Blockade by Inf

[raw]
made by Inf for LD26 (COMPO)
Blockade is a 2 player hotseat strategy game.
IN SPACE!

Players move one ship at a time, and take it in turns. Each turn, they can either move a ship, or fire at an enemy - to-hit probabilities are shown hovering around your targets. IN SPACE!

I had a lot of fun making this one.
I hope you'll have a little bit playing it.

Ratings

Coolness 28% 1744
Overall 2.74 996
Audio 2.94 420
Fun 2.63 882
Graphics 2.79 742
Innovation 2.78 824
Mood 2.63 802
Theme 3.42 673

Feedback

robc
28. Apr 2013 路 13:54 UTC
'tis quite fun. Interesting little take - I can imagine the visual being a representation on some battle computer or such.

It did throw me off at first being two player, but besides that, it's a good little strategy game.
beshr
28. Apr 2013 路 16:24 UTC
I'm trying to run this on my Mac but it doesn't seem to be working. I like the concept though!
kivifreak
28. Apr 2013 路 16:40 UTC
Saidly two players only :/ Plus i don't get what it has to do with minimalistic. Elsewise i adored this (kind of) board game :)
馃帳 Inf
29. Apr 2013 路 00:28 UTC
beshr - good call on the mac permissions problem - I'll re-upload the mac version soon!
JonRB
29. Apr 2013 路 06:37 UTC
An interesting variant of chess/checkers. Unusual to see a multi-player game on here, but could have done with a basic AI.
馃帳 Inf
29. Apr 2013 路 10:39 UTC
Cheers JonRB - re implementing basic AI, for an authentic single-player experience pretty much on-par with what I could've done in the time remaining, recommend you close your eyes and click maniacally when it's the red players turn. :)
DdlyHeadshot
29. Apr 2013 路 12:05 UTC
Can't get it to run... :(
馃帳 Inf
29. Apr 2013 路 12:31 UTC
@DdlyHeadshot - hrm, what platform?
If it's the Linux port - honestly I haven't tested it - I guess one of the huge pitfalls of one-click publish-anywhere is stuff becomes much too easy to balls up.
Ernyz
29. Apr 2013 路 13:46 UTC
Not too bad, pitty I had to play against myself :) some more diffirent spaceship units could have been nice, though.
PTSnoop
29. Apr 2013 路 20:05 UTC
Neat little strategy game. As far as I could tell, the dominant strategy was just to sit on the back row and snipe at the other player, waiting for them to come closer. But still, the visuals and the audio add up to an unexpectedly atmospheric game.
馃帳 Inf
29. Apr 2013 路 21:27 UTC
PTSnoop - yeah, the idea behind the retaliation attacks is to mitigate that - whenever you miss, there's a chance your opponent gets a free strike back at you. So there's this tradeoff between setting yourself up for a good shot, and leaving yourself open to retaliation.

Maybe increase the chance of retaliation to a near certainty on missing? Hrm, Im gonna try it out.
Rutger Megahertz
29. Apr 2013 路 22:24 UTC
Brave to make a strategy game. But it needs more nuance, right now it feels like whoever goes first is the one who'll win.
Would like to see the concept be worked on more.
Korda
30. Apr 2013 路 01:28 UTC
Damn you! You devious red bastards
mire
30. Apr 2013 路 12:25 UTC
Really nice sound design, interesting gameplay concept. SPACE!!
馃帳 Inf
30. Apr 2013 路 22:05 UTC
SPAAACE!
Husky
01. May 2013 路 07:24 UTC
Interesting.
I like the consept.
Husky
01. May 2013 路 07:24 UTC
Interesting.
I like the concept.
SecondDimension
03. May 2013 路 23:52 UTC
I like this, it had a good space feel to it. The weapons and explosions fit really well with the game as a whole.
馃帳 Inf
09. May 2013 路 00:31 UTC
thanks!
Make A Game
18. May 2013 路 12:18 UTC
This is a cool concept that needs to be expanded (perhaps it would fit a boardgame?) More ships, powers and such would definitely make this a really interesting strategy turn based game. I would urge you to keep expanding on this idea =D
foxter888
19. May 2013 路 23:54 UTC
It was a bit confusing beint two player, but it's actually a cool idea to play with a friend. it would of been a bit more nice if there was some AI in it although i wonder how long would of taken to do so. there isn't much audio but it's some thing that fits the theme