{"author_link":"\/author\/rose\/","author_name":"Rose","author_uid":"7352","comments":[{"author_name":"Jack Zackowitz","author_uid":"22419","time":"Apr 29, 2013 @ 4:17am","epoch":1367208720,"text":"Add Heavy metal and this becomes a headbanging sim"},{"author_name":"mikelovesrobots3","author_uid":"5908","time":"Apr 29, 2013 @ 5:00am","epoch":1367211300,"text":"I thought this was pretty amusing.  Nice job!"},{"author_name":"fueelin","author_uid":"3827","time":"Apr 29, 2013 @ 5:01am","epoch":1367211360,"text":"Agree with Jack.  I like the art."},{"author_name":"KhaoTom","author_uid":"7425","time":"Apr 29, 2013 @ 5:05am","epoch":1367211600,"text":"That is a cool way to do dialog!"},{"author_name":"Scott McBee","author_uid":"17423","time":"Apr 29, 2013 @ 5:23am","epoch":1367212680,"text":"Loved the approach and art. Audio would have helped a ton, also maybe a end screen instead of just looping."},{"author_name":"McDonaldsWizard","author_uid":"22461","time":"Apr 29, 2013 @ 5:25am","epoch":1367212800,"text":"looks, great, plays great, fits the theme. what more could you ask for. really impressive how much you can communicate with a simple head nod."},{"author_name":"Maple","author_uid":"1551","time":"Apr 29, 2013 @ 5:25am","epoch":1367212800,"text":"I got all 4 endings. I was under the impression that nodding a couple of times had a different effect, and that turned out to be the case.\r<br\/>\r<br\/>I'm not sure if it's just my computer or something, but I felt like the game was running a little slow. She was talking slowly, and I wanted to be able to nod faster. There could have been more delay between speech to give me the chance to decide to nod or not too. Other than these things, I want to compliment the method of communication. Simply nodding or something is awesome. I can see such communication being used in a platform adventure or something where you jump up and down to show you understand or whatever when someone is talking to you. Actually just thinking about that reminds me of the communication in Journey, lol.\r<br\/>\r<br\/>Good job."},{"author_name":"baldwinthree","author_uid":"11948","time":"Apr 29, 2013 @ 6:28am","epoch":1367216580,"text":"Very unique take on the theme - an input mechanism that depends both on timing, repetitiveness, and whether you use it at all. Made a lot more sense when I read through the script! Very cool."},{"author_name":"mtrc","author_uid":"12174","time":"Apr 29, 2013 @ 3:28pm","epoch":1367248980,"text":"This is a hilarious idea. CAn't wait to get home and play it."},{"author_name":"Andrew","author_uid":"5432","time":"Apr 29, 2013 @ 3:34pm","epoch":1367249340,"text":"This is beyond hilarious. I never knew nodding was so effective. I'll go practice right now."},{"author_name":"ThirteenWB","author_uid":"22557","time":"Apr 29, 2013 @ 3:41pm","epoch":1367249760,"text":"This is a really interesting idea, but it was much more clear after reading the XML provided.\r<br\/>Would also be good if she talked faster, but nonetheless it was still fun to play, fun stuff :)"},{"author_name":"leafo","author_uid":"4321","time":"Apr 29, 2013 @ 3:46pm","epoch":1367250060,"text":"This is a really cool idea. Would have been nice with some audio. Art is good."},{"author_name":"Jonapulse","author_uid":"20270","time":"Apr 29, 2013 @ 3:51pm","epoch":1367250360,"text":"Funny, I liked it.  Great idea.  She didn't seem to mind that I was constantly liking.  I WAS ROLE-PLAYING A SEIZURE!  I COULD HAVE FICTIONALLY DIED!"},{"author_name":"DustyStylus","author_uid":"15902","time":"Apr 29, 2013 @ 3:54pm","epoch":1367250540,"text":"Haha, excellent concept. I'm disappointed I couldn't freak her out by nodding continuously like one of those toy dogs that sit in the back windows of cars."