Ma Mini Slim by LaceySnr
So I built this using Unity3D, and I'm entering the Jam because I've not added a finish/game over screen yet and don't have any audio, and I used an existing skybox which I think breaks the compo rules...
The Game:
You play Ma Mini Slim, a robot who needs to get to green goal things for some reason.
Minimalism plays a part in terms of player feedback: as you move faster Ma Mini Slim fades out to be completely invisible making the game that bit more challenging.
Aim of the game:
Collect red pils to score points, reach the green whily goal things. Avoid falling off to prevent score loss.
Collectables:
Red capsules are worth 100 points
Blue capsules are spawn points, after collecting one you'll start from there if you fall off the map.
Green capsules add SuperSparkles to Ma Mini Slim's roller ball, allowing you to see where you're going when moving fast.
Not done yet:
- Final score
- Audio
The Game:
You play Ma Mini Slim, a robot who needs to get to green goal things for some reason.
Minimalism plays a part in terms of player feedback: as you move faster Ma Mini Slim fades out to be completely invisible making the game that bit more challenging.
Aim of the game:
Collect red pils to score points, reach the green whily goal things. Avoid falling off to prevent score loss.
Collectables:
Red capsules are worth 100 points
Blue capsules are spawn points, after collecting one you'll start from there if you fall off the map.
Green capsules add SuperSparkles to Ma Mini Slim's roller ball, allowing you to see where you're going when moving fast.
Not done yet:
- Final score
- Audio
| Web | http://www.lunarminingcorporation.com/LD26/2/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=21867 |
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 2.90 | 359 |
| Fun(Jam) | 2.71 | 347 |
| Graphics(Jam) | 3.00 | 313 |
| Humor(Jam) | 1.53 | 403 |
| Innovation(Jam) | 2.32 | 457 |
| Mood(Jam) | 2.13 | 488 |
| Theme(Jam) | 2.60 | 470 |
It can be a challenge though (I was stuck on that second stage), but I did have a few laughs based on how my little robot did collide into things.
Certainly worth checking out :)