<Title> by rukbotto

[raw]
made by rukbotto for LD26 (JAM)
This "game" even doesn't have a proper name!

In this game you are a lonely mob wandering inside a dark maze. The goal is to get out of three consecutive mazes, each one more difficult that the last one.

Sometimes, just sometimes, the "game" seems to load in-game screens to slow.

Sometimes, the mazes are generated without an exit, so no hope for you :(.

Sometimes, the maze is so big you'll never get out of it.

You're supposed to pick up some lights from the floor but the time was over and I couldn't add some texture for them. You'll see green squares instead.

In any case, feel free to play it and tell me what do you think :)

Howto:

Up, down, left, right for movement.
Space to pickup lights from the maze floor.

At the beginning you have to guide the mob by hitting the walls. Sometimes you'll hear a bell-like sound. This is the sound of a light in the floor. Pick it up with space key and then light it on by hitting space again.

Enjoy!

Ratings

Coolness 39% 1564
Overall(Jam) 2.97 326
Audio(Jam) 2.58 351
Fun(Jam) 2.42 431
Graphics(Jam) 3.16 278
Humor(Jam) 2.00 300
Innovation(Jam) 3.00 259
Mood(Jam) 2.86 291
Theme(Jam) 3.45 207

Feedback

MaxSzlagor
30. Apr 2013 路 04:01 UTC
Nice work! Bumping into walls was fun because of the animation and sound. I had a good time on the first level and then bumped around for quite a while without finding a flashlight on the second. Suggest adding a single guaranteed flashlight near the player at the start. Interesting concept!
馃帳 rukbotto
01. May 2013 路 00:38 UTC
Thank you MaxSzalor!
anjack
01. May 2013 路 00:44 UTC
I really like the game mechanics. The character animation when you hit a wall and the bell sound were cool. I also liked that the torches only lasted a short time, so you have to ration them out only when you need them and risk missing a side passage.

Well done!
PixelOaks
01. May 2013 路 00:51 UTC
This is an interesting little game. I missed the controls on the <title> screen though so I didn't know there were lights and was trying to navigate the maze using the sounds as indication to turn. This of course didn't work out too well, then I found out about the lights and all was well.
CNIAngel
01. May 2013 路 00:54 UTC
Great job. This was a pretty nice take on minimalism.
Hayawi
01. May 2013 路 01:17 UTC
Nice game, I cannot really say much else though
davidpeter
03. May 2013 路 00:42 UTC
I'm deaf and could really use a visual indication of a light being there :P

There was a lot of bumping around, and I "fixed" the fact I couldn't hear the sounds by mashing the space button. I liked that it fit the theme most, and I enjoy the cute graphics!
captainkraft
03. May 2013 路 00:45 UTC
Some of the screens load a little slow, which I think you know already, and it's a bit hopeless haha. Walking around with no goal. We need a goal.

Cool start to a game
Tyro
03. May 2013 路 00:55 UTC
So I started up the game, but for some reason there were no lights? I could still move around and bump into the walls though. The protagonist was pretty adorable for a block/robot/man creature.
sharbelfs
03. May 2013 路 01:03 UTC
The idea is good, but if i think if the player have at least one light bar.
Galvesmash
03. May 2013 路 01:29 UTC
Great Idea, but it needs something to indicate where the next light are (or something like that)
Rafael Sales
03. May 2013 路 19:17 UTC
Cool game. Congratz!
notepid
12. May 2013 路 15:03 UTC
Like the concept. Nice game! :)
Filth and Money
17. May 2013 路 06:08 UTC
Did this take FOREVER to load for anyone else?
hgouveia
19. May 2013 路 16:02 UTC
Well done, good game i like the art and the sound, but i spent too much time on the dark xD
AestheticGamer
20. May 2013 路 01:34 UTC
While it fits well with the theme of minimalism, I think you could make the stages more fun if you could see a bit and designed the mazes a bit more intricately so it didn't just turn into a face-wall planting simulator.
JonRB
20. May 2013 路 08:53 UTC
Nice game, if a little tedious. I liked the navigation with sound and in fact the concept of the game in general.
foul
20. May 2013 路 15:00 UTC
Nice game with cool ambient, graphics and ... darkness :)
Only suggestion is that torches can be lit (i mean indication where they are) before you get them, because searching for one in complete darkness is really hard, specially with that timeout when hit by a wall.