},{"author_name":"cacciatc","author_uid":"127","time":"Apr 29, 2013 @ 3:56pm","epoch":1367250660,"text":"I am looking forward to the Kinect version where you the player controls your character by nodding!"},{"author_name":"raarlac","author_uid":"11711","time":"Apr 29, 2013 @ 3:58pm","epoch":1367250780,"text":"Very original! I wish it was longer"},{"author_name":"JaJ","author_uid":"5496","time":"Apr 29, 2013 @ 4:12pm","epoch":1367251620,"text":"Absolutely brilliant. Gave 5 stars in 5 categories."},{"author_name":"zatyka","author_uid":"14357","time":"Apr 29, 2013 @ 4:12pm","epoch":1367251620,"text":"Great style and use of theme.  My only complaint is that the text speed was just a bit too slow.  It took me a while to get all the endings, but it was worth it.  Overall, very impressed."},{"author_name":"Awennor","author_uid":"6812","time":"Apr 29, 2013 @ 4:21pm","epoch":1367252160,"text":"I like it, but maybe it would've been much better with more feedback, maybe more immediate facial feedback when you do something right or wrong."},{"author_name":"mortus","author_uid":"20884","time":"Apr 29, 2013 @ 4:33pm","epoch":1367252880,"text":"Oh. I was distracted IRL and just pushed the button while I was not looking at the monitor so he just nods (hey, that works in real life!), and it was working just fine, but when I looked back at the monitor he was already telling her she's silly (that happens in real life too). Oh, okay."},{"author_name":"loxo","author_uid":"23206","time":"Apr 29, 2013 @ 4:40pm","epoch":1367253300,"text":"Great idea! I like the simple but nice graphics.\r<br\/>\r<br\/>The mouse cursor is hidden, so I couldn't use the restart button."},{"author_name":"8BitPimp","author_uid":"20953","time":"Apr 29, 2013 @ 5:08pm","epoch":1367254980,"text":"That is really cool, very simple but very good for what it has."},{"author_name":"aduros","author_uid":"22899","time":"Apr 29, 2013 @ 5:11pm","epoch":1367255160,"text":"Very cute idea!"},{"author_name":"Tapestry","author_uid":"5380","time":"Apr 29, 2013 @ 5:23pm","epoch":1367255880,"text":"Really liked your approach. The art is really beautiful!"},{"author_name":"FuzzyWuzzie","author_uid":"22923","time":"Apr 29, 2013 @ 5:54pm","epoch":1367257740,"text":"Nicely done! Beautiful art, and great take on the minimalism game-play! Took me forever to figure out how to get a date though!"},{"author_name":"semi","author_uid":"6429","time":"Apr 29, 2013 @ 6:00pm","epoch":1367258100,"text":".oO( Hm, I have to tell her how I feel about the game )\r<br\/>\r<br\/>*nod* *pause* *nod* *nod* *pause* *nod*"},{"author_name":"ddionisio","author_uid":"17724","time":"Apr 29, 2013 @ 6:44pm","epoch":1367260740,"text":"*nod* *2 thumbs up*"},{"author_name":"raoz","author_uid":"16059","time":"Apr 29, 2013 @ 7:03pm","epoch":1367261880,"text":"*nod*"},{"author_name":"CagedRat","author_uid":"557","time":"Apr 29, 2013 @ 9:17pm","epoch":1367269920,"text":"Very metal."},{"author_name":"Andrew Shouldice","author_uid":"22249","time":"Apr 29, 2013 @ 10:55pm","epoch":1367275800,"text":"Cute! The emphatic nodding option is a nice touch."},{"author_name":"SeanAtr0n","author_uid":"6835","time":"Apr 30, 2013 @ 4:01am","epoch":1367294160,"text":"Weew! Gots me a date :)"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 30, 2013 @ 1:36pm","epoch":1367328660,"text":"Ha, this is great :D\r<br\/>\r<br\/>If only life were as simple."},{"author_name":"lucasncv","author_uid":"10289","time":"Apr 30, 2013 @ 1:45pm","epoch":1367329200,"text":"I loved this, really nice idea!"},{"author_name":"tacograveyard","author_uid":"8423","time":"Apr 30, 2013 @ 1:51pm","epoch":1367329560,"text":"I couldn't get the date! It's too realistic!\r<br\/>Very clever use of minimalism."