Minimality by NightShadow0
I followed the theme very loosely and ended up with a game where the main mechanic involves shrinking your character.
EDIT: Removed from compo, i didn't realize you couldn't use CC stuff.
EDIT2: Uploaded a post-jam, improved version that i'll keep working on. If you want to rate the game, please do so based on the original version. But try the new one afterwards!
EDIT: Removed from compo, i didn't realize you couldn't use CC stuff.
EDIT2: Uploaded a post-jam, improved version that i'll keep working on. If you want to rate the game, please do so based on the original version. But try the new one afterwards!
Ratings
| Coolness | 77% | 2 |
| Overall | 2.71 | 1018 |
| Overall(Jam) | 2.39 | 513 |
| Audio | 2.56 | 635 |
| Audio(Jam) | 2.32 | 381 |
| Fun | 2.41 | 1048 |
| Fun(Jam) | 1.91 | 537 |
| Graphics | 2.75 | 770 |
| Graphics(Jam) | 2.43 | 475 |
| Humor(Jam) | 1.85 | 350 |
| Innovation | 2.59 | 941 |
| Innovation(Jam) | 2.35 | 446 |
| Mood(Jam) | 2.19 | 479 |
| Theme | 2.65 | 1229 |
| Theme(Jam) | 2.43 | 504 |
Takes a while before there's any challenge. Being able to shoot would probably be more fun, but not as minimal, I agree.
Takes a while before there's any challenge. Being able to shoot would probably be more fun, but not as minimal I guess.
I agree that the game takes too long to take off, will tweak that after the compo.
And i thought everyone knew that stars radiate techno music :)
Pretty well done game. It could be a lot faster though. The shrinking effect was done well, but there could have been a bit more situations to use it for instead of just the blue walls.
I should clarify that the ships and asteroids aren't mine, i got them off OpenGameArt.
The music is nice but isn't fitting the slow paced action.
The shrinking mechanism is a pretty good idea but the implementation could use some more thinking. I can't put my finger on it though, sorry.