U by KEFIR

[raw]
made by KEFIR for LD26 (COMPO)
Left/Right (or A,D keys) to move. Press two times quickly to run.

Ratings

Coolness 100% 1
Overall 3.71 127
Audio 3.56 108
Fun 3.74 64
Graphics 3.47 279
Humor 2.80 238
Innovation 3.17 515
Mood 3.52 138
Theme 4.09 107

Feedback

dx0ne
29. Apr 2013 · 00:27 UTC
WHY SO SHORT?! Anyway it's great. Good use of theme and fun to play. Great ending ;)
deige101
29. Apr 2013 · 03:36 UTC
i enjoyed it!
justin35f
29. Apr 2013 · 11:18 UTC
Awesome game, deserves to have more comments!
mrspeaker
29. Apr 2013 · 12:11 UTC
I love the crushing animation. fantastic!
gre
29. Apr 2013 · 12:48 UTC
Good job, fun, match the theme, and I like the ratio of the game and the cinematic display :)
AlvaroH
29. Apr 2013 · 17:46 UTC
Good game!
invaderJim
29. Apr 2013 · 17:46 UTC
Ahhhh square gore! Love it! Getting squished on purpose :D
igrowbeards
29. Apr 2013 · 17:47 UTC
Fantastic job - there's really not anything about this i didn't like.
CryoGenesis
29. Apr 2013 · 17:47 UTC
Great game, got stuck on the maniac one...
jhrrsn
29. Apr 2013 · 17:54 UTC
Sweet crushing animation! Fun little runner.
Merkoth
29. Apr 2013 · 18:12 UTC
Great game! I really liked the graphics and it's pretty fun :)
@SamPotasz
29. Apr 2013 · 18:15 UTC
Well done! More levels please :)
FuzzyWuzzie
29. Apr 2013 · 18:18 UTC
This is way more fun than a 1-dimensional game has any right to be! :P Well done!
BlennosoftGames
30. Apr 2013 · 05:36 UTC
This is the most polished game I've played from this competition, and I was surprised how fun it turned out to be. The "Maniac" level was a bit tricky, but the solution is clever. Very well done, sir.
Spierek
30. Apr 2013 · 06:18 UTC
Really fun game, but I've got three little complaints:
- too short :)
- the SFXs for the saws seem to overlay; that makes them a bit too loud on the later levels,
- you should've hinted at the fact that Maniac's death makes it safe to cross him (his saw is still spinning, looks like an obstacle); maybe by fading out his entire body or stopping his saw.

But still, it was fun. Sorta like a 1D Meat Boy.
GeorgeBroussard
30. Apr 2013 · 09:53 UTC
I enjoyed everything about this. The art, the music, the gameplay. Very slick and neat. Agree it was too short! I thought I was done with training about the time the game ended :) I would work on this, extend it and give people more.
🎤 KEFIR
30. Apr 2013 · 10:00 UTC
@Spierek your complaints is indeed fair :) I will mind these if I decide to continue development. Yey! You noticed my Meat Boy reference :) Also there is some notes from Limbo :-D

TBW. Thanks everyone!
rogueNoodle
30. Apr 2013 · 16:41 UTC
Really excellent entry! I intentionally threw myself into the first saw just to see what would happen, but it wasn't really necessary since I hit every one after that at least once ;)
fullmontis
30. Apr 2013 · 16:44 UTC
Nice! Simple yet interesting.
martijn
30. Apr 2013 · 22:09 UTC
Death animation is great.
multitude
30. Apr 2013 · 22:13 UTC
cool game concept and level ideas. more of this please. i also liked that the game size was so small and long
kunzbe
30. Apr 2013 · 22:54 UTC
wow, i really like your game. it's smooth.
the pixel 'blood' is hilarious :) quite tantalizing
saguaro
30. Apr 2013 · 23:42 UTC
I like the look and the challenge level. I enjoyed the pixel gore.
cadin
01. May 2013 · 02:35 UTC
This is a really great little game. Perfect for the theme. I love the pixel blood splattering all over everything.

