EmotimCrawl by Tamik
Help The Emoticon survive in the dark dungeons!
The goal is to reach the Gold star at the end of each level.
Its simply just reach the goal and survive.
Made with XNA so you have to have installed that. Theres a link at the top.
Controls are WASD to move and Space to Attack
Collect Green triangles to increase your damage
And Collect Red triangles to restore your health
This is my first Ludum Dare entry. The competition was a lot of fun! Although I think I should not have tried to write my own collisions ; ;
I may have made it in time for the compo if I got that part done sooner. Well here it is, but I wish i could have made more levels for it. Perhaps I will make some more available.
You can also make your own levels by a text file.
The rules for the loader are that each line has to be the same length,
but there is no max on the number of lines.
When you have your file save it under Content/Levels/
and it should appear when you launch the game.
Legend for level editing:
Z Zombie
A Archer
H Hero(Player)
h health
d damage
E Level Exit
W Walls
The goal is to reach the Gold star at the end of each level.
Its simply just reach the goal and survive.
Made with XNA so you have to have installed that. Theres a link at the top.
Controls are WASD to move and Space to Attack
Collect Green triangles to increase your damage
And Collect Red triangles to restore your health
This is my first Ludum Dare entry. The competition was a lot of fun! Although I think I should not have tried to write my own collisions ; ;
I may have made it in time for the compo if I got that part done sooner. Well here it is, but I wish i could have made more levels for it. Perhaps I will make some more available.
You can also make your own levels by a text file.
The rules for the loader are that each line has to be the same length,
but there is no max on the number of lines.
When you have your file save it under Content/Levels/
and it should appear when you launch the game.
Legend for level editing:
Z Zombie
A Archer
H Hero(Player)
h health
d damage
E Level Exit
W Walls
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 2.76 | 419 |
| Audio(Jam) | 2.19 | 396 |
| Fun(Jam) | 2.61 | 380 |
| Graphics(Jam) | 2.36 | 486 |
| Humor(Jam) | 2.69 | 153 |
| Innovation(Jam) | 2.36 | 443 |
| Mood(Jam) | 2.61 | 378 |
| Theme(Jam) | 3.22 | 283 |
The attack key seemed to not always work until I realized that holding it down work well.
Other than that the game performed great. Neat little first entry!
I know what you mean about writing collision code... oh man is it rough in such a limited time window. At least you saved time by making a such a simple level generator, also lets us make our own levels pretty easily!
I hope you come back for the next Ludum Dare!
The emoticon blinking was really cute.
The combat was a little strange with the bad collisions and low range, but it was fun nevertheless.
Like how you went with a text based theme with for character and level editing.