{"author_link":"\/author\/fredericrp\/","author_name":"FredericRP","author_uid":"4277","comments":[{"author_name":"jim3wg","author_uid":"4055","time":"Apr 28, 2013 @ 11:51pm","epoch":1367192760,"text":"Fun !! \r<br\/>\r<br\/>J'ai photographi&eacute; mon cul mouahahah"},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 12:00am","epoch":1367193300,"text":"shocking ! ;)"},{"author_name":"juaxix","author_uid":"10960","time":"Apr 29, 2013 @ 10:50am","epoch":1367232300,"text":"Hey Frederic, this music sync is rocking me :)\r<br\/>Could you give good advice to improve the fun of my entry?\r<br\/>thanks"},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 12:13pm","epoch":1367237280,"text":"@juaxix:\r<br\/>thx :)\r<br\/>I'll try that :) check the comments on your game !"},{"author_name":"AlvaroH","author_uid":"21599","time":"Apr 29, 2013 @ 12:54pm","epoch":1367239740,"text":"Good game!"},{"author_name":"berjah","author_uid":"20555","time":"Apr 29, 2013 @ 1:43pm","epoch":1367242680,"text":"Cool game!  I'll never forget my keys again."},{"author_name":"PushmePullyu","author_uid":"2817","time":"Apr 29, 2013 @ 2:17pm","epoch":1367244720,"text":"That text display is a neat idea. :D"},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 2:32pm","epoch":1367245620,"text":"@AlvaroH : thanks ! I'm on a mac right now so I can't test your game but I will take time later on\r<br\/>@berjah : you know where to look first now ;)\r<br\/>@PushmePullyu : thanks !"},{"author_name":"tonic","author_uid":"66","time":"Apr 29, 2013 @ 2:43pm","epoch":1367246280,"text":"Heh, pretty funky game!"},{"author_name":"rab236","author_uid":"7804","time":"Apr 29, 2013 @ 4:40pm","epoch":1367253300,"text":"Fun game. The player disappears the second playthrough, though, for me. OS X 10.7.5 Chrome"},{"author_name":"Masadow","author_uid":"22572","time":"Apr 29, 2013 @ 5:07pm","epoch":1367254920,"text":"Very funny and addictive. Perhaps it's quite annoying that the sound brutally stop when you stop walking."},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 5:08pm","epoch":1367254980,"text":"@tonic: thanks !\r<br\/>@rab236 : thanks also ! I think the bug is fixed now with the post compo release (you could become invisible when busted), but I'll check that asap."},{"author_name":"TijmenTio","author_uid":"18775","time":"Apr 29, 2013 @ 5:18pm","epoch":1367255580,"text":"Uhm\r<br\/>I sank through the floor after &quot;jumping&quot; of the building :S"},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 7:01pm","epoch":1367261760,"text":"@Tijmentio : it seems to happen to some of you :(\r<br\/>Can you tell me your config please ? I modified the scale of the game so when you're falling, you're falling at a speed that feels &quot;right&quot; but the physic engine has some trouble with that scale. Even adding a raycast was not enough, but I will try to fix this ! I just had no time to do it yet."},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 7:46pm","epoch":1367264460,"text":"@Masadow : that's made on purpose, but I understand it can be disturbing."},{"author_name":"JohnBroadley","author_uid":"23239","time":"Apr 29, 2013 @ 9:52pm","epoch":1367272020,"text":"C'est tres difficile sur la premi&egrave;re fois, mais c'est un jeux rigolo. Magnifique! I hope I don't forget my keys when the cops are about next time. I hope you can look at my game and tell me what you think! :)"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 30, 2013 @ 1:37pm","epoch":1367328720,"text":"Lovely sneaker! I like the high number of interaction-points"},{"author_name":"allinlabs","author_uid":"2908","time":"Apr 30, 2013 @ 1:50pm","epoch":1367329500,"text":"owww... I was expecting a 2nd scene after the credits. It was short and nice, very complete game on his own, full of references and jokes all around. The text on the bottom of the screen was a great idea. Had a good time, thanks !"},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 30, 2013 @ 3:42pm","epoch":1367336220,"text":"@JohnBroadley : merci :) I looked and played your game.. ahem, no support for Azerty keyboard ? :( (but I managed to play it and left a comment)\r<br\/>@matthias_zarzecki : Thanks a lot !\r<br\/>@allinlabs : yep, I had great ambitions but had no time to do all of them, that will be on the to do list !"},{"author_name":"Lythom","author_uid":"7763","time":"May 1, 2013 @ 3:09pm","epoch":1367420640,"text":"Hi there, here is some feedback about the game :\r<br\/>What I liked :\r<br\/>- a complete game\r<br\/>- humour\r<br\/>- music (when you walk)\r<br\/>What imo could be improved :\r<br\/>- story (Why are the guard preventing you from picking your key at your desk ? Why going throw the roof to get back to the car ?)\r<br\/>- clarity (&quot;go left&quot;, &quot;no go right finally&quot; + the words spreads everywhere make it harder to read the sentences)\r<br\/>- concept (50+ words doesn't really sound minimalist to me)\r<br\/>\r<br\/>good overall, thanks for the game !"