MiniCave by aare
I always wanted to make platformer, so here it is :)
You play as a blue triangle with the goal to survive for as long as you can. This pettit triangle comes with three different weapons attachet that vary in speed and damage. Landing on a different corner of the triangle activates different weapon.
That's the theory, in practice it's quite random and buggy - I had some unexpected problems with inkscape, parsing SVG and stuff so there wasn't enough time left to fix it.
To shoot press S, to jump space and move using arrows. Jumping mechanic is also buggy (man, platformers are HARD!) and sometimes you would need to move around a bit before be able to jump. Sorry about that.
You play as a blue triangle with the goal to survive for as long as you can. This pettit triangle comes with three different weapons attachet that vary in speed and damage. Landing on a different corner of the triangle activates different weapon.
That's the theory, in practice it's quite random and buggy - I had some unexpected problems with inkscape, parsing SVG and stuff so there wasn't enough time left to fix it.
To shoot press S, to jump space and move using arrows. Jumping mechanic is also buggy (man, platformers are HARD!) and sometimes you would need to move around a bit before be able to jump. Sorry about that.
Ratings
| Coolness | 62% | 3 |
| Overall | 3.15 | 576 |
| Audio | 2.41 | 730 |
| Fun | 2.93 | 610 |
| Graphics | 3.16 | 464 |
| Humor | 1.98 | 747 |
| Innovation | 3.41 | 336 |
| Mood | 2.59 | 852 |
| Theme | 3.62 | 475 |
I thought from the impression it was going to be a 'lunar-lander' game based from the screens, instead it's a tricky platformer with bastardized yellow boxes. keep it up!
I bet implementing a game with this kind of chaotic control scheme/mechanic is not an easy task!
Jumping is glitchy. Also I can't understand how weapon changed =(
Nice work mate.
I love the weapon-change mechanic and the physics.
Very hard game, but gives great gratification on kills! :)
It needs an high-score!
Good job!
This game has great potential, you should keep working on it!
Anyway: good job ;)