Ludum lupus by Yozz

[raw]
made by Yozz for LD26 (COMPO)
This is the story, not actually a game. You`re taking part in some creepy story happened with some man in the winter forest.

Ratings

Coolness 80% 2
Overall 3.13 596
Audio 3.51 122
Fun 2.38 1068
Graphics 3.78 147
Humor 1.90 802
Innovation 2.76 836
Mood 4.02 24
Theme 2.89 1097

Feedback

gizmo
29. Apr 2013 · 05:38 UTC
impressive and _very_ atmospheric!
cwilloughby
29. Apr 2013 · 05:39 UTC
Whoa. The graphics on this one sure are pretty. Loved the style. I really want more!
Deadlyapps
29. Apr 2013 · 05:40 UTC
controls and game play fit theme really well. I love the story communication etc.. The combat at the end could have been a bit more interesting.
gabehollombe
29. Apr 2013 · 05:40 UTC
Wow! Great sound, and ambient effects. And a cut-scene! I was getting all excited to see what happened down in the hole, and then I maybe punched the wolf, and it ended. Kudos for getting me into the story!
Christopher Schulte
29. Apr 2013 · 05:42 UTC
I don't understand why the combat was inserted, the moment I was supposed to use it I just got sent to the fin screen. The wind sound effects and snow particle effects were cool.
bobo72a
29. Apr 2013 · 05:42 UTC
Great storytelling, but I died on the first wolf. Maybe it could be more forgiving in the future?
gilmore606
29. Apr 2013 · 05:43 UTC
very pretty and the audio is the best I've heard in this ludum so far.
amijlee
29. Apr 2013 · 05:44 UTC
Was there supposed to be a fight at the end? The wolf just stood still, then I walked toward it, and it went to the end screen.
karsyf
29. Apr 2013 · 05:46 UTC
lol at the finish, that was fun to play though
baldwinthree
29. Apr 2013 · 05:47 UTC
Loved the aesthetic and the sprites. Shame there isn't more!
loxo
29. Apr 2013 · 06:07 UTC
Great atmosphere!
🎤 Yozz
29. Apr 2013 · 06:15 UTC
Thanks a lot for your comments. And sorry for that fighting scene in the end :)
I will make it better to the 15-th of march or near it.
🎤 Yozz
29. Apr 2013 · 07:33 UTC
Oh, that`s what i love about games: your mind is the main game controller. Some people say wolf killed them, some people say they killed a wolf.
That sounds really interesting because that game has no win\lose conditions - screen just fades after 8 or 10 attacks. And then you think you`ve killed the wolf or the wolf killed you.
mrx
29. Apr 2013 · 08:16 UTC
That does have a very cool atmosphere, nice work!
ToastyAbraham
29. Apr 2013 · 09:04 UTC
Good job, got quiet into it, shame about the combat section at the end.
rockford
29. Apr 2013 · 09:05 UTC
Was hard to rate it. It's amazingly done, very immersive but not so fun at the end because of: use of keyboard keys (not minimalist, and not european keyboard friendly), and brutal end (not wanted to start again, too long to reach the wolf...). Well done however.
graytest
29. Apr 2013 · 09:05 UTC
Pretty cool and very atmospheric. Combat could have been better.
namuol
29. Apr 2013 · 09:05 UTC
What did you use to build this?
Dark Acre Jack
29. Apr 2013 · 09:06 UTC
Yep, that was the fin. Nice graphics, BGM.
🎤 Yozz
29. Apr 2013 · 09:08 UTC
namuol, construct 2.
🎤 Yozz
29. Apr 2013 · 09:09 UTC
rockford, did you kill the wolf?
oatsbarley
29. Apr 2013 · 09:10 UTC
Awesome graphics, and the overall atmosphere is great. I wish the controls were a bit tighter, and that there was a way to get to the title screen from the game over screen.
lpcustom
29. Apr 2013 · 09:16 UTC
Is that Fred from Scooby Doo?
🎤 Yozz
29. Apr 2013 · 09:17 UTC
oatsbarley, no way to get to the title is my hard fault. Sorry. And thanks for your critics.
🎤 Yozz
29. Apr 2013 · 09:18 UTC
lpcustom, lol no. Random guy in ukrainian cossac`s clothes :)
unclejunkie
29. Apr 2013 · 10:14 UTC
Nice visuals and atmosphere!
Perry
29. Apr 2013 · 10:34 UTC
The game just kind of ended... I didn't attack the wolf and the wolf didn't attack me. The animations for this were superb.
rogueNoodle
29. Apr 2013 · 11:18 UTC
Great setting - I felt like I was getting a chill from the sound of the wind and snow. Not sure if I managed to kill the wolf or not, but I don't think so...
aquilicoco
29. Apr 2013 · 11:33 UTC
I love the atmosphere too.
Good work.
gokuhd
29. Apr 2013 · 12:56 UTC
It seems you put A LOT of efforts on this game, it looks very well. Please, if you decide to complete the gameplay in someway, let me know, I would love to play it. Btw, are you Spanish speaker? fin is Spanish :D
gokuhd
29. Apr 2013 · 13:09 UTC
I forgot to tell you that at the begining I did not know where I was. Maybe it would be clearer if you put the character a little bit nearer to the the scene.
🎤 Yozz
29. Apr 2013 · 13:29 UTC
gokuhd, thanks for your comments, i really appreciate this. I will announce if this game will have any future (followed you in twitter).

