{"author_link":"\/author\/cheezey\/","author_name":"Cheezey","author_uid":"21206","comments":[{"author_name":"Korda","author_uid":"14993","time":"Apr 30, 2013 @ 2:04am","epoch":1367287140,"text":"Couldn't run getting a cannot find javaw.exe error"},{"author_name":"ilovepixel","author_uid":"13148","time":"Apr 30, 2013 @ 7:30am","epoch":1367306700,"text":"Nice game, kind of like an asteroids but with mouse control. At some point I didn't know If I was static or I could move around space."},{"author_name":"Leginar","author_uid":"21822","time":"Apr 30, 2013 @ 7:30am","epoch":1367306700,"text":"Cool little game. It took me a while to realize that I was moving though... a little indication would have been nice. It was nice bit of fun, and I loved the explosions."},{"author_name":"Cheezey","author_uid":"21206","time":"Apr 30, 2013 @ 1:36pm","epoch":1367328660,"text":"Thanks for the feedback :3\r<br\/>Yeah I was planning on adding a starfield but I ran out of time"},{"author_name":"fysx","author_uid":"10726","time":"May 1, 2013 @ 12:33pm","epoch":1367411280,"text":"Couldn't get it to run either as it can't find javaw.exe :-("},{"author_name":"brookman32k","author_uid":"14127","time":"May 1, 2013 @ 12:50pm","epoch":1367412300,"text":"The lack of moving indications confuses me. Despite that, pretty cool. Sound and graphics apply to the theme ;)"},{"author_name":"multikorv","author_uid":"8028","time":"May 1, 2013 @ 10:53pm","epoch":1367448480,"text":"It was a bit confusing with the movement thing. Very minimal. :)"},{"author_name":"StMatn","author_uid":"18894","time":"May 1, 2013 @ 10:57pm","epoch":1367448720,"text":"The explosions really look pretty nice ;) The movement-indication really would have helped."},{"author_name":"Cybearg","author_uid":"22470","time":"May 1, 2013 @ 10:58pm","epoch":1367448780,"text":"I like the idea--finding enemies by their shots and trying to hit them while they're out of sight. In practice, though, there was a lot of time spent where nothing was happening and I wasn't sure if I was going towards or away from all the enemies, then suddenly three enemies would come in all at once and crush me before I could really do anything about it.\r<br\/>\r<br\/>So the game needs balancing, but shooting and destroying the enemies is very satisfying. I think you have the sound effects and explosion effects on the enemies to thank for that."},{"author_name":"dalbinblue","author_uid":"13960","time":"May 1, 2013 @ 11:16pm","epoch":1367449860,"text":"Got up to &quot;pretty good&quot;.  There is an issue of a lack of feedback.  There is nothing really indicating I'm moving, and the enemies pop up too close to dodge.  A simple fix of a grid on the ground so you can see movement, and indicators on the edge of the screen that enemies are near in certain directions.  Good music though."},{"author_name":"Ernyz","author_uid":"2537","time":"May 2, 2013 @ 2:26pm","epoch":1367504460,"text":"The game is nice, i like top down shooters :) only bad thing is that movement feels very strange, since i couldnt see wether i was moving or not"},{"author_name":"dick_claus","author_uid":"11148","time":"May 3, 2013 @ 5:21am","epoch":1367558160,"text":"So much alerts when starts, and doesn't work at chrome. I am always pre-pre-pre-pre-noob"},{"author_name":"ethankennerly","author_uid":"3040","time":"May 3, 2013 @ 5:26am","epoch":1367558460,"text":"Avoiding fire and shooting the red circles engaged me!  If you continue to develop this, I did not know I was moving until there was something around me on screen.  Have you considered landmarks?  And when I saw shots from offscreen I felt it was a bit unfair.  Have you considered scaling down to see further?"},{"author_name":"Monxcleyr Productions","author_uid":"18483","time":"May 3, 2013 @ 5:32am","epoch":1367558820,"text":"As most have mentioned, the movement is a big issue. That said, I liked the idea of enemies being primarily off-screen, and the way you displayed the health of the player and enemy was a nice visual touch that fit in with the minimalist package. Well done!"},{"author_name":"Squared Muffin","author_uid":"22969","time":"May 11, 2013 @ 1:54pm","epoch":1368280140,"text":"A nice little game but it definitively needs some more work.\r<br\/>You can't really tell if you're moving in space or standing still and the enemies just seem to run away from you."},{"author_name":"Super Hamster","author_uid":"22460","time":"May 18, 2013 @ 4:46am","epoch":1368852060,"text":"Didn't really do anything when I ran it."},{"author_name":"kibertoad","author_uid":"7122","time":"May 18, 2013 @ 9:47am","epoch":1368870120,"text":"nice take on minimalism."},{"author_name":"Spiridios","author_uid":"1158","time":"May 19, 2013 @ 4:45pm","epoch":1368981600,"text":"As has been said, some movement indicator would be helpful. Maybe make movement a bit faster or slow down the enemy gun rotation? It seemed impossible to out maneuver the enemy's gun, so I either tried to outrun them or just soaked all the hits and hoped I hit faster. Interesting idea to make the gun recoil also your propulsion method. Using &quot;click anywhere to continue&quot; was a bit confusing when I was crazy clicking instead of holding the mouse button down. I'd get one frame of game over then I'd be back in the game.... I didn't even realize I had died several times until I realized I should hold the mouse button down. That's when I saw how bad I was at it. =p"}],"images":["ld26\/21206-6210417d539cd5020182dcabde47b338.jpg"],"links":[{"url":"https:\/\/googledrive.com\/host\/0BzBBLVXsWtHmV2hWeWZYNGNKT0k\/application.windows32.zip","text":"Windows"},{"url":"https:\/\/googledrive.com\/host\/0BzBBLVXsWtHmV2hWeWZYNGNKT0k\/application.macosx.zip","text":"OS\/X"},{"url":"https:\/\/googledrive.com\/host\/0BzBBLVXsWtHmV2hWeWZYNGNKT0k\/application.linux32.zip","text":"Linux"},{"url":"https:\/\/googledrive.com\/host\/0BzBBLVXsWtHmV2hWeWZYNGNKT0k\/applet\/index.html","text":"Web"}],"metadata":{"g_key":"26027","g_author":"21206","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"26057","g_title":"Inertia","g_status":"UCHK1","g_place":"448","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/21206-shot0.png-eq-900-500.jpg"],"text":"A game with very minimalistic graphics: nothing but circles and lines. But that doesn't mean that it doesn't look awesome. It has great explosions. :)\r\n\r\nI'm working on getting a web version of it working, I hope I will. For now, please use the downloadable versions I've posted. Thanks :)\r\n\r\nAnd it supports Windows, Mac and Linux :D<\/p>","title":"Inertia"}