{"author_link":"\/author\/siondream\/","author_name":"siondream","author_uid":"3661","comments":[{"author_name":"badlogic","author_uid":"4211","time":"Apr 29, 2013 @ 2:16am","epoch":1367201460,"text":"Nice, you got box2d-lights running with GWT. In the first level i thought &quot;this is going to be to easy&quot;, then the red balls hit me :D"},{"author_name":"badlogic","author_uid":"4211","time":"Apr 29, 2013 @ 2:16am","epoch":1367201460,"text":"Two small things: camera following could be a little faster, aiming with mouse would have been an interesting control option."},{"author_name":"siondream","author_uid":"3661","time":"Apr 29, 2013 @ 7:44am","epoch":1367221140,"text":"@badlogic: thanks for playing mate. Yes, I think I'll send a patch to box2dlights because I had to make a couple of silly changes to the sources to get it working. It doesn't affect anything and it'd be nice to make it GWT friendly.\r<br\/>\r<br\/>The non mouse controls is intentional so you can't walk and look backwards, it would have been too easy that way. To be fair, the camera could have been tweaked a little too.\r<br\/>\r<br\/>Thanks for your input!"},{"author_name":"8BitPimp","author_uid":"20953","time":"Apr 29, 2013 @ 5:39pm","epoch":1367256840,"text":"Fairly minimal, and nice to see a webGL entry, which i'm not familiar with. I guess the lighting is done per vertex or something since it can look a little strange at times, but on the whole very nice."},{"author_name":"Arkazon","author_uid":"6492","time":"Apr 29, 2013 @ 5:45pm","epoch":1367257200,"text":"Very nice mate.  Liking the music, bit tricky with the camera being so slow and the ability to fire is pretty pointless since you can just outrun the enemies - I didn't need to fire at all to complete it."},{"author_name":"siondream","author_uid":"3661","time":"Apr 29, 2013 @ 6:00pm","epoch":1367258100,"text":"@8BitPimp: yeah, I thought I'd provide a WebGL version which to encourage people to play. No plugins, only IE is excluded and, honestly, who cares? I'm using box2dlights [1] for the lightning.\r<br\/>\r<br\/>@Arkazon: cheers mate. For the music I used this procedural melody generator [2]. Yeah, definitely could have lived without the shooting...\r<br\/>\r<br\/>[1] https:\/\/code.google.com\/p\/box2dlights\r<br\/>[2] http:\/\/www.ludumdare.com\/compo\/2013\/02\/19\/procedural-music-generator\/"},{"author_name":"imagnity","author_uid":"20678","time":"Apr 29, 2013 @ 6:14pm","epoch":1367258940,"text":"Not sure if it is my Chrome browser but the movement is slow. I like the lighting very much."},{"author_name":"siondream","author_uid":"3661","time":"Apr 29, 2013 @ 7:02pm","epoch":1367261820,"text":"@imagnity: it runs at 60fps on my machine using Chrome. What kind of hardware do you have?"},{"author_name":"multikorv","author_uid":"8028","time":"Apr 29, 2013 @ 9:28pm","epoch":1367270580,"text":"Nice with WebGL! Oh, at map three (I think) I ended up in the wall and could reach the exit immediately."},{"author_name":"Brassawiking","author_uid":"13137","time":"Apr 29, 2013 @ 9:28pm","epoch":1367270580,"text":"It was hard to see and all of the sudden you had an red ball in your face. And you died so easily. Cool lightning!"},{"author_name":"FaBrito","author_uid":"12120","time":"Apr 29, 2013 @ 9:32pm","epoch":1367270820,"text":"Great game! Very nice effects with the lights! As some people already said, I guess the camera lag didn't quite helped, but hey, this probably made the game a little harder. \r<br\/>Played very well here: Chrome + Alienware M17xR3."},{"author_name":"atlantian","author_uid":"5458","time":"Apr 29, 2013 @ 9:55pm","epoch":1367272200,"text":"Loved the music"},{"author_name":"Daisuke909","author_uid":"8522","time":"Apr 29, 2013 @ 9:56pm","epoch":1367272260,"text":"Really nice lighting mechanics, naturally.  I guess the biggest problems are the suicidal enemy AI and the learning curve, which is more like a sheer cliff.  Also, I wouldn't mind having mouse controls.  Nice looking and sounding game, though."},{"author_name":"jmf","author_uid":"4371","time":"Apr 29, 2013 @ 9:58pm","epoch":1367272380,"text":"Nice lighting effects! A little bit too fast paced for me, would have enjoyed a more tactical game. Fun to play though."},{"author_name":"siondream","author_uid":"3661","time":"Apr 29, 2013 @ 9:59pm","epoch":1367272440,"text":"Thank you all guys for the feedback :-D.\r<br\/>\r<br\/>@Daisuke909: I thought about the mouse but the point is that you can only look where you're going so you need to worry about who's behind you."