Bayou by paulmcgg
Bayou was created by Paul Andrew McGee & Sam Gross
Look with the mouse
Aim with right mouse button then
Throw with left mouse button
Steer with A and D
Speed up with W
You have one spear.
http://www.mcggames.com
Look with the mouse
Aim with right mouse button then
Throw with left mouse button
Steer with A and D
Speed up with W
You have one spear.
http://www.mcggames.com
Ratings
| Coolness | 65% | 3 |
| Overall(Jam) | 3.67 | 75 |
| Audio(Jam) | 4.18 | 7 |
| Fun(Jam) | 2.78 | 320 |
| Graphics(Jam) | 4.57 | 11 |
| Humor(Jam) | 1.74 | 368 |
| Innovation(Jam) | 3.57 | 85 |
| Mood(Jam) | 4.35 | 5 |
| Theme(Jam) | 3.88 | 74 |
To be honest I didn't get the monster.
Is as much an experience as a game.
Well done!
However i felt the pacing needed some work, besides that, great job. The visuals and the music really sold it for me.
I spent most of the time enjoying the scenario more than playing
Okami is great; minimalist Japanese art was a huge inspiration for the look.
this game may have the coolest visual style I've seen so far this LD. very well done (the game itself is great as well)
:)
Joke aside, well-done with the water-painting graphics style and post-image (I think) effects.
Only one spear and long retrieval time impeded figuring out how the spear handled. Didn't manage to hit anything.
Probably very late now but uploaded a Linux build mildmojo. Hope it works!
I have to admit, I couldn't tell whether the spear's crazy looping, gravity-defying, target-avoiding flight was intentional. I have to assume it was, but I had trouble figuring out exactly what it meant.