Game of Tao by flyingrobot

[raw]
made by flyingrobot for LD26 (COMPO)
This is game of switching your nature, in the right time in your journey. You are a balance of two natures, Yin and Yang.

The Yang Ray attracts both the bad and good elements. And the Yin Ray destroys everything. Use 'Tab' key to switch between them. Let the white elements reach your spirit, and enlighten you, do not let the dark elements reach you. Or you will have to despair! Also beware of the deceptive bosses.

Just a single keystroke is all you need to attain Nirvana! Focus on the Tiijitu, because distraction is heightened when you are at the very end of your journey.

This game is made with PlayMaker (http://hutonggames.com/) Middleware and it's needed to check the source code.

Ratings

Coolness 47% 1316
Overall 2.74 996
Audio 1.47 1047
Fun 2.34 1094
Graphics 2.88 683
Humor 1.58 1002
Innovation 3.00 650
Mood 2.71 732
Theme 3.50 590

Feedback

Kroltan
28. Apr 2013 路 16:09 UTC
Does it count? It uses paid middleware...
martijn
28. Apr 2013 路 16:13 UTC
As long as all content is created in the 48 hours, the tools you use don't matter
馃帳 flyingrobot
29. Apr 2013 路 05:55 UTC
Rule 4. : All publicly available libraries and middleware are allowed.
Dark Acre Jack
29. Apr 2013 路 12:23 UTC
There's something deep happening here; perhaps I attained enlightment & didn't realize it.
finefin
29. Apr 2013 路 12:30 UTC
looks great and absolutely fits the theme.
but unfortunately I got a bit bored before the end.
ashdnazg
29. Apr 2013 路 12:35 UTC
It seems very original and unique but I couldn't develop a good strategy, I found myself pressing tab almost randomly :(
I'm probably getting old...
atrodo
29. Apr 2013 路 18:27 UTC
Very cool concept and challenging. I really enjoyed it.
toonheart
30. Apr 2013 路 01:13 UTC
nice ying yang.

Done rating. :)

Please do show some love on my game too :)
http://www.ludumdare.com/compo/ludum-dare-26/?action=rate&uid=21211
馃帳 flyingrobot
30. Apr 2013 路 07:18 UTC
@ finefin and ashdnazg ]
Yes, this game needs more balancing at the end. More bosses may be.

Will release an update!
matthias_zarzecki
30. Apr 2013 路 16:31 UTC
"Nice Font!" was my first thought.

Game is interesting too :P
Benjamin
30. Apr 2013 路 17:16 UTC
Good idead. I was surprised to hear no sounds on this game. You could have add so much with just 2 beep and a relaxing and slow background tune.
Travis Irby
01. May 2013 路 02:34 UTC
Cool style! Thats neat that you used playmaker, I need to check that out more.
tzamora
03. May 2013 路 03:33 UTC
Too simple.
dremelofdeath
03. May 2013 路 07:58 UTC
I finally got it... It's really freaking hard, and those little explody things really screw you over. Very simple, but interesting concept.
PabloAlexandre31
05. May 2013 路 03:17 UTC
Nice Challenge!
Geoege
07. May 2013 路 14:38 UTC
"Nirvana Attained" Hell yeah!
Pretty interessing game, love the way on how you control a really minor thing during the game.
Lucas Tiridath
11. May 2013 路 14:43 UTC
Very nice game, well tied to the theme and well polished. The right level of difficulty too. All it could have done with is music!
joshimoo
11. May 2013 路 19:42 UTC
Nice concept.

Would be good if you could change the direction of flow.
Also the black dots are very hard to see.
DaveDobson
12. May 2013 路 20:13 UTC
Really neat idea, fun to play. Took me a while to get used to it, but I enjoyed it, and it was a challenge to figure out how to use the rays correctly. It seemed kind of random when you'd get more white or black incoming blobs, but you could usually make a karma profit overall. Neat idea, good match to the theme.
馃帳 flyingrobot
14. May 2013 路 10:07 UTC
Thanks for playing the game.

Another build is in the oven with extended gameplay, additional mechanics and above all buddhist chants as the musical basis.

Will release soon.