Ward 52: Bullet Hell by Mithreindeir
A bullet hell top down shooter about Ward 52, a genetic experiment ward of a prison. You can shapeshift into a bullet, and must escape and exact your revenge for their crimes against humanity. You die if they shoot you as a person, and you turn back human if they shoot you as a bullet or if you run into something. Kill all the guards and move on to the next level, (only two levels but they are very hard).
Controls:
WASD to move character, and mouse press to shapeshift, then mouse to direct bullet. Use space to make bullet go into turbo mode.
Hi my name is Mithreindeir.
I wish I was better at art, I think I could make this game look cool.
This is only my second Ludum Dare, and only my second openGL project. I screwed up and didn't add continuous collision detection, so I had to make the walls very thick, and you can still go threw them on lag spikes.
Sorry, I made my page on itch private by accident. Should be working now! Link is no longer broken
Controls:
WASD to move character, and mouse press to shapeshift, then mouse to direct bullet. Use space to make bullet go into turbo mode.
Hi my name is Mithreindeir.
I wish I was better at art, I think I could make this game look cool.
This is only my second Ludum Dare, and only my second openGL project. I screwed up and didn't add continuous collision detection, so I had to make the walls very thick, and you can still go threw them on lag spikes.
Sorry, I made my page on itch private by accident. Should be working now! Link is no longer broken
Ratings
| Coolness | 49% | 1160 |
| Overall | 3.08 | 578 |
| Audio | 2.75 | 442 |
| Fun | 3.00 | 537 |
| Graphics | 2.92 | 515 |
| Humor | 2.26 | 446 |
| Innovation | 3.48 | 251 |
| Mood | 2.67 | 630 |
| Theme | 3.48 | 385 |
Overall nice game, although a bit frustrating at times because it's too easy being hit in bullet form. Only made it to stage two once. I like the concept though.
The music's kind of meh, the gameplay's just kind of throw yourself at the guard and hope for the best. Seems like a solid idea but the time constraint really shot you in the foot for this one.