I`m russian speaker :)

About the beginning: putting character in visible area was visually crap and i decided to draw a little pointing sign on the left. So players have to think and look at the background if they want to know where is that little guy. :)
saggiosoft
29. Apr 2013 · 15:52 UTC
Good graphics, sound and atmosphere... controls can be better. A good entry.
Lythom
29. Apr 2013 · 17:40 UTC
Hi ! here is some feedback about the entry.
What I loved : atmosphere, efforts on animation
What could be improved :
- fight system (either a complete fight system or a simple "one button" would have been better instead of a complex with no depth one)
- I don't really see the relation with the theme
- graphics (are very good !) but could be improved with more consitency (a strong and common graphic style)
Thanks for the game !
(Bt the way, if you like story-telling, you could like mine !)
Khaldrin
29. Apr 2013 · 20:18 UTC
Nice athmosphere and the particle effects were amazing and pretty cool. I really liked the spooky music and the sound effects. As for me, the combat did not fit well into the whole thing. I would have liked it better whent it just been a "semi-interactive-story". Liked the ambiguity at the end.
PTSnoop
29. Apr 2013 · 20:19 UTC
Great graphics (including character animation), great atmosphere. I'd have liked a longer storyline.
onzephyr
29. Apr 2013 · 22:29 UTC
Nice visuals and atmospheric sound. I was getting into the story but I seemed to die quickly. felt like a mix of samorost meets Peter and the wolf.
Magnus
30. Apr 2013 · 01:50 UTC
Lythom, the game is minimalist because it takes the most complex game genre ever made (roguelikes) and puts it in a 3x3 room with one basic "potion" item, and some insanity to fit in with the tiny room idea. I should probably add that to the description.

Also, just played it through again, got to day 42! It's super fun once you know all the hidden details.
Magnus
30. Apr 2013 · 01:53 UTC
Whoops, totally just commented on someone else's game thinking I was at my own entry. Oh man, shouldn't have stayed up all night.
RealyUniqueName
30. Apr 2013 · 13:34 UTC
Very nice atmosphere. Enjoyed the story.
zatyka
30. Apr 2013 · 19:39 UTC
Great job on the atmosphere. Everything blended together quite well. I wish it were a bit longer though.
DustyStylus
01. May 2013 · 09:42 UTC
Beautiful mood and sound. Bit confused by the combat at the end.
rujo
02. May 2013 · 14:44 UTC
really nice visual athmosphere and sound. a little bit less for the gameplay and the fun. still a very good entry.