Less is More by FacticiusVir
Welcome to Less is More!
You'll need .NET 4.5 (http://bit.ly/ZYrRgq) & XNA 4.0R (http://bit.ly/11PKzer) to play this game. Oh, and there's a potato in there, too.
In this game, you are the boss of a brand new interplanetary trading company. You've just bought your first ship, and it can ship anything anywhere.
The problem is, it can't carry much, and it flies very slowly.
If you could buy a more specialised ship, it would carry more and go faster.
But that makes them very expensive.
So expensive, no-one has ever been able to buy a ship that only carries one kind of cargo.
So that's what you're going to do!
Each planet on the map trades mainly in two goods: an import and an export. Buys Exports cheaply, and sell Imports for lots of profit!
Click on the planet with your ship in orbit to go to the trade screen, where you can buy or sell goods.
From that screen, you can also leave orbit, and select a new planet to travel to.
When you have enough money, go to the shop to buy new ships to add to your fleet.
In the shop, select the goods you don't think you'll want to trade to increase the capacity of the others.
Remember, the less cargo types a ship carries, the more it can carry, the faster it goes, but the more it costs!
You can also press M to pause the music at any time.
Press Escape to go back from some screens.
You can only have one ship in orbit of a planet at once - other ships will queue up for it to leave before they can trade.
And always remember-
Less is More!
You'll need .NET 4.5 (http://bit.ly/ZYrRgq) & XNA 4.0R (http://bit.ly/11PKzer) to play this game. Oh, and there's a potato in there, too.
In this game, you are the boss of a brand new interplanetary trading company. You've just bought your first ship, and it can ship anything anywhere.
The problem is, it can't carry much, and it flies very slowly.
If you could buy a more specialised ship, it would carry more and go faster.
But that makes them very expensive.
So expensive, no-one has ever been able to buy a ship that only carries one kind of cargo.
So that's what you're going to do!
Each planet on the map trades mainly in two goods: an import and an export. Buys Exports cheaply, and sell Imports for lots of profit!
Click on the planet with your ship in orbit to go to the trade screen, where you can buy or sell goods.
From that screen, you can also leave orbit, and select a new planet to travel to.
When you have enough money, go to the shop to buy new ships to add to your fleet.
In the shop, select the goods you don't think you'll want to trade to increase the capacity of the others.
Remember, the less cargo types a ship carries, the more it can carry, the faster it goes, but the more it costs!
You can also press M to pause the music at any time.
Press Escape to go back from some screens.
You can only have one ship in orbit of a planet at once - other ships will queue up for it to leave before they can trade.
And always remember-
Less is More!
| Windows | http://bit.ly/ZX2GvN |
| Source | http://bit.ly/12TZ4Pm |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=8404 |
Ratings
| Coolness | 52% | 3 |
| Overall | 2.83 | 914 |
| Audio | 2.30 | 785 |
| Fun | 2.71 | 807 |
| Graphics | 2.09 | 1224 |
| Humor | 1.93 | 791 |
| Innovation | 2.63 | 912 |
| Mood | 2.74 | 696 |
| Theme | 2.92 | 1080 |
It would be nice if the export / import goods were marked clearly in the trading screen.
Often I would press the 'Back' button instead of the 'Leave Orbit' and then wonder why I could not travel to another planet.
Needs 'Buy Max' and 'Sell All' -buttons.
+Simple and effective
-The interface is a bit clunky.
-FPS oddly unstable
-No fullscreen support
-Weird resolution
@CMayhem - Thanks! The economy is simplified to guarantee that the random universe would never leave you stuck in a position you couldn't make money from, but with more structure to the universe generation I could probably plan the economy better. The next items on my ToDo list, after sound effects, where limiting travel distances & and a Buy Max button!
@cahman - Yup, the economy is very flat, so there's a lot of scope for improvement there. The planet name generator was thrown together in the five minutes before the competition ended, and combines 2-4 random syllables from a set containing all combinations of a consonant and a vowel - code is here http://bit.ly/11RnAzx
Yes, a Buy All would have been nice. It took me a bit to figure out the interface, didn't realize the "Shop" button meant "buy a ship". Took a bit to figure out that I could click on the cargo types, to configure the ship. For a while I had several ships flying around with all cargo types... until I realized.