{"author_link":"\/author\/poohshoes\/","author_name":"poohshoes","author_uid":"5776","comments":[{"author_name":"adnzzzzZ","author_uid":"7173","time":"Apr 29, 2013 @ 4:27am","epoch":1367209320,"text":"That's a really unique game. The build up is pretty amazing too! Good job."},{"author_name":"Ty Taylor","author_uid":"12454","time":"Apr 29, 2013 @ 5:58am","epoch":1367214780,"text":"Entrancing, but confusing."},{"author_name":"CherryNukaCola","author_uid":"4966","time":"Apr 29, 2013 @ 7:15am","epoch":1367219400,"text":"That was really interesting! Thanks."},{"author_name":"DkCub23","author_uid":"23137","time":"Apr 29, 2013 @ 7:18am","epoch":1367219580,"text":"Kind of confusing. I'm not quite sure what to do. I like all the color."},{"author_name":"Martze","author_uid":"15824","time":"Apr 29, 2013 @ 7:19am","epoch":1367219640,"text":"I have no idea what to do."},{"author_name":"shaircast","author_uid":"23050","time":"Apr 29, 2013 @ 7:21am","epoch":1367219760,"text":"Wow. It's quite hard to catch how to do first, but after I got it this turned into cool art game. But humming sound is quite weird. lol."},{"author_name":"aeveis","author_uid":"8854","time":"Apr 29, 2013 @ 7:23am","epoch":1367219880,"text":"Very very interesting. Had to play it several times before I figured out the rules. Got up to 42! Very interesting how you have to sort the objects. I sort of relied on the shapes turning dark to sort rather than my own judgement."},{"author_name":"poohshoes","author_uid":"5776","time":"Apr 29, 2013 @ 7:34am","epoch":1367220540,"text":"SPOILERS:\r<br\/>I wanted it to be a bit of a discovery game but if you want to know how to play:\r<br\/>The boxes like their personal space, in each game 2 of the 3 traits that they dislike in other boxes will be chosen.  Your goal is to position them so that you can fit as many on the screen at a time as possible.  The boxes hum louder, breathe faster, and get darker when they are close to things they don't like.  The 3 traits of which only 2 are chosen for each round are the Total Area of a box, the Colour of a box, and the Squareiness of a box (like squares vs rectangles).\r<br\/>I hope that helps."},{"author_name":"Nanolotl","author_uid":"4470","time":"Apr 29, 2013 @ 8:23am","epoch":1367223480,"text":"Strange but interesting.\r<br\/>Managed to reach 45"},{"author_name":"karsyf","author_uid":"17889","time":"Apr 29, 2013 @ 9:50am","epoch":1367228700,"text":"Very unique, the breating box animation as a feedback signal was really cool. Do the traits they care about vary each playthrough?"},{"author_name":"San","author_uid":"16616","time":"Apr 29, 2013 @ 9:51am","epoch":1367228760,"text":"Visuals are great, sounds remember me Massai chants. But... I didn't understand anything..."},{"author_name":"Joritan Cety","author_uid":"21420","time":"Apr 29, 2013 @ 9:51am","epoch":1367228760,"text":"Confusing at first, but fun :)"},{"author_name":"bummzack","author_uid":"23197","time":"Apr 29, 2013 @ 9:59am","epoch":1367229240,"text":"Great. Very innovative! Love the sound effects."},{"author_name":"poohshoes","author_uid":"5776","time":"Apr 29, 2013 @ 10:09am","epoch":1367229840,"text":"@karsyf yes, they do vary, 2 of the 3 traits are chosen (being colour, area, and squareness)."},{"author_name":"Ragzouken","author_uid":"13822","time":"Apr 29, 2013 @ 10:24am","epoch":1367230740,"text":"I was a bit confused about colour - thought lightness was part of a shape rather than an indicator of its happiness. Really interesting game!"},{"author_name":"Sanguine","author_uid":"4159","time":"Apr 29, 2013 @ 10:32am","epoch":1367231220,"text":"The audio gives a very clear explanation of what you have to do, still a bit strange though."