Really great work. I think this is one of my favorites so far.
Mikel
01. May 2013 · 17:36 UTC
I liked it very much. Nice blood-like particle system. It feels short :-). But in the Maniac level I nearly got stuck after the maniac is dead because I didn't consider that possible exit [to avoid spoilers]... that puzzle looks a bit unfair... I don't know if it is intentional . Anyway great game
jim3wg
01. May 2013 · 19:55 UTC
Nice !
_Rilem
02. May 2013 · 17:36 UTC
Cool! I like the graphical style and the gameplay is simple and fun. Had to watch your 'Maniac' video though. :<
atraxgames
02. May 2013 · 23:21 UTC
This is a challenging little gem with beautiful music, and fits perfectly the theme!
FREEZX
02. May 2013 · 23:21 UTC
Awesome concept, a bit short but i enjoyed it!
Ray_Mickelino
02. May 2013 · 23:24 UTC
Pretty interesting concept. I can't tell if it's difficult, or if I'm just bad at it. Either way, it was a good game.
someone
02. May 2013 · 23:29 UTC
"This application is not correctly embedded (wrong wmode value)"
Running Firefox 20 on Linux.
Looks awesome though.
Tanius
03. May 2013 · 17:29 UTC
oh god! pixel splatter i love it *-*
BrothersT
03. May 2013 · 17:37 UTC
Really great, simple game. I didn't mind that there were so few levels really because it was well made enough for me to actually want more levels! :)
Covenant
04. May 2013 · 10:57 UTC
Awesome one, really loved the being cut effect... :)
Sometimes the U wouldn't start running, and other times I'd get the opposite (running without me asking)...
Good concept, you can build a whole full game from it!
Jellycakes
04. May 2013 · 15:26 UTC
Pretty short, It's so polished and fun you want to play more! Really nice simple visuals and violence too. good job!
Dmitrix
04. May 2013 · 19:02 UTC
Reminds me of Super Meat Boy a little bit. Maybe because of all the saws. XD
PabloAlexandre31
04. May 2013 · 21:41 UTC
Great Job!
killerstarbunny
04. May 2013 · 21:48 UTC
Awesome game
Tyro
05. May 2013 · 01:42 UTC
I was impressed that there was a decent amount of challenge even though you couldn't jump. Pretty clever take on minimalism!
Catman
05. May 2013 · 12:43 UTC
Cool idea, 1D gameplay :D
Rafael Sales
05. May 2013 · 14:31 UTC
Awesome game! Fits very well to the theme and has a challenging level design. Congratz!
0beah
05. May 2013 · 20:55 UTC
lovely little game. Tight controls. Great use of theme. Found the hit boxes a bit large to my liking tho.
Tifu
05. May 2013 · 21:00 UTC
Good use of theme, good challenge, a little short. Really liked the death particles =D Good job!
euwaku
05. May 2013 · 21:23 UTC
We can feel the Limbo influence here, but with an awkwardly peaceful music. I was surprised to reach the end of the game so fast... but that means it was a good one!
larb
05. May 2013 · 21:59 UTC
Great all around. Like the music. Wish it was a bit longer. But great for 48 hours.
thatwhichis
05. May 2013 · 22:26 UTC
I woke up, huzzah! Took care of that mean old maniac. :-)
SaintHeiser
06. May 2013 · 01:32 UTC
Good work!
I like how it cannibalistic, and how you make level design.
I really enjoy with Hurry and Maniac levels =)
rykounanba
06. May 2013 · 19:05 UTC
Great game, I loved the mood and thought into it. It wasn't long but it was fun. The only thing I did not like was the difference between walking and running pace.
patrickward
06. May 2013 · 19:57 UTC
This was very well done. Easy to grasp, but tricky to master. The maniac level had me stumped until I realized it would chase you. The soothing music juxtaposed with the saw sounds was eerily perfect for this little game. I would love to see you build this out with more levels. Great job!
GranaDa
07. May 2013 · 16:58 UTC
Loved the audio and the "maniac". Nice game!
GaTechGrad
10. May 2013 · 03:31 UTC
Neat concept of being restricted in one plane of movement. I gave up on "Maniac", even after watching tutorial video. Just couldn't time it right to collide with the other saw.
TurboDindon
10. May 2013 · 10:37 UTC
I really like the sound atmosphere and minimalist graphics.
This is a bit short. I want to see more. :D

- SEPHY (@sephyka)
ashdnazg
10. May 2013 · 12:40 UTC
Truly Wonderful!
I really liked the "blood" effects and the music.
The maniac challenge was amusing as well :)

Good job!
kill0u
10. May 2013 · 19:08 UTC
Amazing entry!
jacklehamster
11. May 2013 · 08:05 UTC
Nice game but for me the saw sound effect really got on my nerves.
EggDestroyer
12. May 2013 · 10:58 UTC
Not bad, but the fade effect on death is too long as you can die a lot in the game (it annoyed me). Also a bit frustrated by the hitbox of the saw, sometimes I felt my deaths a bit unfair. Apart from that, your game is nice :)
f7f5
12. May 2013 · 12:11 UTC
I liked the visuals and music very much. In the first couple of levels it was annoying to completely have no reference for where the obstacles were when they sled out of the way entirely. Loved how I got addicted enough to beat maniac without watching the video.

There was a problem with the text(? I think it was supposed to be text because it wasn't displaying properly).
lightnarcissus
13. May 2013 · 02:43 UTC
Simple game but fairly fun when you play it. Especially love the brutal animations.
My Milked Eek
13. May 2013 · 15:22 UTC
The only downside is that it's too short.
Sylvain.p
13. May 2013 · 21:14 UTC
uhhh ! It's hard ! Really nice mood and very stressful. The saws hitbox are maybe a bit too big, and the death cinematic too long (and too frequent fore me :-) )
someone
14. May 2013 · 13:00 UTC
Its working ok now, though is that supposed to be text? its not rendering it properly.
Great game. Good fun though a bit short. I was looking forward to some really hard levels.
In some of the earlier levels it was hard to see how you are moving when no evil stuff is on screen.
Puccini
17. May 2013 · 18:26 UTC
I like it , but it's very short. Later I will play your post compo edition!
Xanjos
17. May 2013 · 20:56 UTC
Pretty short but it was still a fun game. The mechanics were well thought out, the animations are really nice and that last level was quite clever. Would definitely love to see some more levels.
sparkleswirl
18. May 2013 · 07:29 UTC
Really fun game! I like the post-compo version too; glad you're continuing to develop it.
marnaouf
18. May 2013 · 12:25 UTC
fun game
pl0xz0rz
18. May 2013 · 15:06 UTC
Pretty good, didn't know what it was supposed to be at first,as there was a bug that made the graphics look weird, and completely unlike what was in the walkthrough video.
omaha
18. May 2013 · 18:17 UTC
Fantastic work. One of my favorites
[-BipolarDesign+]
18. May 2013 · 21:32 UTC
Well done! Wish it were a bit longer though!
loxo
19. May 2013 · 19:39 UTC
The feedback of the game feels really realistic in spite of the minimalistic appearance. I like the combination of the simple graphics, animations and sound effects. Only the U seems out of place to me.