},{"author_name":"mkpictures","author_uid":"17845","time":"May 1, 2013 @ 5:43pm","epoch":1367429880,"text":"Haha, funny game :D I liked the cat!"},{"author_name":"Adipson","author_uid":"22158","time":"May 1, 2013 @ 8:13pm","epoch":1367438880,"text":"Ha y a quand m&ecirc;me des Fran&ccedil;ais ! J'en ai pas vu beaucoup alors bravo pour le jeu et l'initiative compatriote !"},{"author_name":"Foxtacy","author_uid":"12398","time":"May 3, 2013 @ 5:06pm","epoch":1367600460,"text":"I really like what you did.\r<br\/>\r<br\/>With a little bit polishing this will be the funniest game I've ever played today! :)\r<br\/>\r<br\/>It has a very nice catch! (The song synced with the walk cycle) For that, i'll give you a 5 on the audio :D\r<br\/>\r<br\/>What i think you could do to make it better:\r<br\/>\r<br\/>- More animations (climbing ladder)"},{"author_name":"dray","author_uid":"5284","time":"May 4, 2013 @ 12:34am","epoch":1367627340,"text":"nice entry!\r<br\/>the game need feedback for the key, and the character have some problem climbing ladders. but i like the style a bit jazzy, remember old point &amp; click to me :)"},{"author_name":"FredericRP","author_uid":"4277","time":"May 6, 2013 @ 1:34pm","epoch":1367846940,"text":"Thanks to all for your comments !\r<br\/>You're right about everything in your comments, and I would have definitely improved story, clarity and animations with more time on it (I'm not sure I could have improve minimalist on the word count as I think I'm not comfortable enough with english) !\r<br\/>I'll play your game if I hadn't already and write a comment asap :)"},{"author_name":"kddekadenz","author_uid":"10000","time":"May 9, 2013 @ 6:46pm","epoch":1368124860,"text":"The Linux download seems to be broken."},{"author_name":"FredericRP","author_uid":"4277","time":"May 10, 2013 @ 7:59am","epoch":1368172440,"text":"@kddekadenz : you're right, that's odd ! It's fixed now. If you try it on linux, please tell me how it is as I can't check it myself :)"}],"images":["ld26\/4277-da8e2ba5d151cf12924598845584e120.jpg","ld26\/4277-72db48c61a12e31d03e8b8ffa3c6eec0.jpg","ld26\/4277-349d9bb69059caf38722abdcf8539ce8.jpg"],"links":[{"url":"http:\/\/www.equilibregames.com\/ld26","text":"Web (1.0 and 1.2)"},{"url":"http:\/\/www.equilibregames.com\/ld26\/thatDay.mac.zip","text":"OS\/X"},{"url":"http:\/\/www.equilibregames.com\/ld26\/thatDay.linux.zip","text":"Linux"},{"url":"http:\/\/www.equilibregames.com\/ld26\/thatDay.win.zip","text":"Windows"},{"url":"http:\/\/www.equilibregames.com\/ld26\/ld26_src.unitypackage","text":"Source"}],"metadata":{"g_key":"26137","g_author":"4277","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26167","g_title":"That day","g_status":"UCHK1","g_place":"674","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/4277-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/4277-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/4277-shot2.png-eq-900-500.jpg"],"text":"That day, you're leaving the office. But you forgot your keys !\r\nIt's as simple as that, you just have to go back, unfortunately it's locked down, and the guards are all over the place. You must not be seen.\r\nIs it the only way ? You could find a simpler way, but who knows ?\r\n\r\n( There's two endings and a potato to find : did you manage to get all this ? )\r\n\r\n- Instructions :\r\nMove with the arrows or Z\/W, Q\/A, S, D\r\nFollow on screen instructions and read carefully !\r\n\r\n- Mac, WIndows, Linux users :\r\nIt's a last minute build so I did not test anything for standalone platforms.\r\nThe mac release works on recent mac OS (it seems that 10.6 is not supported anymore).\r\n\r\nYou must be able to run a window with a 1024x768 resolution. Use the standard short cuts to quit the game (Cmd-Q on mac , Alt-F4 on windows, I don't know on linux).\r\n\r\nEdit (2013-05-01) : I took some time to fix some physics issues and other things, you'll find the 1.2 release from the web link (1.0 and 1.2 are available from that link)\r\nv1.2 :\r\n- Tweaked the physic engine so there's no more falling through the ground possible\r\n- Fixed the vision triangle for guards, now match perfectly their vision length\r\n- Changed a little the speed to have a more smooth experience\r\n- Fix the dialog near the car at the end of scene 1 that prevented to go to scene 2 when pressing Up continuously\r\n\r\nv1.1 :\r\n- you could walk to the right, reach the end of the level and fall off the ground. It's not possible anymore !\r\n- when busted on the copier, you're mind were sent to respawn but not your body, they are both reunited again !\r\n- the text isn't displayed behind the buildings anymore\r\n- when on a ladder, it's not easier to go across levels, you are automatically centered\r\n- when going back to the end of the level, a new platform has been put so you don't fall -in- the ground (if that happened to you)\r\n\r\nThanks for playing !<\/p>","title":"That day"}