{"author_link":"\/author\/rubapi\/","author_name":"rubapi","author_uid":"4041","comments":[{"author_name":"Saturnyn","author_uid":"12149","time":"Apr 28, 2013 @ 10:36pm","epoch":1367188260,"text":"Interesting concept. I think it would play nicer if the next line indicator was in the center of the screen or if a sound indicated the next type of line.\r<br\/>Anyway, great work, on the game, the music is really nice too !"},{"author_name":"egos","author_uid":"20701","time":"Apr 29, 2013 @ 2:54pm","epoch":1367246940,"text":"really great utilisation of the theme \r<br\/>no control for reset game \r<br\/>\r<br\/>its too  hard to notice the next patern"},{"author_name":"HelkeGames","author_uid":"20522","time":"Apr 29, 2013 @ 7:39pm","epoch":1367264040,"text":"Interesting game! Congrats :D"},{"author_name":"DkCub23","author_uid":"23137","time":"Apr 29, 2013 @ 7:44pm","epoch":1367264340,"text":"I like the game. Very simple. The design of the pattern looks very interesting after a while. Especially with all of the colors."},{"author_name":"folmerkelly","author_uid":"15353","time":"Apr 29, 2013 @ 9:49pm","epoch":1367271840,"text":"Decent! Definitely fits the theme and I love just making patterns out of it all"},{"author_name":"Daisuke909","author_uid":"8522","time":"Apr 29, 2013 @ 9:51pm","epoch":1367271960,"text":"The central mechanic is very interesting, and your use of the theme is also above average.  My biggest gripe is that it can be kind of clunky to control.  Good job!"},{"author_name":"KilledByAPixel","author_uid":"2075","time":"Apr 29, 2013 @ 9:57pm","epoch":1367272320,"text":"Awesome visuals! Reminded me of Mondrian's painting: Sea and Dock. The gameplay was simple but interesting and unique. Better indicating the next line type is needed or maybe if it just alternated so you would always know. Also you need to increase the difficulty, there needs to be more ways a player can mess up and more rules about what you can do. For example maybe you always have to connect one line with another (you cant put it on empty space), maybe you aren't allowed to add to figures once they are made, maybe you aren't allowed to create closed off spaces, etc."},{"author_name":"Rubi","author_uid":"4041","time":"Apr 29, 2013 @ 11:12pm","epoch":1367276820,"text":"Thank you very much everyone for play my game, I love your comments... these make me really happy!"},{"author_name":"Felix20","author_uid":"6525","time":"Apr 30, 2013 @ 1:50am","epoch":1367286300,"text":"That was a nice relaxing game. The music was very good, what did you use to make it.\r<br\/>The graphics are simple but effective.\r<br\/>Overall it's very nice. :)"},{"author_name":"Kyle Wanzek","author_uid":"20770","time":"Apr 30, 2013 @ 8:52pm","epoch":1367354820,"text":"Hey this pretty great! I'm not sure I liked the fading when a new line is about to be played. I really enjoyed the simple zen-like flow of the game though!"},{"author_name":"tcstyle","author_uid":"4834","time":"Apr 30, 2013 @ 10:12pm","epoch":1367359620,"text":"Great idea. The text about what's next could be in the middle of the screen."},{"author_name":"Kyle Bolton","author_uid":"21520","time":"Apr 30, 2013 @ 10:14pm","epoch":1367359740,"text":"I really like the idea behind this game.  Very artistic and relaxing.  The only thing that put me off a bit was the constant fading in and out.  I get why it was there, but it didn't feel like it was occurring at a constant rate.  Sometimes I would see my lines draw before the fade out completed, whereas other times the line would draw once the screen was completely black.\r<br\/>\r<br\/>Great job though!"},{"author_name":"berkano","author_uid":"11027","time":"Apr 30, 2013 @ 10:15pm","epoch":1367359800,"text":"Lovely concept and relaxing to play! Here's my end result: https:\/\/dl.dropboxusercontent.com\/u\/21611\/ld26\/misc\/berkano-LINEMALISM.png"},{"author_name":"dook","author_uid":"18341","time":"Apr 30, 2013 @ 10:21pm","epoch":1367360160,"text":"Great! Very mellow and fits the theme great. At first I thought, well this is easy, but soon my constructions were so elaborate I panicked and messed up :P"},{"author_name":"Sylvain.p","author_uid":"20862","time":"Apr 30, 2013 @ 10:44pm","epoch":1367361540,"text":"Are you Erik Satie ? :-)"},{"author_name":"rubapi","author_uid":"4041","time":"Apr 30, 2013 @ 10:59pm","epoch":1367362440,"text":"@berkano thank you for your screenshot! :)\r<br\/>@Sylvain.p hehehe I based my game in this song by Erik Satie ^_^"},{"author_name":"Hypnohustla","author_uid":"20803","time":"May 1, 2013 @ 8:27am","epoch":1367396520,"text":"Really nice and relaxing. I'm glad you managed to create a new gameplay mechanic. I really disliked the fading between placing the lines. Disrupted the flow. But still enjoyable :)"},{"author_name":"sharbelfs","author_uid":"3689","time":"May 2, 2013 @ 12:32am","epoch":1367454420,"text":"A good game you have here, but i think the blink effect not work much."},{"author_name":"Symmeteer","author_uid":"18295","time":"May 4, 2013 @ 5:11am","epoch":1367643960,"text":"I loved this game! At first it was so easy to not mess up that it tricked me into thinking it was just an art thing. Then when I tried to make certain patterns of figures - that's when it started being tricky.\r<br\/>\r<br\/>Here's my favorite screenshot:\r<br\/>https:\/\/dl.dropboxusercontent.com\/u\/107314069\/liminality.png\r<br\/>\r<br\/>The blinking between levels was a bit strange - perhaps it would be better if it lined up with the beats in the Satie (which was great, by the way)."},{"author_name":"SmilingCat","author_uid":"21630","time":"May 7, 2013 @ 1:32am","epoch":1367890020,"text":"Very cool. Great use of the theme, and I loved the music."},{"author_name":"aeveis","author_uid":"8854","time":"May 7, 2013 @ 1:38am","epoch":1367890380,"text":"https:\/\/dl.dropboxusercontent.com\/u\/16325832\/ludum_dare26\/Linemalism_aeveis.png\r<br\/>Very relaxing gameplay. Makes nice patterns. Cool concept."}],"links":[{"url":"http:\/\/www.calabi-yau-games.com\/subir\/rubapi\/rubapi.html","text":"Windows"},{"url":"http:\/\/www.calabi-yau-games.com\/subir\/rubapi\/rubapi.html","text":"Web"}],"metadata":{"g_key":"25957","g_author":"4041","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25987","g_title":"Linemalism","g_status":"UCHK1","g_place":"447","g_commentcount":"21","g_site2_node_id":"0","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"text":"LINEMALISM is a simple but artistic videogame.\r\nControl is the movement of the mouse.\r\nRules: Lines of the same type can not collide or touch each other (ex. horizontal line with another horizontal line) or you will lost 1 life (you have 3 lifes).\r\nCreate as many lines as possible.\r\nCreate the largest possible number of figures,a figure is created by placing 3 verticals lines with 1 horizontal lines or vice versa.\r\nIt is all. Thank you for play!\r\nSend me a screenshot of your final frame.\r\n<\/p>","title":"Linemalism"}