Polymorph by Crazi456
| Web | http://lcdesigns.ca/ |
| Gameplay Video | http://www.youtube.com/watch?v=h0-_G384pJY |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20961 |
Ratings
| Coolness | 87% | 2 |
| Overall(Jam) | 3.29 | 218 |
| Audio(Jam) | 3.70 | 67 |
| Fun(Jam) | 3.14 | 176 |
| Graphics(Jam) | 3.05 | 304 |
| Humor(Jam) | 3.20 | 69 |
| Innovation(Jam) | 3.43 | 122 |
| Mood(Jam) | 3.16 | 202 |
| Theme(Jam) | 3.36 | 240 |
Physic is well with some strange movement sometime
Overall, it was fun and enjoyable. Not sure why the screen shakes when you are the ball, but I'm going to overlook it. The gameplay made... the game :).
What I did not like about the gameplay was the controls, the ball is hard to manage because it's way too fast and the square is very very slow. Honestly, moving around as the ball was real pain.
But the ending was absolutely hilarious, so it kind of made up for it. It's worth a playthrough.
The vignette though can be a bit intense and I lose sight of the ball / square when ti goes too high.
Love the Piet Mondrian style backgrounds :)
I dont see way to go back after the credits.
As I stated on the LD Relax Stream, the voice acting really brought the best out of the game. It was guiding the player without obstructing the view and providing a well designed atmosphere. Review on the stream.
It was a little bit too dark in the woods. Had to increase my monitor brightness to see where the ball is.
Also Bastion.
Solid work!
The controls could be better. Often times the ball accelerates way too fast, bouncing off walls to the opposite direction or straight to limbo.
I find that the falling blocks/spikes part was way exaggerated, to say the least, in the sense that I beat it out of pure luck.
Oh and I noticed that once I got in the credits screen I couldn't get back to main menu.