},{"author_name":"LeReveur","author_uid":"7170","time":"Apr 30, 2013 @ 2:53pm","epoch":1367333280,"text":"I like the concept, simple and effective. And funny, too.\r<br\/>\r<br\/>Oh, and by the way, thank you to have point a big bug in my entry. :)"},{"author_name":"Mach60KAS","author_uid":"5788","time":"Apr 30, 2013 @ 2:56pm","epoch":1367333460,"text":"I really enjoyed this game, the art is wonderful!"},{"author_name":"JAH2488","author_uid":"8475","time":"May 2, 2013 @ 1:15am","epoch":1367457000,"text":"Awesome concept"},{"author_name":"JustinMullin","author_uid":"3128","time":"May 2, 2013 @ 2:12am","epoch":1367460420,"text":"Awesome.  After a couple times through, here I am thinking I'm SO smart, just nodding like a madman...the &quot;no&quot; question is a nice touch.  =)"},{"author_name":"kyyninen","author_uid":"21389","time":"May 2, 2013 @ 4:20pm","epoch":1367511300,"text":"..."},{"author_name":"deepnight","author_uid":"2982","time":"May 2, 2013 @ 8:03pm","epoch":1367524680,"text":"It works like a charm. Probably one of the best take I saw on this theme :)\r<br\/>You totally manager to make a great one-button gameplay with natural feelings and nice profoundness.\r<br\/>Well done!"},{"author_name":"Yakka","author_uid":"13985","time":"May 2, 2013 @ 8:38pm","epoch":1367526780,"text":"Very inspiring and interesting."},{"author_name":"Christopher Schulte","author_uid":"21249","time":"May 2, 2013 @ 9:17pm","epoch":1367529120,"text":"This is a great idea that was well executed. It fits the theme perfectly, showing how a simple head motion can be used to communicate so much. The whole situation is quite humorous too; I can relate to it. Excellent job."},{"author_name":"Ragzouken","author_uid":"13822","time":"May 2, 2013 @ 9:20pm","epoch":1367529300,"text":"Funny idea. The graphic style is really nice."},{"author_name":"paulmcgg","author_uid":"21390","time":"May 2, 2013 @ 11:59pm","epoch":1367538840,"text":"Fantastic concept and although it's only very short the interaction feels really genuine because of the difference you can make in outcomes which isn't that common to such a granular level. Some sound would go a long way, but I really loved this."},{"author_name":"GeorgeBroussard","author_uid":"8631","time":"May 3, 2013 @ 1:57am","epoch":1367545920,"text":"Typical woman. You're tuning out and nodding and agreeing then she tosses in something like &quot;do you think I'm being silly?&quot;. Busted. Funny, interesting entry."},{"author_name":"kibertoad","author_uid":"7122","time":"May 3, 2013 @ 11:18pm","epoch":1367622780,"text":"Great way to approach the theme! Nice art, good idea, flawless execution."},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"May 4, 2013 @ 8:39am","epoch":1367656440,"text":"Cute game! The pacing was a little slow, so it was a little hard for me to focus on actually playing while she was droning on. I think the nodding mechanic was a really cute take on the theme though, and I think the art you made was great. Wonderful work, Rose! :)"},{"author_name":"zkenshin","author_uid":"12839","time":"May 5, 2013 @ 8:18pm","epoch":1367784780,"text":"Liked the simplicity and the art. :)"},{"author_name":"McFunkypants","author_uid":"2297","time":"May 5, 2013 @ 9:27pm","epoch":1367788920,"text":"Such a great idea. Smile and nod: great life advice."},{"author_name":"MinionStudios","author_uid":"22273","time":"May 6, 2013 @ 12:03am","epoch":1367798280,"text":"8 hours! Very nice!"},{"author_name":"badlydrawnrod","author_uid":"745","time":"May 10, 2013 @ 8:05pm","epoch":1368216000,"text":"Very good. I like how the girl's facial expression changes according to your response (or lack thereof)."},{"author_name":"Taro Omiya","author_uid":"20557","time":"May 11, 2013 @ 5:01am","epoch":1368248160,"text":"This is spectacular in every way!  