},{"author_name":"GaTechGrad","author_uid":"19778","time":"Apr 29, 2013 @ 10:00pm","epoch":1367272500,"text":"Got stuck in a wall on level 5 and couldn't finish.  Otherwise, great maze game!"},{"author_name":"siondream","author_uid":"3661","time":"Apr 29, 2013 @ 10:15pm","epoch":1367273400,"text":"@GaTechGrad Dodgy physics setup maybe? Damn level 5 was the last one :-D. I was too tired when I did all the level design :-(."},{"author_name":"Rutger Megahertz","author_uid":"4101","time":"Apr 29, 2013 @ 10:15pm","epoch":1367273400,"text":"This was actually kinda spooky. I'm guessing this was made with libGDX?"},{"author_name":"siondream","author_uid":"3661","time":"Apr 29, 2013 @ 10:20pm","epoch":1367273700,"text":"@Rutger Megahertz libGDX and box2dlights yes :-D"},{"author_name":"HeyChinaski","author_uid":"11211","time":"Apr 29, 2013 @ 10:32pm","epoch":1367274420,"text":"Great game. Nice minimalistic sound and music, the lighting mechanic was impressive. Usually I find exploring a maze in the dark tedious but I think you offset that by making the guy (blue ball) nice and fast. Would have felt even smoother if the walls were frictionless. Nice work!"},{"author_name":"Drabiter","author_uid":"8337","time":"Apr 30, 2013 @ 5:02am","epoch":1367297820,"text":"This game is really utilizing box2dlight - it's good for game demo lol. Actually I think the BGM is kinda unfit with environment. Good job!"},{"author_name":"AlanZucconi","author_uid":"21108","time":"Apr 30, 2013 @ 3:38pm","epoch":1367335980,"text":"A clever usage of dyamics lights.\r<br\/>You created a lovely atmosphere! :D\r<br\/>Good job! :D"},{"author_name":"timtipgames","author_uid":"15341","time":"May 1, 2013 @ 10:59am","epoch":1367405640,"text":"Nice! I really appreciate how you implemented the tutorial into the actual gameplay instead of presenting the player with a wall of text :)"},{"author_name":"Per","author_uid":"6781","time":"May 1, 2013 @ 9:48pm","epoch":1367444580,"text":"Nice game with impressive light effects!\r<br\/>I like the music as well :)"},{"author_name":"patrickward","author_uid":"22335","time":"May 2, 2013 @ 12:40am","epoch":1367454900,"text":"I felt it had a spooky atmosphere to it. You did a wonderful job with the lighting. The red enemies surprised me! And the music worked with the atmosphere. Great job."},{"author_name":"ilo","author_uid":"12377","time":"May 2, 2013 @ 9:49pm","epoch":1367531040,"text":"We have made similar games. :)\r<br\/>\r<br\/>The lighting effects are really good, and I liked how I never felt too safe despite having the light."},{"author_name":"_Rilem","author_uid":"18340","time":"May 4, 2013 @ 9:03pm","epoch":1367701080,"text":"Cool idea. The light adds to the creepiness.\r<br\/>I was busy reading the text that told me not to stand in one place for too long, then I died :P"},{"author_name":"FREEZX","author_uid":"20830","time":"May 9, 2013 @ 6:44pm","epoch":1368124740,"text":"Pretty interesting, but restarting the game when you lose it's pretty annoying."},{"author_name":"hgouveia","author_uid":"15150","time":"May 11, 2013 @ 9:07am","epoch":1368262920,"text":"Great game, similar to my game so i share feeling hehe, love the lighting effect"},{"author_name":"dector","author_uid":"9598","time":"May 15, 2013 @ 9:23am","epoch":1368609480,"text":"Start from beginning after death is a little bit frustrated. :( But I liked atmosphere and dynamic in game. It takes in tension all time."}],"images":["ld26\/3661-1ee159b2ac29cb24bc9030d5654ef862.jpg","ld26\/3661-470816594d240723e8eed483e2a3e9e2.jpg","ld26\/3661-6fee77e4f1544038a5040810ba07295f.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/1439807\/ld26-lightbyrinth\/lightbyrinth.jar","text":"Desktop (JRE6)"},{"url":"http:\/\/siondream.com\/ld26","text":"WebGL"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/1439807\/ld26-lightbyrinth\/lightbyrinth-src.zip","text":"Source"}],"metadata":{"g_key":"25864","g_author":"3661","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25894","g_title":"Lightbyrinth","g_status":"UCHK1","g_place":"457","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3661-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3661-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3661-shot2.jpg-eq-900-500.jpg"],"text":"Lightbyrinth is a simple game about a small light sphere trying to escape a dark labyrinth.\r\n\r\nWritten in Java using libgdx and the GWT backend for the WebGL version.\r\n\r\nControls\r\n\r\n- Move: arrow keys\r\n- Shoot: space bar\r\n\r\n\r\nFeatures\r\n\r\n- Light & shadow based gameplay\r\n- 5 levels\r\n- Procedural enemy spawning\r\n- Limited energy for shooting<\/p>","title":"Lightbyrinth"}