Pursuit of Happiness by paranoiks

[raw]
made by paranoiks for LD26 (COMPO)
Just a simplistic game about having a goal and following it til the end. WASD//Arrow keys to move around and explore


PS You might have to install XNA Framework (not sure)
source name differs from the release name because I decided to change the name in the last minute

Ratings

Coolness 82% 2
Overall 3.44 293
Audio 3.43 149
Fun 2.76 759
Graphics 3.21 433
Humor 2.20 577
Innovation 3.09 588
Mood 3.58 115
Theme 3.86 270

Feedback

Infin8
29. Apr 2013 路 03:36 UTC
Nice entry. Nice and soothing, though the music isn't looped, so it becomes awfully quiet after a bit.
馃帳 paranoiks
29. Apr 2013 路 03:49 UTC
Yeah, I have no experience whatsoever with loop creating software, so I had to use wolfram to generate something for me and hope for the best
Cheshyr
29. Apr 2013 路 03:53 UTC
Sorry, even with XNA runtime installed, I can't seem to get it to run. :-(
CyberYeti
29. Apr 2013 路 04:07 UTC
I really liked it, the metaphor was really nice and the music was absolutely wonderful along with it, however it didn't loop and it really took me out of it when it stopped. Really great atmosphere and message though and I really liked the view mechanic.
CherryNukaCola
29. Apr 2013 路 04:08 UTC
Really good marriage of mechanics and narrative. Thanks!
larsendt
29. Apr 2013 路 04:11 UTC
Wow. That was really cool. My only little nitpick was that the music stopped. But still, wow.
metadept
29. Apr 2013 路 04:16 UTC
I liked the aesthetics and the mechanics of moving/color switching/teleportation, as well as the integration with the story. Sort of expected the levels to get challenging, but I'm not entirely disappointed that they didn't. Very pleasant experience.
Waave
29. Apr 2013 路 04:22 UTC
I really like this. Maybe it's because I just played through it, but it actually reminds me a lot of Antichamber in its aesthetic.
Greg Power
29. Apr 2013 路 04:32 UTC
Nice set of mechanics, but when it finished I felt like I'd only played the tutorial. With all the great ideas toying with the concept of space, the player only ever has one choice at any given time - move forward. It would be be great to see some puzzles with some challenge.
馃帳 paranoiks
29. Apr 2013 路 04:40 UTC
I will probably work on expanding the idea into a full-scale game in the future, but I am not sure about it yet
manabreak
29. Apr 2013 路 04:57 UTC
As Cheshyr, I have XNA runtime installed, but can't get it to run. I think it might be better without the installer?
baldwinthree
29. Apr 2013 路 05:00 UTC
Quick, bright, and easy on the eyes and ears. Fun!
cwilloughby
29. Apr 2013 路 05:02 UTC
Super cool story. Love the execution. Was hoping to get turned loose with the mechanics. Got a bit frustrated on the back and forth room because I felt like I was supposed to do something else. Great work.
Cheshyr
29. Apr 2013 路 05:03 UTC
The new installer fixed things for me. Thank you.
Misael.K
29. Apr 2013 路 05:58 UTC
Feels like a gamefied way of telling a simple story. Cool concept, although gameplay's not too interesting.
Magewalkr
29. Apr 2013 路 15:04 UTC
That was really good, well executed
Overv
29. Apr 2013 路 15:22 UTC
A creative interactive story, but unfortunately no replay value.
AstroEngiSci
29. Apr 2013 路 15:23 UTC
That was a good game. I liked the concept, and the music was nice.
AnnaGavaldaKedavra
29. Apr 2013 路 15:40 UTC
It's more a illustrated story than a game, there is no gameplay mechanics. But it's kinda cute.
Meep
29. Apr 2013 路 18:17 UTC
Very aesthetically pleasing game, and fits the theme well. :) Good work!
lanz
29. Apr 2013 路 18:37 UTC
Very cool. Great message and narrative. Music is great.
Dir3kt
29. Apr 2013 路 18:57 UTC
Nice one! I think it almost qualify as a non-game, but still really enjoyed "playing" through it.
imagnity
29. Apr 2013 路 18:58 UTC
One time fun. I liked it. Thanks.
Tapestry
29. Apr 2013 路 19:07 UTC
Nice approach on the theme. The music was nice, really soothing.
sirdorius
30. Apr 2013 路 01:44 UTC
I agree with Greg. The metaphors are nice for a tutorial, but I was expecting to see some puzzles based on all the mechanics that were implemented. An enjoyable experience all in all, but could be much more.
GetFun
01. May 2013 路 08:32 UTC
I'm crying T_T
berkano
01. May 2013 路 17:13 UTC
Beautiful concept and lovely music, very relaxing to play, I was worried it was going to get super-difficult at some point so was pleasantly surprised to find I'd completed it :-)
mattperrin
02. May 2013 路 02:09 UTC
I've got to say, really impressed. That was a nice experience and congrats on finishing it. :)
Alphonsus
02. May 2013 路 16:28 UTC
Beautiful, relaxing game! Nicely done.
gerritg
02. May 2013 路 20:52 UTC
I'll play this again before the next LD ;) Thank you for this piece!
Sylvain.p
03. May 2013 路 21:43 UTC
Great atmosphere (almost touching), maybe a bit short.
lightnarcissus
09. May 2013 路 03:31 UTC
Besides the nitpick which others mentioned about the non-looping of music, I think this was a really good example of staying true to the theme. Well done,I say.
kill0u
09. May 2013 路 12:01 UTC
Relaxing :)
Monxcleyr Productions
19. May 2013 路 10:18 UTC
The music was solid and set the mood well, and I liked the colors coming together in certain levels maybe a little more than I should have.
The mechanics-as-metaphor was interesting, although I think the gameplay suffered a little for it. Creating more difficult puzzles would help, but I'm not sure if that'd hurt the theme. In any case, good job!