Linewalker by jcmoyer
This is a 1D adventure/puzzle sidescroller. There are switches. You must press them!
Also something about bad guys and not enough content. But who cares, there are *switches*... if only you can find them.
Controls: Left and right to move. Up to enter portals.
For OS/X and Linux, you will need to download Love2D yourself here: https://love2d.org/
Then, run the game from the command line:
$ love Linewalker.love
EDIT: A web player port has been added. Your browser must support HTML5 canvas and WebGL. Please note that this is a highly experimental project; you will have a much smoother gameplay experience if you actually download the game and play it the way it was meant to be played.
Known problems with the web player:
-Time is a little screwy, so you teleport if you hold an arrow key while entering a portal. You also start skipping collisions when the browser can't keep up.
Also something about bad guys and not enough content. But who cares, there are *switches*... if only you can find them.
Controls: Left and right to move. Up to enter portals.
For OS/X and Linux, you will need to download Love2D yourself here: https://love2d.org/
Then, run the game from the command line:
$ love Linewalker.love
EDIT: A web player port has been added. Your browser must support HTML5 canvas and WebGL. Please note that this is a highly experimental project; you will have a much smoother gameplay experience if you actually download the game and play it the way it was meant to be played.
Known problems with the web player:
-Time is a little screwy, so you teleport if you hold an arrow key while entering a portal. You also start skipping collisions when the browser can't keep up.
Ratings
| Coolness | 71% | 3 |
| Overall | 3.10 | 634 |
| Audio | 2.44 | 711 |
| Fun | 2.95 | 589 |
| Graphics | 2.40 | 1028 |
| Humor | 3.17 | 133 |
| Innovation | 3.07 | 599 |
| Mood | 3.19 | 309 |
| Theme | 3.68 | 408 |
That voice is a jerk.
Benjamin: After the three puzzle rooms it opens a portal that you can use to visit earlier parts of the game. There are two possible ways to finish it from there.
Thanks for the comments everyone.
It started off straightforward enough, but once you hit that area with the triangle enemies the game becomes much, much more difficult which is good. Also, very well done with the mechanics! You managed to keep it fresh and new without adding new controls for the player!