},{"author_name":"Nakato","author_uid":"13667","time":"Apr 29, 2013 @ 11:45am","epoch":1367235600,"text":"Cool concept !"},{"author_name":"martijn","author_uid":"20699","time":"Apr 29, 2013 @ 11:49am","epoch":1367235840,"text":"Could not understand it at first. I made a rainbow: it exploded.\r<br\/>\r<br\/>then I red the comments. Got to 36"},{"author_name":"yinbar","author_uid":"20863","time":"Apr 29, 2013 @ 11:54am","epoch":1367236140,"text":"It captures the theme quite well. The throbbing effects and colouring do a good job showing the distress of each shape."},{"author_name":"tinytouchtales","author_uid":"18608","time":"Apr 29, 2013 @ 11:57am","epoch":1367236320,"text":"mhhh honestly i didn't understand the rules, what do i have to do again?"},{"author_name":"loxo","author_uid":"23206","time":"Apr 29, 2013 @ 12:26pm","epoch":1367238060,"text":"I like the interesting concept and feedback. At first I didn't know what to do, but your additional information helped. It was especially unclear to me, if a lower or higher score is better. The idea of a discovery game fits the theme well."},{"author_name":"Tinco","author_uid":"11765","time":"Apr 29, 2013 @ 1:19pm","epoch":1367241240,"text":"It would've been more engaging if there was a more direct feedback to a good move vs a bad move. Otherwise innovative game :)"},{"author_name":"LrdKzrth","author_uid":"22257","time":"Apr 29, 2013 @ 3:09pm","epoch":1367247840,"text":"I'm not sure what was happening, but it was colourful"},{"author_name":"IndieRetro","author_uid":"18517","time":"Apr 29, 2013 @ 3:47pm","epoch":1367250120,"text":"That was actually pretty cool, took me a while to understand it though :D"},{"author_name":"Simon","author_uid":"9596","time":"Apr 29, 2013 @ 4:01pm","epoch":1367250960,"text":"It's pretty amazing and weirdly funny. I ended believing that those squares were persons. I love weird games!"},{"author_name":"Chman","author_uid":"17883","time":"Apr 29, 2013 @ 4:08pm","epoch":1367251380,"text":"I really like the idea, it's very unique. I wasn't sure what to do on my first play but I figured it out eventually. Good game, nice sound work."},{"author_name":"geepit","author_uid":"7990","time":"Apr 29, 2013 @ 4:42pm","epoch":1367253420,"text":"Very interesting, fun once you get what to do"},{"author_name":"tonic","author_uid":"66","time":"Apr 29, 2013 @ 4:44pm","epoch":1367253540,"text":"Took a while to figure out. Interesting concept!"},{"author_name":"glbs","author_uid":"18480","time":"Apr 29, 2013 @ 4:55pm","epoch":1367254200,"text":"Great. Best Ld26 game I played so far. I grasped the concept the second time though but it's part of the fun"},{"author_name":"Yarek","author_uid":"22486","time":"Apr 29, 2013 @ 7:11pm","epoch":1367262360,"text":"It's a nice game very unique. At first it was a bit of a pain to learn how to play but then everything started to make sense. Good job !"},{"author_name":"cwilloughby","author_uid":"18255","time":"Apr 30, 2013 @ 5:34am","epoch":1367299740,"text":"I like it. The crowd is super cool. Neat concept."},{"author_name":"gilmore606","author_uid":"22003","time":"Apr 30, 2013 @ 7:02am","epoch":1367305020,"text":"Once I figured out how to play: wonderful."},{"author_name":"dick_claus","author_uid":"11148","time":"Apr 30, 2013 @ 8:44am","epoch":1367311140,"text":"After realizing how it works, find this game amazing and very meditating."},{"author_name":"timtipgames","author_uid":"15341","time":"Apr 30, 2013 @ 10:13am","epoch":1367316480,"text":"Cool concept. Had to play a while to figure out what was going on and only ultimately grasped it when I read your comment on the mechanics."