llab by tonic

[raw]
made by tonic for LD26 (COMPO)
Control with LEFT and RIGHT arrow keys (or use controller thumbstick).

A fun fact: The weird menu music is made by sort-of-beatboxing into a voice-changing toy megaphone, and then editing slightly with Audacity.

Playthrough video: http://youtu.be/HNmjryqSS-w

PS. There is also a sort of easter egg (a place you wouldn't normally see). Tell me in the comment section if you find it!

Ratings

Coolness 100% 1
Overall 3.36 369
Audio 2.52 662
Fun 3.30 281
Graphics 3.04 547
Humor 1.86 839
Innovation 3.00 650
Mood 2.62 816
Theme 3.57 525

Feedback

Taro Omiya
29. Apr 2013 · 04:48 UTC
Excellent game! Love it! Very innovative.

Kinda wished there are checkpoints where you fall out, but otherwise, greatly enjoyed it.
Scott McBee
29. Apr 2013 · 04:52 UTC
Lot of fun. Checkpoints would have been nice, because I probably spent way too long trying to beat it.
mrspeaker
29. Apr 2013 · 09:30 UTC
Can be a bit tricky when you seem to be "stuck" at a certain bounce level - but hot-damn - good work fo' LD!
MTO
29. Apr 2013 · 12:44 UTC
Fun entry! It really is a balancing act to get through some sections.
omaha
29. Apr 2013 · 12:44 UTC
Excellent work. This makes me want to break out the NES and play some Marble Madness.
Corofides
29. Apr 2013 · 12:47 UTC
Nice game. Really enjoyed the simple mechanic. One improvement I'd suggest would be a way to show the balls 'spin'.
martijn
29. Apr 2013 · 13:23 UTC
Oddly addicting
Jonathan Whiting
29. Apr 2013 · 13:42 UTC
Super frustrating that you go all the way back to the start when you fail. The ball movement feel is super nice though (played with xbox controller). Audio is different in a good way.
CptBubbles
29. Apr 2013 · 13:45 UTC
Really simple but fun! Checkpoints would be nice and there are a few flickering textures here and there, but overall : awesome game.
mtrc
29. Apr 2013 · 13:47 UTC
Loved it. Simple, short, but very fun. Would play more levels just for the feel of bouncing around. Add some particle effects and cool backgrounds and yeah, a cute game in the works.
Guardian_Bob
29. Apr 2013 · 13:49 UTC
I found this very hard to control and frustrating. That said it was interesting. I didn't get the green blocks were springs.
Guardian_Bob
29. Apr 2013 · 13:50 UTC
dafq, I meant At first I didn't get the green blocks were springs.
quill18
29. Apr 2013 · 13:50 UTC
This game becomes fiendishly difficult...but that's not necessarily bad. :)

I love your use of lightmapping/ambient occlusion. Good sense of physicality.
kewry
29. Apr 2013 · 14:09 UTC
Loved it but too hard for my skills
Skywilly
29. Apr 2013 · 15:35 UTC
Great physic game, i love it. I would like some checkpoint because i'm really bad ;) Great game !
cacciatc
29. Apr 2013 · 16:00 UTC
Nice. +1 checkpoints!
FredericRP
29. Apr 2013 · 16:20 UTC
very fun
great use of physics and nice graphics !
Kyle Bolton
29. Apr 2013 · 16:23 UTC
Really liked the use of Metroid-style backtracking at the beginning. Very effective means of teaching me what the green blocks do. Really liked your use of minimal lighting to indicate where I should aim myself.

Maddeningly difficult in a very good way, though I do agree with the sentiment that checkpoints would have been helpful. I would have definitely played it to completion with them!
🎤 tonic
29. Apr 2013 · 16:45 UTC
Thanks for all the comments!

About checkpoints: I was thinking of them when developing, but since I only have this one level, I thought maybe I won't add checkpoints to make it a bit more challenging. But, I guess there should be 1 or 2 checkpoints, so that it wouldn't be frustrating to go through the same start again. :)

PS. Did anyone find the sort-of-easter-egg location? :)
morbidbuilder407
29. Apr 2013 · 16:50 UTC
Very awesome keeps you on edge.. Good game..
PsenFilip
29. Apr 2013 · 16:59 UTC
Controlling the ball is all cool, except when it is either accelerated or bouncing high. Feels odd to keep on fine controlling it.

Also, I feel sad when you get into a pit and have to go all the way back. Overall very fun experience!
vladimirdlc
29. Apr 2013 · 17:05 UTC
Fun game, I like the mechanics a lot and its simplicity.
stqn
29. Apr 2013 · 18:33 UTC
Nice but having to restart from the beginning is a bit annoying!
Michael Hall
29. Apr 2013 · 19:11 UTC
This is a great game, looks stunning, and actually really fun to play. It's a bit frustrating though.
finefin
29. Apr 2013 · 20:25 UTC
this game is great! but please add checkpoints...
Rafael Sales
29. Apr 2013 · 20:45 UTC
Great game!! Very innovative and addictive :)
I believe that a well done bouncing ball could help to solve some challenges.
lightsoda
29. Apr 2013 · 21:21 UTC
Hard to tame that bounce at times, as it should be I guess, feels good trying to game the system though and just bounce-breeze through it.

