THE POTATO GAME by BleuLlama
It's a game distilled down to its most minimal elements: Interactivity, Conflict, Choice, Achievement, and Win/Lose. You collect potatoes and try not to lose any to the Potato Monster. There's not much more to say.
| Web | http://umlautllama.com/projects/ld48/26/potato.php |
| Source | http://umlautllama.com/projects/ld48/26/potato.php.txt |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=1591 |
Ratings
| Coolness | 47% | 1316 |
| Overall | 2.57 | 1127 |
| Fun | 2.57 | 935 |
| Graphics | 1.39 | 1330 |
| Humor | 3.74 | 43 |
| Innovation | 2.20 | 1153 |
| Mood | 2.70 | 743 |
| Theme | 4.13 | 82 |
Humorous!
i won in 9 steps. fought the potato monster several times.. thought i might win against it eventually :)
Nice text-based game :)!
Nay--when the page loaded, I found myself face to face with an exploration of the age-old question "What does it mean to win?" Each of us holds within a different expectation as to the frui--excuse me: the potatoes of labor. Is it enough to obtain only the net sum of your inputs? Or do you strive for something greater? To accomplish something unexpected that grants you more than you could ever have hoped for? This game has triggered in me, and I'm sure many others, a reevaluation of what it is I really wish to achieve.
Thank you, BleuLlama, for this thought-provoking entry. I will keep it in my heart forever.
I'm left to ponder in the green glow of serenity.