Strategia by frr171

[raw]
made by frr171 for LD26 (COMPO)
The mechanics didn't end up as well as I had intended, and the lack of path-finding screws AI up, but the game is at least playable.

Strategia is a Puzzle-RTS - every level should only have one solution, requiring you to tactically use different unit types.

There are 8 levels.

MAC + LINUX USERS: You can still play the game! If you have Love 0.8.0 (https://love2d.org/) installed, then you can just download the .love file and run that in the engine.

Controls:
Left-Click - select a unit (hold shift to select multiple)
Left-Click and Drag - box selection
Right-Click - assign a way-point for all selected units

R - Restart current level
Esc - Leave current level and return to level select

Use the scroll wheel to zoom in and out.

Hints - http://pastebin.com/GGELWV8y
Timelapse - http://www.youtube.com/watch?v=-kGFariyQ7c

Ratings

Coolness 53% 3
Overall 3.17 553
Audio 2.97 400
Fun 3.43 205
Graphics 2.70 815
Innovation 2.67 890
Mood 2.90 539
Theme 3.43 664

Feedback

karsyf
29. Apr 2013 · 06:24 UTC
I really enjoyed this, found the music and sound effects to make it feel cute while you massacre the reds
Perry
29. Apr 2013 · 06:32 UTC
Nice, quite an achievement completing an rts in 48. Well done. Well made, with a nice amount of polish and juice.
San
29. Apr 2013 · 06:39 UTC
Original for a LD game, simple graphics, simple sounds, really in the theme. I've not yet finished it but the lack of real pathfinding is a bit annoying. Still a good job!
Uhfgood
29. Apr 2013 · 06:51 UTC
Liked this pretty good, played all 8 levels.
ericlass
29. Apr 2013 · 16:36 UTC
I enjoyed. Played through all levels.
JimmyLord
30. Apr 2013 · 17:36 UTC
Simple and fun, enjoyed turning the tables, it never got challenging, which is a relief considering a lot of the LD games I've reviewed are brutally hard.
Meep
30. Apr 2013 · 17:59 UTC
Very fun game. Nice to see another RTS in this LD. :)
LoneStranger
01. May 2013 · 03:03 UTC
I liked it. The pathfinding was annoying, and did throw off a little of the fun, but for the most part you could plan around it.
Andy West
01. May 2013 · 03:03 UTC
Surprisingly fun... and minimal!
pvwradtke
01. May 2013 · 03:04 UTC
Cool to see games that work out the box with very little effort. Had no problem whatsoever to run it. Nice take on the classical RTS game. Very simple to pickup and enjoy.
sP0CkEr2
01. May 2013 · 03:25 UTC
epic win! -- nice and easy to play and followed the theme -- awesome job!
bushmango
01. May 2013 · 03:33 UTC
Very nice, although I think the later levels are easier than the early levels :)
dalbinblue
01. May 2013 · 03:43 UTC
Nice easy controls for a typically complicated genre. Two comments: would like to have seen a few harder levels as it wasn't too difficult, and on the last level I got a few shooters lodged in the wall somehow and couldn't get them out. I was able to complete the level without them though.
Jellycakes
02. May 2013 · 06:34 UTC
Pretty cool game, the mechanics coupled with the relaxing music really do make it enjoyable to play. Nice job!
weesals
02. May 2013 · 07:45 UTC
Very nice, the puzzles were a little easy, but quite enjoyable and satisfying to complete.
paulopn
03. May 2013 · 16:19 UTC
Really good, specially considering you made an RTS in 48hours!
One bug: Sometimes units got stuck inside walls and there was no way of progressing.
klianc09
04. May 2013 · 19:11 UTC
I like it, could have been more challenging though.
someone
04. May 2013 · 20:49 UTC
That was great. Simple but effective. Well done.
Occasionally the units would get stuck, and once ended up spinning round in circles.