Arco by lucasncv
Arco is a very simple game with very simple sounds and graphics. It teaches you how to play and takes you on a short journey to a very simple ending.
Thank you for playing it!
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Made in C++ using GLFW and OpenAL. Sounds were made in Audacity and music in Otomata.
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I'm new to android dev so I'm not sure but I think anything 2.3+ should run it.
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The HTML5 port was made after the compo, but it's identical to the original game. Rewritten in TypeScript and Phaser.
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Thank you for playing it!
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Made in C++ using GLFW and OpenAL. Sounds were made in Audacity and music in Otomata.
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I'm new to android dev so I'm not sure but I think anything 2.3+ should run it.
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The HTML5 port was made after the compo, but it's identical to the original game. Rewritten in TypeScript and Phaser.
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Ratings
| Coolness | 59% | 3 |
| Overall | 3.50 | 243 |
| Audio | 3.90 | 39 |
| Fun | 3.35 | 253 |
| Graphics | 3.64 | 214 |
| Humor | 1.82 | 875 |
| Innovation | 3.52 | 251 |
| Mood | 3.42 | 179 |
| Theme | 4.28 | 36 |
I would also say that it doesn't quite do enough to teach you how to play. I tried clicking the X icon a few times at first before realizing it meant I should press a key. Then, I didn't understand what the object of the game really was. I was at my 5th try before I understood what I should do.
But it's really good!!
I assume I won, since there weren't any more patterns.
It's minimalistic yet very good game design and you have totally nailed the combination of color, shapes and audio.
There is one small thing I have to criticize: I would've appreciated if there was more feedback for beating a pattern - the thing that annoyed me most (but not much really ;)) about beating a pattern was that the music would stop.
Amazing and engaging!
I could totally see you making money off of this.
I have to admit, I kept losing after the 2nd beat, sometimes passing 3rd or 4th. I can't really figure out the timing.
Also, tried it on android :)
Still, had a lot of fun playing and enjoyed the Otomata music in the background. Well done!
TypeError: this._context is null
line 4989
I'm just a bit unsure if I actually completed the game. I think I played 4 or 5 levels, and this was followed by a "level" where all parts of each segment were filled by the computer, after which nothing happened except for the continuing expanding squares.
@BrothersT, yes you completed it :)