Box's World by avidgamerNino

[raw]
made by avidgamerNino for LD26 (COMPO)
Use W, A, S, D or Arrow Keys, Escape Box World!

Make sure you have sound on or use headphones.

Note: Flash Build may be Harder.

Note2: You start in the dark so don't worry, watch your White trail and listen for sound cues.

Ratings

Coolness 100% 1
Overall 2.80 948
Audio 3.13 294
Fun 2.21 1167
Graphics 2.63 872
Humor 1.61 996
Innovation 3.16 524
Mood 3.26 257
Theme 3.54 552

Feedback

lulzfish_4
29. Apr 2013 · 03:21 UTC
Interesting at first, but quite difficult. I think there was some lighting issues, most of the time the screen was almost all black until I reached the 2nd level (I think) at which point it was almost all white. I wasn't sure what was going on, really.
Crowbeak
29. Apr 2013 · 04:26 UTC
If any of the games I've played so far have captured Minimalism and melded it well with gameplay, this one has. What an absorbing experience. The sound was very illustrative, and I like how your trail fragmented when you hit a wall.
Tozy
29. Apr 2013 · 07:03 UTC
This game is a little too frustrating. I really felt lost and a little ... stressed I suppose. Maybe too minimalist? To the point you don't know whats going on? I made some progress but couldn't finish the game and gave up.
At first I rated 1star in mood for how bad it made me feel, but then I decided that it was more of a good thing that the game could generate such feelings... in a twisted way.
evelyn-jolli
29. Apr 2013 · 07:08 UTC
i liked it. 5 stars for mood
mortus
29. Apr 2013 · 09:38 UTC
I don't think it gets more minimal than this. At least while it's still playable. And don't get me wrong, that's a compliment!
entrusC
30. Apr 2013 · 08:08 UTC
Nice idea and very fitting to the theme. Only thing that I disliked was that when you start you see nothing and think it is still loading or sth. Maybe provide a visual clue that the game has already startet.
Haversack
30. Apr 2013 · 19:15 UTC
Great take on the theme! It was a little difficult to figure out where to go in the pitch black parts but I like it non the less. The sound was a genius move.
elbowroom
30. Apr 2013 · 19:16 UTC
It fits the theme very well. It was challenging and interesting. I liked the mood and the graphics.
cwilloughby
01. May 2013 · 02:15 UTC
Interesting. I didn't really know what was going on. I would have loved some kind of instructions or hints as to what to do.
Celticraft49
01. May 2013 · 20:58 UTC
This game fit perfectly with the theme, unfortunatly, I couldn't find my way past the black floaty spots.
Thijsku
01. May 2013 · 21:11 UTC
This sure is an interesting concept! The looks and gameplay are fitting the theme nicely. I liked it, although I think it can be a bit too frustrating when you're lost.

Good job!
UntitledQ
01. May 2013 · 23:07 UTC
Interesting albeit confusing and sometimes frustrating. Very well done mood and close adherence to the theme.

It took me a while to understand which sound meant what (and that the sounds weren't just to help you track your movement).

At places the high sound seemed to guide me towards a wall with no way around it. I could imagine the concept working out pretty awesomely if the high sound always lead the way (and not just towards some fixed points). Perhaps even with conflicting visuals where the sound urges you to leave the visible path...

By the way, thanks for playing our game on stream!
mrexcessive
03. May 2013 · 20:34 UTC
Very strange moving around in dark. I found some rivers, well blue, and a little red. Wasn't sure what I was trying to achieve. Sound was cool, as was the general experience.
Roan Contreras
04. May 2013 · 05:54 UTC
This is game is kinda weird to me but... I LIKE IT! xD
I love the atmosphere and at first it was difficult for me to move the player around. Very minimalist.
hughsk
04. May 2013 · 06:33 UTC
Nice job! Took me a long while to work out the beginning but it felt rewarding when I did :)
SuperDisk
04. May 2013 · 16:53 UTC
I had almost no idea what I was doing.. :L Graphics were really cool and sound was nice as well, though!
omaha
04. May 2013 · 16:57 UTC
Is there an issue with the web build or was just too impatient? I never saw anything other than my trail. Didn't look anything like the screenshots or intro preview.
rezzish
04. May 2013 · 16:58 UTC
That was really good once I got past the beginning! Fantastic work.
Switchbreak
04. May 2013 · 17:06 UTC
This is really good. Maybe a bit too difficult, but I did manage to finish it. Love the mood.
Xaychru04
04. May 2013 · 17:12 UTC
I enjoyed this game! It's very hard to find your way with this black and white world, but there's a good mood created by the different sound. Good job ;)
yellowlemming
04. May 2013 · 19:04 UTC
it certainly fits the them well and looks fairly good, if a little featureless at times, but I had no idea what i was supposed to be doing because I couldn't really see anything
sudorossy
04. May 2013 · 21:07 UTC
This definitely hit the theme. While a little difficult to visualize where you were, I find it did add to the gameplay, even if it got annoying at times.
Tainted_Code
04. May 2013 · 21:13 UTC
Strange concept, but I really liked it! :D
GranaDa
04. May 2013 · 22:44 UTC
Nice mood but a bit hard to start (everything was black) and figure where to go. Good entry!
Ryusui
05. May 2013 · 09:54 UTC
Interesting concept, but navigation is way too frustrating and abstract for this to be really fun. Kudos for the musical cues, though.
CyberYeti
05. May 2013 · 20:52 UTC
Really great mood and innovation. However, i found it to be unintentionally terrifying(unless that was your intention, in that case good job)with the openness and loss of positioning and direction and the music along with it.really cool game though!
HD408
06. May 2013 · 00:33 UTC
Got to the end (THE END?), didn't actually understand a thing. At some moment, sound effects started to get irritating. All in all, pretty minimalistic.
ohsqueezy
07. May 2013 · 11:59 UTC
Cool 3D experiment, dreamlike and psychedelic, especially the end area.
Jiyko
11. May 2013 · 12:41 UTC
Took me a minute to get what was going on but great little experience!
hirsch
13. May 2013 · 13:48 UTC
I restarted the game twice and played it several minutes. I wasn't able to figure out what was going on :/
I heard some sounds and i didn't knew what they mean.
What should i do? :O
Taro Omiya
14. May 2013 · 05:01 UTC
Not sure how audio contributes to where you're supposed to go. Graphics was nice, though. Definitely liked the direction you were going towards.
Sylvain.p
14. May 2013 · 20:53 UTC
Nice atmosphere, but i'm lost.