A Picture Says by ntdb

[raw]
made by ntdb for LD26 (JAM)
Learn, as quickly as you can, what it is that the impatient Minims want and fetch it for them! Hooray fetch quests!

Characters will tell you what they want by drawing you a picture. The faster you understand what they want (HINT: check out all the items and animals lying around before chatting) the more points you'll get when you deliver! Keep the drawings to a minimum.

CONTROLS: Arrows/AD to move, X and C to perform actions as indicated on-screen

Developer's Tools: Flashpunk, Sublime Text 2, Photoshop, Zwoptex, fcsh-wrap
Artist's Tools: Pen, paper, markers, scanner, photoshop

Thank you for taking a look and telling us what you think! We didn't exactly cancel plans and take the whole weekend to jam but we had fun and learned a lot. Give us a shout on Twitter at @ntdb and @lohwree.

Ratings

Coolness 14% 1934
Overall(Jam) 2.44 506
Fun(Jam) 1.83 545
Graphics(Jam) 3.11 291
Innovation(Jam) 2.83 308
Mood(Jam) 2.41 433
Theme(Jam) 3.00 368

Feedback

syawqy
30. Apr 2013 · 05:02 UTC
you have a decent mechanic
but, need to work on level design
Yacodo
30. Apr 2013 · 16:35 UTC
I follow saywqy, game level are not really safisfying.
Love the art, does it's effect !
petrocket
04. May 2013 · 17:43 UTC
My level 13 sword wasn't able to defeat the dragon so I used the cat instead. Please put a lobster in the next version I LOVE LOBSTERS.
Jellycakes
07. May 2013 · 01:06 UTC
It was a nice game, but I didn't quite get the story and I think the ending was a little abrupt. Good job anyway.
marnaouf
12. May 2013 · 08:47 UTC
Loved the graphics and the concept behind the game is pretty awesome.
notepid
12. May 2013 · 15:07 UTC
Enjoyed the graphics, but it got abit monotonous walking around.
Super Hamster
12. May 2013 · 21:20 UTC
Interesting concept, I wish it could be a bit more complex and longer.
Coil_Whine
09. Nov 2013 · 05:40 UTC
Like it, really shows the best and worst the gaming industry has to offer. Fetch quests!... yay