PaintIt by gamesaucer

[raw]
made by gamesaucer for LD26 (COMPO)
Download includes the source in the "src" folder.

GameMaker:Studio is needed to open the project file, and can be found at YoYogames.com.

I am using the free version of GM:S, so anyone willing to take a look at the source can download the free version and open my project.

Cheers,
-Gamesaucer

Ratings

Coolness 20% 1864
Overall 2.27 1274
Theme 3.33 759

Feedback

SuperlevelSebastian
28. Apr 2013 路 16:15 UTC
Why doesn't the timer stop when I'm done? But nice idea.
馃帳 gamesaucer
28. Apr 2013 路 19:29 UTC
Doesn't the timer stop? That's pretty odd, I remember testing that. I'll look into it again. Thanks for commenting.
martijn
29. Apr 2013 路 13:42 UTC
Paint but with a shaky screen for no reason
Fabien Por茅e
29. Apr 2013 路 13:49 UTC
This is neat!
This is often more like weaving than painting and I really like that.
The rotating screen definitely feels gratuitous though.
Tozy
29. Apr 2013 路 23:49 UTC
It's a little boring in my opinion, sorry. You should polish that mechanics to make it less repetitive and tedious. Maybe if you could rotate the frame and then painted whole rows instead of pixels...
馃帳 gamesaucer
30. Apr 2013 路 08:31 UTC
Again, thanks for all your replies. I'm a fan of constructive feedback so you can be sure I'll work this thing into something more fun outside of Ludum Dare.
scheurneus
30. Apr 2013 路 10:37 UTC
Shaky screen is VERY annoying. Also, it is not really fun. It's always the same
kyyninen
01. May 2013 路 09:26 UTC
Could have made a nice speed-puzzler if choosing color hadn't been so tedious (cycle through color -button would have been nice), but dear god why does the screen have to wobble so?? I got nauseated and quit after 1 minute mark.
Jesper Oskarsson
01. May 2013 路 09:26 UTC
I made this: https://dl.dropboxusercontent.com/u/1930433/PaintIt.png

I expected something to happen when I finished it tho..
But it was kinda interesting to paint something with that restriction.
StMatn
03. May 2013 路 10:09 UTC
Very cool idea! The shaking screen was a bit annoying. I think the timer deosn't serve any purpose... Maybe try providing 2 gamemodes: "Relaxing", with your nicely random generated paintings, but with no timer and "challenge" with prebuild paintings and a timer, so users can compare their times an a fair basis. All in all nice game :)
EatenAlive3
05. May 2013 路 13:33 UTC
It was a bit repetitive to be honest, and the screen shaking makes me kind of dizzy :P. Not sure what you were trying to get with the shaking.
KHANanaphone
06. May 2013 路 22:47 UTC
Wobble wobble
Sylvain.p
13. May 2013 路 20:46 UTC
Simple, but nice idea.