{"author_link":"\/author\/caasi\/","author_name":"caasi","author_uid":"17875","comments":[{"author_name":"raincole","author_uid":"17708","time":"Apr 29, 2013 @ 7:13am","epoch":1367219280,"text":"Well... I don't really get it. Where am I?"},{"author_name":"TheFudster","author_uid":"13888","time":"Apr 29, 2013 @ 8:23am","epoch":1367223480,"text":"I see mostly only grey. I wasn't really able to do much of anything. Maybe it needs more explanation?"},{"author_name":"SenorDiablo","author_uid":"20137","time":"Apr 29, 2013 @ 8:23am","epoch":1367223480,"text":"nice graphics"},{"author_name":"intrudergames","author_uid":"21000","time":"Apr 29, 2013 @ 8:26am","epoch":1367223660,"text":"Sorry, i really tried but i can figure out this."},{"author_name":"Mekuri","author_uid":"20130","time":"Apr 29, 2013 @ 8:27am","epoch":1367223720,"text":"That was weird. I think I get the part of moving around in a dark dungeon where you can't see. But maybe a bit more explanation would make it easier to play."},{"author_name":"Rasto","author_uid":"22140","time":"Apr 29, 2013 @ 8:32am","epoch":1367224020,"text":"nothing happens.. Sorry i was not able to play"},{"author_name":"caasi","author_uid":"17875","time":"Apr 29, 2013 @ 8:51am","epoch":1367225160,"text":"Ok, more explanation added.\r<br\/>\r<br\/>@raincole:\r<br\/>Thanks for your visiting, I like your games. XD\r<br\/>\r<br\/>@SenorDiablo:\r<br\/>nice comment\r<br\/>\r<br\/>@TheFudster:\r<br\/>@intrudergames:\r<br\/>@Mekuri:\r<br\/>@Rasto:\r<br\/>More explanation added!"},{"author_name":"jhrrsn","author_uid":"18114","time":"Apr 29, 2013 @ 9:32am","epoch":1367227620,"text":"I get it, but man - hard game! I got the whole 'dark screen means you've moved' thing, but I kept getting killed\/pursued by a mean fella. Cool idea though! Maybe it needed a simpler, easier first level to ease you into the mechanic?"},{"author_name":"ndssia","author_uid":"22566","time":"Apr 29, 2013 @ 9:34am","epoch":1367227740,"text":"Doesn't seem to work for me on Chrome, with updated Flash - stuck at a grey screen."},{"author_name":"caasi","author_uid":"17875","time":"Apr 29, 2013 @ 12:25pm","epoch":1367238000,"text":"@jhrrsn:\r<br\/>You're right, I think break it into more levels is better, and I can add some background story if it's not just one level.\r<br\/>\r<br\/>About the visual feedback, I think sound feedback will be better, but I have not found any good tool for sound effect on Ubuntu.\r<br\/>\r<br\/>@ndssia:\r<br\/>It works fine on Chrome.\r<br\/>So I think it's the poor visual feedback misguide you :p"},{"author_name":"DdlyHeadshot","author_uid":"23095","time":"Apr 29, 2013 @ 12:30pm","epoch":1367238300,"text":"Doesn't run at all on the Gecko 2 engine - what's it running in?  (Flash runs fine on the Gecko 2 engine)"},{"author_name":"lekochen","author_uid":"12928","time":"Apr 29, 2013 @ 1:21pm","epoch":1367241360,"text":"Cool concept and visual effects. But man it's hard. I have to look at your source code to find the way out. lol."},{"author_name":"Husky","author_uid":"17464","time":"Apr 29, 2013 @ 2:58pm","epoch":1367247180,"text":"For the good old days lol!\r<br\/>I need a paper and pen to pass the game.\r<br\/>Pretty hardcore, but I like it!"},{"author_name":"caasi","author_uid":"17875","time":"Apr 29, 2013 @ 4:16pm","epoch":1367251860,"text":"@DdlyHeadshot:\r<br\/>Gecko 2 engine? Are you still using FireFox 4?\r<br\/>I am not sure if jaws.js can work in J&auml;gerMonkey or not.\r<br\/>\r<br\/>@lekochen:\r<br\/>@Husky:\r<br\/>Thank you.