And Then There Was Silence by Kiyaku

[raw]
made by Kiyaku for LD26 (COMPO)
It is done! Well.. not really, but i compiled it into a demo.

The project was too big and i didn't have enough time this weekend. So sadly most of the things i wanted to implement couldn't make it.

But i really enjoyed working on this game and will do so afterwards. It does not represent what i wanted it to be yet so i will have to change that after LD48.

Anyway, i hope you guys enjoy anyway!

Ratings

Coolness 0% 2059
Overall 3.06 674
Audio 1.88 979
Fun 2.65 864
Graphics 3.82 137
Innovation 2.41 1034
Theme 3.41 680

Feedback

manabreak
29. Apr 2013 路 07:17 UTC
I like the visuals here, really fits into the theme. :)
nicotuason
29. Apr 2013 路 08:41 UTC
Some great visuals and it made me curious to see the whole level. Jumping is weird though... sometimes I jump really really high for no reason.
馃帳 Kiyaku
29. Apr 2013 路 08:52 UTC
Yeah there is a bug with the jumping at the moment. I didn't have enough time to fix it sadly. Thanks for playing it though! :)
folmerkelly
29. Apr 2013 路 22:03 UTC
Visually my favorite game so far. That jump is waaaaay too much though!
bbrown2
01. May 2013 路 21:40 UTC
It could use a higher mouse sensitivity as well, and of course music would be nice. Overall quite pretty.
AlanZucconi
03. May 2013 路 10:24 UTC
The graphics is really good! :)
Prelucid
06. May 2013 路 23:49 UTC
Pretty good idea. I wish the mouse worked better though.
MinionStudios
07. May 2013 路 16:51 UTC
Very beautiful and well designed game! It was fantastic and then the world-switching mechanic made it even cooler! GREAT GAME!
TurboDindon
12. May 2013 路 21:23 UTC
Immersive exploration and environment.
Player movements are a bit difficult.

- SEPHY (@sephyka)
Taro Omiya
13. May 2013 路 05:37 UTC
Beautiful platformer. Has a lot of potential. The jumps were loose enough to be forgiving, yet still very weird.
Orni
18. May 2013 路 08:50 UTC
nice game - felt like first-person Canabalt :D
bvanschooten
18. May 2013 路 09:32 UTC
You certainly got off to a good start! The game could be great with some fixes. It would have been nice to have safe points. The controls need some work. Jumping is unresponsive, and sometimes I make very small jumps (is that caused by the block I am standing on?). This is what killed me most of the time. Also I need three hands to play this. It would have been nicer to jump with the left mouse button. Also it is not clear where exactly I am landing. This is what killed me the remaining times.
kazukishida
18. May 2013 路 12:48 UTC
Graphics were perfect. :D I really had a hard time with the absurdly high jump though. D: I would play it with much more enthusiasm if that were fixed! :D