Nice choice of colors.
McFunkypants
29. Apr 2013 · 21:24 UTC
Amazing. Frustrating. Love the lighting.
Dir3kt
30. Apr 2013 · 07:14 UTC
Very nice game. The first time I see a platformer without jump button :) The game gets really difficult once you can die.
Hadyn
30. Apr 2013 · 07:23 UTC
You pulled off the simple style well with some nice lighting, and gameplay is quite unique! I think you could have benefited from having damp walls - walls which don't cause you to bounce back - in certain spots where you need to fit through tight spaces, and there was one part in particular where I got stuck a few times because my bounce height got messed up. A trampoline or an easier method of self-destruction (such as a large pit to fall down) may have helped! Still you made a fun game that's on theme - nice one =]
attagcatc
30. Apr 2013 · 08:53 UTC
Cool game. I felt that the bouncing off side walls had a bit too much force, which led to loss of control.
🎤 tonic
30. Apr 2013 · 10:12 UTC
Thanks to everybody for comments and feedback. Much appreciated!
peggiosoft
30. Apr 2013 · 13:17 UTC
A good example of the equation simple = fun
wzl
30. Apr 2013 · 13:23 UTC
Cute game! It felt a bit too bouncy and checkpoints would be nice. Kinda got frustrated always falling out in the same place.
Would love to see a graphical makeover. Great use of light though!
jhrrsn
30. Apr 2013 · 14:15 UTC
This game NEEDS checkpoints. But yeah, really cool! And I kept playing it even though I had to restart a few times to win. Good job!
jolle
30. Apr 2013 · 14:51 UTC
Bit hard. I like minimal controls, but I don't like having minimal control -- I felt like I was fighting the ball more than controlling it. Otherwise good.
EdoMiyamoto
30. Apr 2013 · 16:42 UTC
That's tricky but when we're in control it's really fun !
thatwhichis
30. Apr 2013 · 17:35 UTC
I did not find the easter egg. :'-(
Sophie Houlden
30. Apr 2013 · 18:00 UTC
really liked it, up until I died and had to start from the very beginning, it's hard to justify to myself to keep playing when a game is that cruel :P
Badger
01. May 2013 · 09:37 UTC
У
Rialgar
01. May 2013 · 16:37 UTC
Very short and simple, I like that. I could imagine a ton of levels utilizing only the mechanics you showed allready. Some sort of "Sonic the Hedgehog" - like rolling with these ramps for example. Great!
Hopps
02. May 2013 · 19:36 UTC
Very simple (fits the theme obviously) but great game. I would have loved to have checkpoints though.
tankete
03. May 2013 · 07:38 UTC
Fun game. I wish the camera was pulled back just a bit. Seemed too close at times.
klianc09
07. May 2013 · 22:18 UTC
If you mean by easter-egg location, that small block with a wall floating to the left of the beginning, then yes, I found it. Really liked the physics in this one and the music was really refreshing.
siondream
08. May 2013 · 06:21 UTC
Minimalistic and it delivers, good job!
MinionStudios
08. May 2013 · 14:51 UTC
Fantastic game! The mechanics are so simple and work so perfectly!
iamorim
08. May 2013 · 20:53 UTC
Only missed a checkpoint system. I had a lot of fun playing it ^_^
Split82
08. May 2013 · 22:17 UTC
Very interesting concept, but very hard (playing on keyboard)
sP0CkEr2
09. May 2013 · 05:10 UTC
kinda cool -- interesting concept -- nice effort!
someone
10. May 2013 · 17:37 UTC
Nice game.
I think I completed it. Unity doesn't seem to render fonts for me on Linux so all the buttons are blank.
Think I found your hidden area too.
SuperDisk
11. May 2013 · 04:15 UTC
We won. Good game.
Sebastian
11. May 2013 · 18:20 UTC
Pretty tough, but lots of fun to play around with.
messiano
11. May 2013 · 20:39 UTC
Nice game, but somehow I got some bizarre acellerations.
Colapsydo
14. May 2013 · 14:56 UTC
I like being a bouncing ball.
zkenshin
15. May 2013 · 15:34 UTC
Fun entry, just a bit frustrating falling to your death with no checkpoints as others have pointed out. :P
Erunaamo
19. May 2013 · 17:11 UTC
Very neat idea. To me it feels like it needs more tuning to be truly fun: it's hard to steer where I want to go. Part of that is the fun frustrating challenge of a tough unforgiving game, but part of it is...just plain hard to steer. Also bouncing off corners of things seems to change your energy unpredictably.