Red by artifex
The game Red uses the Keys C, V and arrows.
C and V rotate the camera to help you notice possible platforms nearby.
The arrows let you manipulate the current platform where the potato (ball) is located.
The goal is land the ball in the red area.
There are 3 scenes.
The game was made with Unity 4 free.
This entry belongs to the Jam because It uses iTween , a former shader that I like and the sounds are from other people.
Computer sound
http://www.grsites.com/archive/sounds/category/4/?offset=192
Music
http://freemusicarchive.org/music/Volfoniq/
Select sound
http://evanrogers.us/soundbyter2/wp-content/uploads/www.soundbyter.com-selectsound.mp3
http://www.soundbyter.com/terms/
Any doubt or comment, please feel free to contact me in omar.verduga , I'm using gmail. ;)
Versions for Apple and Linux users are coming, is only that I'm hitting my deadline.
C and V rotate the camera to help you notice possible platforms nearby.
The arrows let you manipulate the current platform where the potato (ball) is located.
The goal is land the ball in the red area.
There are 3 scenes.
The game was made with Unity 4 free.
This entry belongs to the Jam because It uses iTween , a former shader that I like and the sounds are from other people.
Computer sound
http://www.grsites.com/archive/sounds/category/4/?offset=192
Music
http://freemusicarchive.org/music/Volfoniq/
Select sound
http://evanrogers.us/soundbyter2/wp-content/uploads/www.soundbyter.com-selectsound.mp3
http://www.soundbyter.com/terms/
Any doubt or comment, please feel free to contact me in omar.verduga , I'm using gmail. ;)
Versions for Apple and Linux users are coming, is only that I'm hitting my deadline.
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 2.80 | 402 |
| Audio(Jam) | 3.31 | 157 |
| Fun(Jam) | 2.14 | 504 |
| Graphics(Jam) | 3.23 | 265 |
| Humor(Jam) | 1.67 | 385 |
| Innovation(Jam) | 2.79 | 328 |
| Mood(Jam) | 2.60 | 382 |
| Theme(Jam) | 3.40 | 226 |
Good soundtrack!
I'm really happy to see these unity entries working on linux!
Solid work!
Unfortunately, you can't tell where your goal is when you're just starting, and the level design is such that I won all three levels by accidentally dropping the ball onto the cylinder platform when I was trying to make it go somewhere else.
So, neat idea, but the execution needs work, I'm afraid.
Cool music, though!