Myrne 6312 by Beldarak
Myrne 6312 is a coop-space-survival-shooter.
You and your friend (in split-screen) have to survive and find a way out of a space station where things seems to have turned really badly.
Multi endings ! Yay !
Music by: RedSam (Antonio Romeo) and Jim Henderson Jr - Elvin Galland (https://soundcloud.com/jim-henderson-jr). A big thank you to both of you.
[Edit 19th may: Don't hesitate to visit IndieDB to follow the post LD development of the game (will start in few months). It would be nice if you could also rate it there:
http://www.indiedb.com/games/myrne-6312
Thanks ;)]
You and your friend (in split-screen) have to survive and find a way out of a space station where things seems to have turned really badly.
Multi endings ! Yay !
Music by: RedSam (Antonio Romeo) and Jim Henderson Jr - Elvin Galland (https://soundcloud.com/jim-henderson-jr). A big thank you to both of you.
[Edit 19th may: Don't hesitate to visit IndieDB to follow the post LD development of the game (will start in few months). It would be nice if you could also rate it there:
http://www.indiedb.com/games/myrne-6312
Thanks ;)]
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.44 | 156 |
| Audio(Jam) | 3.58 | 85 |
| Fun(Jam) | 3.08 | 199 |
| Graphics(Jam) | 3.79 | 119 |
| Humor(Jam) | 2.35 | 219 |
| Innovation(Jam) | 3.06 | 246 |
| Mood(Jam) | 3.38 | 146 |
| Theme(Jam) | 2.51 | 487 |
I'll try to build a Mac OS version and a Linux one too tomorrow. I can't build it to the web unfortunately
I'm working on a web build. I found exactly what the problem is and will try to change that. No promises here.
I admit the controls are really weird, I'll change that after the Ludum Dare when I'll get more time to add gamepad support and keybinding.
Thanks for the feedbacks :)
I'll try to add a Qwerty mode tomorrow then (will start tonight but their's a lot of scripts to edit).
But here's the good news: I seem to have a web build working ! Maybe it will accept the switch between qwerty and azerty and in any case it should help Mac/Linux users before I made a build for them.
It's uploading on my shitty connexion right now and I want to extensively test it before releasing ;)
And the plus side, I added an option Qwerty/Azerty ! Hopefully I didn't forgot any script (don't think so). I need to upload the standalone and the web version, may take a while for the web version but the windows standalone will be here in a minute.
I, like allinlabs, was only able to play the game alone but it was really cool anyways! I can't wait to get a friend in on the action with me :)
I thought Azerty was the norm in europe but it's only in France, Belgium (where I live) and few other countries. I'll never again make a game without the option to switch it now :D
@rogueNoodle: I built the project over another game I'm creating and intially wanted to change the police but I completely forgot to make so, I was also afraid that it would take too much time since I would have to check all the interface to see if the text wouldn't overlaps the interface boxes. But I agree this font is a little out of place ;)
@Super Hamster: Do you mean you begin in space? If so that's a bug, you should begin in a little shuttle (the one you see in the main menu) docked to the station. Then you can enter the station by the double door in the middle-up of the shuttle.
I don't regret this choice but once I'll improve the game, after the LD, I will rework the station design to avoid long vertical corridors.
But you can use ctrl+mouse wheel to resize the web page (and so the web player) without disturbing the interface.
Thanks DBRalir, that's what I love to read :D
You can revive your buddy by dragging his corpse into a Rezotron-3000 and activate it. It's the transparent green tube that you can find at some places (one is at the very beginning of the game).
I'll look into the dialogue problem. I changed the exit key to "T" at the very last minute so I may have forgotten some dialogues (pressing enter should do the trick).
And I didn't use any 2D libraries except a custom script to place and move stuff more easily: http://i.imgur.com/QtJM0DN.png