Swine Fortress: Bacons On Strike! by One Seed Fruit
Difficult game, please learn the controls first!
Mouse / Keyboard:
-Point in a direction to herd pigs: [A] or [Left] to rotate anticlockwise, [D] or [Right] to rotate clockwise.
-You don't directly control the movements of the pigs. You just point and rotate.
-Pigs will gradually move in the pointed direction once you stop changing where you're pointing.
-Press and hold [spacebar] to stop.
-Release [spacebar] right that after to accelerate in the pointed direction.
-Move pigs to let them drink water.
-[Left-mouse-click] on a filled pig (SQUARE pig) to shoot. It becomes unfilled (TRIANGLE).
-If a filled pig (SQUARE pig) is attacked, it will release all its water and become unfilled (TRIANGLE). Filled pigs (SQUARE pigs) take no damage.
-Unfilled pigs (TRIANGLE pigs) get damaged by attacks.
-Unfilled pigs (TRIANGLE pigs) gain a bit of health from drinking water, while becoming filled (SQUARE).
-Kill anybody holding a fork and a knife. Each kill earns you 1 credit.
-[Left-mouse-click] on an empty spot left by any dead pig to recruit a new pig for 2 credits.
-The game is over when there are no more pigs left.
-If a cat manages to kill a pig, it will grow larger, making it an easier target.
Made with Godot (http://godotengine.org or http://store.steampowered.com/app/404790/).
Please also check out my Ludum Dare 35 Jam entry: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=53104 which I coded the game for Chikoness.
Mouse / Keyboard:
-Point in a direction to herd pigs: [A] or [Left] to rotate anticlockwise, [D] or [Right] to rotate clockwise.
-You don't directly control the movements of the pigs. You just point and rotate.
-Pigs will gradually move in the pointed direction once you stop changing where you're pointing.
-Press and hold [spacebar] to stop.
-Release [spacebar] right that after to accelerate in the pointed direction.
-Move pigs to let them drink water.
-[Left-mouse-click] on a filled pig (SQUARE pig) to shoot. It becomes unfilled (TRIANGLE).
-If a filled pig (SQUARE pig) is attacked, it will release all its water and become unfilled (TRIANGLE). Filled pigs (SQUARE pigs) take no damage.
-Unfilled pigs (TRIANGLE pigs) get damaged by attacks.
-Unfilled pigs (TRIANGLE pigs) gain a bit of health from drinking water, while becoming filled (SQUARE).
-Kill anybody holding a fork and a knife. Each kill earns you 1 credit.
-[Left-mouse-click] on an empty spot left by any dead pig to recruit a new pig for 2 credits.
-The game is over when there are no more pigs left.
-If a cat manages to kill a pig, it will grow larger, making it an easier target.
Made with Godot (http://godotengine.org or http://store.steampowered.com/app/404790/).
Please also check out my Ludum Dare 35 Jam entry: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=53104 which I coded the game for Chikoness.
Ratings
| Coolness | 74% | 3 |
| Overall | 2.92 | 704 |
| Audio | 2.81 | 414 |
| Fun | 2.92 | 613 |
| Graphics | 3.16 | 407 |
| Humor | 3.18 | 131 |
| Innovation | 3.26 | 364 |
| Mood | 3.03 | 392 |
| Theme | 2.61 | 840 |
Good job, but look into the control model if you want to continue with the idea. :)
I believe the controls themselves were ok, I just think it should be a little more clear where the pigs are pointing, the little hand gets forgotten easily when you're focusing on the waves of cats. I also liked the sounds a lot, and the music fit the game and added to the fun. Good job!
The concept is to complex for me!
+1 for Godot Engine
Keep up the good work!