-get install python-pygame python-opengl", then you can run the source code from github directly with "python ordinal.py"
Windows:
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Download the zip file and run the batch file
Linux
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For Debian based Linux distributions, just do a "sudo apt-get install python-pygame python-opengl", then you can run the source code from github directly with "python ordinal.py"
Ratings
| Coolness | 54% | 3 |
| Overall | 3.47 | 267 |
| Audio | 3.45 | 141 |
| Fun | 2.94 | 595 |
| Graphics | 2.29 | 1108 |
| Humor | 1.86 | 839 |
| Innovation | 4.19 | 14 |
| Mood | 2.82 | 606 |
| Theme | 3.06 | 984 |
One thing to note, is that it would be good to have an automatic "zoom" at the start of each level. On the start of the "tricky" level I did not realize that there were 4 sources, until I zoomed out a bit.
Also, it is not very clear whether you have to connect ALL sources to the sinks, or if just satisfying the sink counts as clearing the puzzle.
Anyway, thanks for the cool game!
But I'm glad I stuck with it, because in the end it's a very original and cool idea for a math-music-puzzle game!
I have to comeback to this later to clear level 4
Mild spoilers follow:
I think I found a timing bug in an earlier level. I hope my notation makes sense:
out = sub(inc(inc(source(k=0, k+=2))), pass(pass(source(k=0, k+=2))))
This gave [65534, 4, 4...]. Obviously a stupid solution given that a one-module solution exists, but I think it should have given [2, 2, 2...]
I would've liked to see it be more rhythm-oriented/musical in the sense of producing actual melodies, but it's fun enough thinking about the puzzles. I think if there were specific bounds/limitations set the puzzles would feel more like puzzles and less like programming -- but that's more of an observation than a criticism; I kinda like the openness of it.
Although after a while it became a bit buggy (some graphical corruption and some elements where impossible to connect anymore) it was nice and addictive.
The music is a nice touch and the speeding up possibility is very good, because when you know you have the sollution, you don't want to wait.
An extra plus for the simplicity of the user interface and the ease of which you can understand this game (I also made a programming game, but the UI was terrible and it was NOT easy to understand).
I will tell my friends about this game.