{"author_link":"\/author\/jasonalighieri\/","author_name":"jasonalighieri","author_uid":"91352","comments":[{"author_name":"Hankenstien","author_uid":"80263","time":"Apr 19, 2016 @ 2:00am","epoch":1461030900,"text":"The mood of the game was great, but when you are killed you are just invisable,but you can still attack."},{"author_name":"F4KETHIS","author_uid":"18623","time":"Apr 19, 2016 @ 3:35am","epoch":1461036600,"text":"Cool looking and I like the atmosphere the music sets. Wish there was more!"},{"author_name":"iceburg7","author_uid":"43569","time":"Apr 19, 2016 @ 3:54am","epoch":1461037740,"text":"Very nice.  There's a lot to like here, even if it is pretty bare-bones.  The visuals and sound are really wonderful, and I would love to see more."},{"author_name":"Zodalia","author_uid":"52465","time":"Apr 19, 2016 @ 10:37am","epoch":1461061920,"text":"While there isn't a lot there, I like what you've done.\r<br\/>The animations for the character are charming and the controls feel good."},{"author_name":"iossif","author_uid":"23131","time":"Apr 20, 2016 @ 9:05pm","epoch":1461186000,"text":"nice entry. the music did work well with the game."},{"author_name":"LandoSystems","author_uid":"18212","time":"Apr 21, 2016 @ 1:35am","epoch":1461202200,"text":"Cool idea with the theme, wish there was more."},{"author_name":"zzapp","author_uid":"55441","time":"Apr 21, 2016 @ 1:44am","epoch":1461202740,"text":"You did a great job with the sprites, its a shame you weren't able to fully finish your idea, I liked what there was though."},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Apr 21, 2016 @ 2:30am","epoch":1461205500,"text":"Oh man, I wish you had more time to develop this. I think it has a lot of promise. I really liked the animations."},{"author_name":"PowerSpark","author_uid":"38755","time":"Apr 21, 2016 @ 2:35am","epoch":1461205800,"text":"It has a good style, wish you could finish!"},{"author_name":"KunoNoOni","author_uid":"6464","time":"Apr 21, 2016 @ 2:37am","epoch":1461205920,"text":"You need to work on this after the Jam! There is so much potential here. The sprite work is amazing and the controls felt really good. I would have loved to have peeked at the source code to see how you did the procedural level generation."},{"author_name":"WojtaW","author_uid":"90397","time":"Apr 21, 2016 @ 10:55am","epoch":1461235800,"text":"The mood was great. Maybe if the Mudmans attacks could be avoided only in some shape, it would add some sense to the game. Still great work!"},{"author_name":"woodenrabbit","author_uid":"33849","time":"Apr 21, 2016 @ 1:45pm","epoch":1461246000,"text":"Nice game. I think it would be lots of fun if you continued it. I like the attacks\/animations you have so far."},{"author_name":"jasonalighieri","author_uid":"91352","time":"Apr 22, 2016 @ 1:16am","epoch":1461287460,"text":"Thanks for all the great feedback so far, everyone! I'm going to continue fleshing this thing out."},{"author_name":"nlbi21","author_uid":"56356","time":"Apr 26, 2016 @ 2:09am","epoch":1461636240,"text":"Nice game, the music the graphics are good i like it, update it to see what you can achieve and what you wanted to do. The idea is good and I love the roguelikes. XD"},{"author_name":"joemid","author_uid":"92338","time":"Apr 26, 2016 @ 4:45am","epoch":1461645600,"text":"Can't wait to see more!  Great animations- full of energy.  Cool attack FX, too!"},{"author_name":"KairosXIII","author_uid":"92648","time":"Apr 26, 2016 @ 6:03am","epoch":1461650280,"text":"Concept and audio really matched to create the mood here. Love the rolling animation."},{"author_name":"Insality","author_uid":"43734","time":"Apr 28, 2016 @ 5:09am","epoch":1461819840,"text":"Nice entry! the movement and character feelings is very good!"},{"author_name":"haveric","author_uid":"8119","time":"May 9, 2016 @ 11:08pm","epoch":1462834980,"text":"Great start to a game! Overlay needs some help and the difference between canine and feline needs more definition. Good music, great animations. Congrats on the game!"}],"images":["ld35\/91352-bb2a21926d6331053b509bd5d93a7d9e.jpg","ld35\/91352-80754b473eab2f8e1016a53837846a72.jpg","ld35\/91352-5c93951edd3dc16794fea5bbb896889b.jpg"],"links":[{"url":"https:\/\/jasonalighieri.itch.io\/shifter","text":"Web GL"},{"url":"https:\/\/www.dropbox.com\/s\/2xfqq3wv8mjt0yp\/Shifter.zip?dl=0","text":"Windows"}],"metadata":{"g_key":"2621","g_author":"91352","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2549","g_title":"Shifter","g_status":"UCHK1","g_place":"1050","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91352-shot0-1461028707.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91352-shot1-1461028707.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91352-shot2-1461028707.png-eq-900-500.jpg"],"text":"My half-made entry.\r\nMy intention was a procedurally generated roguelike with multiple levels.\r\nRight now it's a single procedural level; find the Mudman and kill him.\r\n\r\nCONTROLS\r\nMove: WASD\r\nAttack: Left-Click\r\nFeline Form: Q\r\nCanine Form: E\r\nDodge-step backward: Alt\r\nDodge-roll (as Feline only): SPACE\r\nZoom In\/Out: Mousewheel\r\n\r\nDidn't have time for UI, so you kill him in two hits, and he kills you in two hits.\r\n\r\nYou have two forms with different attacks. I wanted to add a couple more--and, of course, more than one enemy. I started learning Unity\/C# about a month and a half ago, so I just ran out of time dealing with snags. I'm still really happy that it pushed me to work all weekend. I haven't been this stressed out since college.\r\n\r\nEDIT: Used a WebGL build that is working now yay\r\n\/*I tried to create a Web Player on itch.io, but the player & enemy sprites all show up as white polygons. I'm guessing because of the Animators. If anyone knows a way around this, or a better way to create a web player, let me know and I'll try to fix it!*\/\r\n\r\n\r\nAll the Art, Code, SFX (through SFXR) were made by me. \r\n\r\nThat dank music was created by Kevin MacLeod (incompetech.com)\r\nLicensed under Creative Commons: By Attribution 3.0 License\r\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/","title":"Shifter"}