},{"author_name":"karlin","author_uid":"18552","time":"Apr 30, 2013 @ 11:40am","epoch":1367321700,"text":"Very interesting mechanic. I love the way you've used sound to guide the player although it took me a while to realize the humming was actually a bad thing."},{"author_name":"Alink","author_uid":"11244","time":"May 1, 2013 @ 1:06am","epoch":1367370060,"text":"Fascinating, and the execution is fantastic. The cryptic (but important) instructions also adds a nice layer of mystery."},{"author_name":"MinionStudios","author_uid":"22273","time":"May 1, 2013 @ 3:13pm","epoch":1367420880,"text":"Even when you understand the idea, there is a lot of depth to the mechanics of it. This is a wonderful game experiment and a success!"},{"author_name":"LTyrosine","author_uid":"6633","time":"May 1, 2013 @ 3:33pm","epoch":1367422080,"text":"Once you get the rules this game shows a nice challenge. Nice work."},{"author_name":"Msquirrel","author_uid":"17911","time":"May 1, 2013 @ 3:55pm","epoch":1367423400,"text":"Very Nice, Very Minimal, cool little concept!"},{"author_name":"kill0u","author_uid":"5422","time":"May 1, 2013 @ 11:02pm","epoch":1367449020,"text":"Not sure about what I had to do.. =\/"},{"author_name":"hissssssssss","author_uid":"18086","time":"May 2, 2013 @ 2:09pm","epoch":1367503440,"text":"I love how subtle this game is. The feedback each box gives back is perfect, especially the audio."},{"author_name":"nimblegorilla","author_uid":"15273","time":"May 18, 2013 @ 5:33pm","epoch":1368898080,"text":"Really cool game. I think you could provide a hint or two at the beginning about keeping boxes next to the neighbors that they like without giving away spoilers about all of the rules in the game."},{"author_name":"ethankennerly","author_uid":"3040","time":"May 18, 2013 @ 6:26pm","epoch":1368901260,"text":"Cool!  The whirring sound and undulating boxes interested me.  The explosion of the boxes surprised me."},{"author_name":"[-BipolarDesign+]","author_uid":"13748","time":"May 18, 2013 @ 9:42pm","epoch":1368913020,"text":"Boximalism: A game about racism.\r<br\/>\r<br\/>haha, really though nicely done, I enjoyed it!"},{"author_name":"Drabiter","author_uid":"8337","time":"May 19, 2013 @ 3:15am","epoch":1368933000,"text":"Thanks for @poohshoes for the rule."},{"author_name":"Aceria","author_uid":"15100","time":"May 19, 2013 @ 5:02pm","epoch":1368982620,"text":"Odd, but interesting."},{"author_name":"foxter888","author_uid":"22985","time":"May 19, 2013 @ 8:02pm","epoch":1368993420,"text":"it is a bit foncusing about trying to know what to do. yet it is so simple. the sound does become a bit irritating after a while lol. then again i see you need to separate them or so."},{"author_name":"StMatn","author_uid":"18894","time":"May 20, 2013 @ 12:16am","epoch":1369008660,"text":"Cool game! The concept is really interesting, though I couldn't figure it out on my own. It was fun to play, but the breathing soundeffect was a little annoying after a while. Great job!"}],"images":["ld26\/5776-ef1564bc00d78c8f81ca52f9f060ac78.jpg"],"links":[{"url":"http:\/\/hernblog.com\/ld26\/ld26.html","text":"Web"},{"url":"http:\/\/hernblog.com\/ld26\/ld26source.html","text":"Source"}],"metadata":{"g_key":"25709","g_author":"5776","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25739","g_title":"Boximalism","g_status":"UCHK1","g_place":"563","g_commentcount":"48","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/5776-shot0.png-eq-900-500.jpg"],"text":"Boximalism is a Flash game written in NME and Haxe, and using the Flash Develop IDE.  Given that this was my first time making a game in NME I think it turned out pretty nice.\r\n\r\nI also used Paint.Net and Audacity (Audacity where have you been all my life!)<\/p>","title":"Boximalism"}