{"author_link":"\/author\/haette\/","author_name":"Haette","author_uid":"14726","comments":[{"author_name":"TrentSterling","author_uid":"20238","time":"Apr 29, 2013 @ 4:43am","epoch":1367210280,"text":"Screenshots don't give this thing justice! Its a great game!"},{"author_name":"jijaweb","author_uid":"12312","time":"Apr 29, 2013 @ 7:48am","epoch":1367221380,"text":"Great game. I like it."},{"author_name":"Manuel777","author_uid":"2290","time":"Apr 29, 2013 @ 11:48am","epoch":1367235780,"text":"Nice one! :D"},{"author_name":"PapyGaragos","author_uid":"7971","time":"Apr 29, 2013 @ 1:56pm","epoch":1367243460,"text":"bookmarked"},{"author_name":"Casino Jack","author_uid":"11139","time":"Apr 29, 2013 @ 7:23pm","epoch":1367263080,"text":"Really not what I was expecting from the screenshots! A nice twist on the avoider genre."},{"author_name":"PTSnoop","author_uid":"11718","time":"Apr 29, 2013 @ 9:23pm","epoch":1367270280,"text":"Nicely done. You've done a good job on animating the Mondrian style."},{"author_name":"Husky","author_uid":"17464","time":"May 1, 2013 @ 9:08am","epoch":1367398980,"text":"Simple yet brilliant!\r<br\/>But It's difficult and challenge.\r<br\/>I like the style of your gui and effect.\r<br\/>Good job!"},{"author_name":"Jellycakes","author_uid":"13474","time":"May 2, 2013 @ 11:39pm","epoch":1367537640,"text":"really nice. the timing made it a really fast paced experience. Really nice work, keeps you interested."},{"author_name":"SonnyBone","author_uid":"1365","time":"May 2, 2013 @ 11:43pm","epoch":1367537880,"text":"AWESOME! LOVE THIS GAME!!! AHHHHHHHHHH!!!!!"},{"author_name":"Haette","author_uid":"14726","time":"May 3, 2013 @ 12:09am","epoch":1367539440,"text":"AAAAHHHHH!! LOUD NOISES!!!\r<br\/>\r<br\/>I really think this would benefit from some actual patterns. Get sort of a shmup or bit.trip thing going, you know?"},{"author_name":"klianc09","author_uid":"20290","time":"May 4, 2013 @ 8:26pm","epoch":1367698860,"text":"Awesome beat there, really liked that."},{"author_name":"plash","author_uid":"14542","time":"May 5, 2013 @ 1:44am","epoch":1367717940,"text":"Notes:\r<br\/>\r<br\/>- This is madness! I like the syncopation.\r<br\/>- The audio gives it weight.\r<br\/>- Died. &quot;HI: 9\/1\/2&quot;.\r<br\/>- It seems too easy to hide along the edges\/corners.\r<br\/>- I lied.\r<br\/>- Aaah! I'm seeing colors where there aren't any!\r<br\/>- This excels.\r<br\/>- New highscore: 17\/6\/3."},{"author_name":"Haette","author_uid":"14726","time":"May 5, 2013 @ 4:15am","epoch":1367727000,"text":"Yeah, my only real fault with the game is that it's -completely- random. Making the squares more &quot;aggressive&quot; somehow, or just outright adding patterns, would be my first priority to improve on it."},{"author_name":"euwaku","author_uid":"23249","time":"May 5, 2013 @ 8:57pm","epoch":1367787120,"text":"HERE, SOMEONE FINALLY UNDERSTOOD THE THEME. \r<br\/>\r<br\/>Very fun game, congratulations!"},{"author_name":"ethankennerly","author_uid":"3040","time":"May 8, 2013 @ 5:11am","epoch":1367989560,"text":"Elegant and artistic!  A Mondrian I can play.  This was fascinating.  If you continue to develop this, I'd be curious how I could anticipate where lines and colors will appear, is there a pattern?  Like in bullet hell games, there is a pattern to the bullets."},{"author_name":"MaxSzlagor","author_uid":"22483","time":"May 8, 2013 @ 5:18am","epoch":1367989980,"text":"Nice job connecting the theme, visuals, and sound together. Agree with the other post that says the screenshots do not do the game justice. Thanks for sharing!"},{"author_name":"nimblegorilla","author_uid":"15273","time":"May 13, 2013 @ 8:50pm","epoch":1368477900,"text":"I like the idea that you become &quot;immune&quot; to colors that already hit you. It might be neat if orange, purple, and green only affected you for 1\/2 in each shared RGB value."},{"author_name":"kill0u","author_uid":"5422","time":"May 13, 2013 @ 11:00pm","epoch":1368485700,"text":"Great game :)"},{"author_name":"Sylvain.p","author_uid":"20862","time":"May 14, 2013 @ 4:50am","epoch":1368506700,"text":"Nice style and atmosphere but maybe too easy."},{"author_name":"ilo","author_uid":"12377","time":"May 17, 2013 @ 7:23pm","epoch":1368818280,"text":"It's challenging when you don't hide in the corners (making it easy), and the synchronised sound and graphics makes it a pleasure."},{"author_name":"davidpeter","author_uid":"3323","time":"May 18, 2013 @ 9:47pm","epoch":1368913320,"text":"Nice twist (in a sense!) on the colors not killing you a second time. Really fun game, though I got lucky for a very long time!"},{"author_name":"Coil_Whine","author_uid":"28836","time":"Nov 9, 2013 @ 5:43am","epoch":1383975480,"text":"Good game. I liked the art style. Nothing much like it."}],"images":["ld26\/14726-a7abdd7f8c0d8bc5f84ce2a34612ad82.jpg","ld26\/14726-092a6ed034668f8dc98255e2607c4178.jpg","ld26\/14726-fbc51bb93562225315b6709f0328c46c.jpg","ld26\/14726-1ba8ea507e84ffb1db12e25eba66b117.jpg","ld26\/14726-990d6881bdbe345464606a0dc55646c2.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/11674469\/.MONDR.swf","text":"Web (Flash)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/11674469\/.MONDR%20swf.zip","text":"Download (zipped .swf file)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/11674469\/.MONDR%20source.zip","text":"All Source (zip)"}],"metadata":{"g_key":"26164","g_author":"14726","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26194","g_title":".MONDR","g_status":"UCHK1","g_place":"201","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/14726-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/14726-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/14726-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/14726-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/14726-shot4.png-eq-900-500.jpg"],"text":"A fairly simple \"dodge stuff\" game with a coat of Piet paint. I forgot to mention it anywhere, but you can also use WASD to move if you like.\r\n\r\nThe only objective is to avoid the colorful rectangles as long as possible. The game ends once you've been hit by all three primary colors (red, yellow, and blue), turning your little square from black to white.\r\n\r\nAfter getting hit by a color, you can safely ignore that color (and its component colors) for the rest of the game. I mean what would happen, you turn double-yellow?\r\n\r\nMade in 47.5 hours with AS3, Flixel, Paint.net, and Bfxr.<\/p>","title":".MONDR"}