Block Man by RyanK
Block Man. Platformer game where you can toggle activation between red and blue blocks on the fly, that is necessary to complete the game. 12 levels, all unlocked from the start if you wish to skip any.
Controls:
WASD or arrow keys to move
Z or space to jump
X or F to toggle red/blue blocks
Esc or P to pause
Known bugs:
MAJOR: Sometimes the jump doesn't work.
Can stick to walls
Sometimes not dying on spikes.
Controls:
WASD or arrow keys to move
Z or space to jump
X or F to toggle red/blue blocks
Esc or P to pause
Known bugs:
MAJOR: Sometimes the jump doesn't work.
Can stick to walls
Sometimes not dying on spikes.
Ratings
| Coolness | 56% | 3 |
| Overall | 2.95 | 790 |
| Audio | 2.64 | 598 |
| Fun | 2.82 | 700 |
| Graphics | 2.21 | 1150 |
| Humor | 2.15 | 615 |
| Innovation | 2.53 | 971 |
| Mood | 2.61 | 824 |
| Theme | 3.15 | 917 |
I am aware the controls aren't the best. I know the jump key is sometimes unresponsive. Is it specifically the keys I chose or? Personally I would rather use a controller for it though.
Aside from that, I feel like you taught the player the mechanics of the game well. New mechanics were introduced at a steady pace, which kept me interested in playing. Good job!
I found a bug at level 12: If the players stands still under the second green platform, it will be pushed off the screen.
One nitpick I have is that the sound effects were quite a bit louder than a music. Which is a shame, because I liked the music a lot.