Procedural Island Happiness by nonatomicpaul

[raw]
made by nonatomicpaul for LD26 (JAM)
"Procedural Island Happiness" is a procedurally generated, island terrain sim. Equipped with ghost ship, homing buoys and world rotation.

Minimal rules and minimal skill required.

Soak up the sun and cast off your Seasonal Affective Disorder in this nautical sea faring adventure. Who needs Majorca when you can play "Procedural Island Happiness"

** Warning ** procedural map generation may be to much fun for the elderly to handle.

Ratings

Coolness 14% 1934
Overall(Jam) 2.12 551
Audio(Jam) 1.17 469
Fun(Jam) 1.51 558
Graphics(Jam) 2.99 328
Humor(Jam) 1.64 392
Innovation(Jam) 2.48 416
Mood(Jam) 1.82 511
Theme(Jam) 2.60 470

Feedback

neight
30. Apr 2013 · 02:41 UTC
As advertised.
Zathalos
30. Apr 2013 · 02:42 UTC
Not much to do here. Cool tech though. Add some gameplay in like fighting other ships and it'll be great. Good try though.
qdowngames
30. Apr 2013 · 02:50 UTC
Hmmm. Nice islands but no much else I suppose. Great start!
CloudiestNights
30. Apr 2013 · 03:21 UTC
Quite a happy amount of islands! Not a lot to do, but that's what the instructions say.
tcstyle
30. Apr 2013 · 04:42 UTC
Not a game yet, but interesting start for a level generator.
The ship has some strange behaviour.
donan
30. Apr 2013 · 07:11 UTC
Quite a good generator, but as stated before, not a game yet :)
lotusgame
30. Apr 2013 · 08:54 UTC
To strange, don't know if it is a game. Nice minecraft cubes :)
Beardbotnik
30. Apr 2013 · 08:55 UTC
It's a pretty cool proof of concepts, procedural land for a game where you sale sounds fun. Though with no sound and no collisions it is a little hard to play for very long I think. Even a looping sound of seagulls and waves could really add a lot to the atmosphere. Tech wise I think it's fantastic though, and quite amazing that the generation animation could function through the web player!
AirRider3
30. Apr 2013 · 08:58 UTC
It's a shame there's no much to do.
GeorgeBroussard
30. Apr 2013 · 09:20 UTC
More of a tech demo but something you can maybe build on.
lasergans
30. Apr 2013 · 09:39 UTC
As advertised more a simulation than a game.
nixeldev
30. Apr 2013 · 10:00 UTC
Very impressive tech, awesome stuff. Gameplay certainly follows the theme ;)
Mago
30. Apr 2013 · 12:00 UTC
Not much to do here. Nice islands though.
kbm0
30. Apr 2013 · 12:16 UTC
The aesthetics are nice, although there is not much to do yet.
Tipyx
30. Apr 2013 · 12:18 UTC
Cool tech, but not very funny :)
Jacques_le_lezard
30. Apr 2013 · 12:19 UTC
Like the idea, but sad that you go through the island ...and no any goal =/ Good work, but not a game yet!
delanghe
30. Apr 2013 · 12:25 UTC
beautiful game,but what is the principle ?
blackmagic
30. Apr 2013 · 13:05 UTC
Nice engine but hard to understand the game itself :)
AestheticGamer
30. Apr 2013 · 14:29 UTC
Fun to look at, but not really much to it. There also are weird clipping issues with the ship going through islands and sinking whenever it hits a checkpoint.
boboKat
30. Apr 2013 · 15:03 UTC
interesting start. the boat tends to run into the land before I can get to it. I like the way the land forms at the start.
Roffe
30. Apr 2013 · 15:03 UTC
looks like a promising start for something, but as is it feels empty
Diamonde
30. Apr 2013 · 15:56 UTC
I like the style and I had hoped to be able to play with the world some more. I think this kind of playground can be much further explored, because it's really cool and minimalistic! :)
EdoMiyamoto
30. Apr 2013 · 16:16 UTC
Nice islands that's true
belickim
30. Apr 2013 · 16:43 UTC
I really hoped islands are destructible :(
Are you planning to make it more game-like?
Jubjub.
30. Apr 2013 · 16:52 UTC
I like the graphics, and moving my ship around for a while was fun, but I don't really know what else to do haha. I'm not sure if I'd classify it as a game per se, but it's definitely minimal.
Sylvain.p
30. Apr 2013 · 17:01 UTC
Shame about the lack of game because the "terraforming" is good.
PTSnoop
30. Apr 2013 · 19:30 UTC
Quite an intriguing toy-thing. Is it a game? I'll let the experts debate that one. :)
Jiddo
30. Apr 2013 · 20:51 UTC
I like how it looks. There seems to be a bug with the ship reaching the red destination markers and turning vertical, facing upwards. I tried the web version, so I don't know if it's because of Unity's web player. Also the ship was moving through the islands and not around them. But I really like games with ships, so I enjoyed quite alot directing the little ship around the environment.
JohnnySix
30. Apr 2013 · 21:08 UTC
Liked the tech - as others have said, some kind of simplistic gameplay element would have been a nice addition. The ship also appeared to sink when hitting the buoys. :O
psychomonster
30. Apr 2013 · 21:26 UTC
Maybe you can polish this and use it as a map-generator for your next real game. I like the Idea
silentspartan72
30. Apr 2013 · 22:15 UTC
Like stated many times before, not really a game and i know its a ghost ship but i dont like how it just floats through the land.
kibertoad
30. Apr 2013 · 23:58 UTC
Wish it was a game.
zerebruin
01. May 2013 · 12:31 UTC
Interesting, but more of a tech-demo than a game :)
MinionStudios
10. May 2013 · 03:24 UTC
So crazy! I only wish I could rotate it.
deepnight
19. May 2013 · 16:54 UTC
Nice tech demo, but couldn't figure if there was actually something to do. So I didn't rate it.