How do you make Visual Novels fun?  Make it a quick-time event!  Brilliant!"},{"author_name":"ethankennerly","author_uid":"3040","time":"May 12, 2013 @ 5:57pm","epoch":1368381120,"text":"Reading when is appropriate to nod interested me.  If you continue to develop this, I was hoping to feel a little more active.  It seemed the girl had already made up her mind and I was passively following along."},{"author_name":"Jod","author_uid":"20442","time":"May 12, 2013 @ 7:20pm","epoch":1368386100,"text":"I rather enjoyed this one. Got her to date me, yay!"},{"author_name":"kill0u","author_uid":"5422","time":"May 13, 2013 @ 12:45pm","epoch":1368448800,"text":"Nice!"},{"author_name":"JumbocactuarX27","author_uid":"22667","time":"May 13, 2013 @ 4:44pm","epoch":1368463140,"text":"Quite amusing. I'd like to see what else you could do with this given more time."},{"author_name":"Ryusui","author_uid":"12635","time":"May 16, 2013 @ 6:55am","epoch":1368687000,"text":"Clever concept. I'd love to see it fleshed out more."},{"author_name":"kddekadenz","author_uid":"10000","time":"May 17, 2013 @ 3:18pm","epoch":1368803580,"text":"Cewl idea and cewl graphics :)"},{"author_name":"goerp","author_uid":"14225","time":"May 17, 2013 @ 7:17pm","epoch":1368817920,"text":"The art and input is very minimal indeed.\r<br\/>The art is also pretty and you dont need more input. It was well done all the nuances you can do with just some nods.\r<br\/>that I think  for 8 hours you did a lot. I'm curious what you could have done with even more time.\r<br\/>\r<br\/>I saw this game in a gameplay video with 290 LD games and I had to check it out (especially because I had an idea like this one but decided to do something different)."},{"author_name":"lorancou","author_uid":"8588","time":"May 18, 2013 @ 4:42pm","epoch":1368895020,"text":"Brilliant idea!"},{"author_name":"Puzzlem00n","author_uid":"11003","time":"May 19, 2013 @ 6:36pm","epoch":1368988260,"text":"Haha, funny. Nice concept, although it felt like it was missing some polish here and there.\r<br\/>\r<br\/>I admit, I cheated and looked at the XML. Sue me. I wanted my date."},{"author_name":"Rafael Sales","author_uid":"22086","time":"May 20, 2013 @ 11:44pm","epoch":1369093140,"text":"Cool idea. Very simple, but deep. I wanna play more, actually, but I liked. Congrats!!"}],"images":["ld26\/7352-b6bd73557ac489f16be02e0d858a52e5.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/53970005\/LD26\/LudumDare26.swf","text":"Web (Flash)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/53970005\/LD26\/LudumDare26_Nod.zip","text":"Source"}],"metadata":{"g_key":"25936","g_author":"7352","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25966","g_title":"Nod","g_status":"UCHK1","g_place":"293","g_commentcount":"62","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/7352-shot0.png-eq-900-500.jpg"],"text":"A cute girl has a question to ask you! But you're a little shy... can you win her affection anyway?\r\n\r\n- There's just one form of input: Click anywhere or press any key to nod.\r\n- There are 4 possible endings, including one where you get a date.\r\n- Stuck? Note that nodding emphatically sometimes has different effect than just one nod.\r\n\r\nI had very little time this weekend, so I coded this in about 8 hours and created the dialogue\/art in about 4. I wish I could have made the story more complex!\r\n\r\nSpoiler alert! Don't look at this until after you play: if you're interested in the XML I used for the dialogue, you can check it out here: https:\/\/dl.dropboxusercontent.com\/u\/53970005\/LD26\/script.xml\r\n\r\n(Update: I've just fixed the little bug which was causing the cursor to disappear.)<\/p>","title":"Nod"}