\r<br\/>Honestly I didn't work as hard as you guys this time. XD"},{"author_name":"tonic","author_uid":"66","time":"Apr 29, 2013 @ 8:04pm","epoch":1367265540,"text":"That's certainly minimalism. Seriously hard though, I don't get much how can I play it well. =)"},{"author_name":"Toastation","author_uid":"14354","time":"Apr 29, 2013 @ 8:23pm","epoch":1367266680,"text":"Awesome"},{"author_name":"GertJohnny","author_uid":"22774","time":"Apr 29, 2013 @ 8:30pm","epoch":1367267100,"text":"I had to cheat via source, but all in all a neat concept !"},{"author_name":"nseward","author_uid":"15218","time":"Apr 29, 2013 @ 9:01pm","epoch":1367268960,"text":"It was fun to figure out.  I also had to get paper.  Great idea."},{"author_name":"cableplays","author_uid":"20776","time":"Apr 30, 2013 @ 12:09am","epoch":1367280240,"text":"I don't know how to start!"},{"author_name":"deathray","author_uid":"17861","time":"Apr 30, 2013 @ 1:11am","epoch":1367283960,"text":"Ahh! So confusing! I didn't have the patience to figure out what the difference between plain grey and flickering grey was."},{"author_name":"Bevilacqua","author_uid":"18426","time":"Apr 30, 2013 @ 2:09am","epoch":1367287440,"text":"Well... i just don't get it i guess."},{"author_name":"Lamprabbit","author_uid":"22981","time":"Apr 30, 2013 @ 2:09am","epoch":1367287440,"text":"not enough feedback to keep me playing, should have made the start easier and progressively become harder. I have the same type of issues with my game, once people understand it's fine."},{"author_name":"VictorGrunn","author_uid":"23006","time":"Apr 30, 2013 @ 2:44am","epoch":1367289540,"text":"Interesting game, though there's just one problem I have with it: I can't tell if the controls are for a top-down perspective, or 3D.\r<br\/>\r<br\/>I think I understand what you're going for with the light and the lengths of time it gets 'darker'."},{"author_name":"Meep","author_uid":"2629","time":"Apr 30, 2013 @ 2:50am","epoch":1367289900,"text":"Interesting idea, but was very difficult. :( I feel it could have benefited from slightly more explicit clues in addition to the shade-shifting grey. It has potential, though! :)"},{"author_name":"silentspartan72","author_uid":"21258","time":"Apr 30, 2013 @ 3:33am","epoch":1367292480,"text":"I get that you see the screen darken when you move but it only seems that you can move in a sideways U shape, and at part of it you take damage. Too hard."},{"author_name":"BigBlackBeard","author_uid":"20640","time":"Apr 30, 2013 @ 4:56am","epoch":1367297460,"text":"Grey screen for 2 minutes... \r<br\/>I think your game is great, but sorry, I'm not really patient :)."},{"author_name":"Uhfgood","author_uid":"53","time":"Apr 30, 2013 @ 6:01am","epoch":1367301360,"text":"Not really getting it."},{"author_name":"donan","author_uid":"22213","time":"Apr 30, 2013 @ 7:21am","epoch":1367306160,"text":"So hard to play :\/\r<br\/>Concept itself its good for the theme."},{"author_name":"Luxorix","author_uid":"22476","time":"Apr 30, 2013 @ 7:22am","epoch":1367306220,"text":"I finished. Hard."},{"author_name":"Jubjub.","author_uid":"18307","time":"Apr 30, 2013 @ 9:01am","epoch":1367312160,"text":"This is cool, but really difficult haha!"},{"author_name":"GeorgeBroussard","author_uid":"8631","time":"Apr 30, 2013 @ 9:22am","epoch":1367313420,"text":"Good idea, but it's too hard and too little feedback. I saw some longer pulses of gray which I thought might be longer halls, but didn't really help me. You need to find some way to give the player more feedback as people will become frustrated very quickly."},{"author_name":"AestheticGamer","author_uid":"22278","time":"Apr 30, 2013 @ 10:57am","epoch":1367319120,"text":"I tried for a small bit, just watched grey change tones a lot at seemingly random intervals. Didn't really figure it out, and wasn't really having fun with it. It certain was minimalistic, though."},{"author_name":"lotusgame","author_uid":"19058","time":"Apr 30, 2013 @ 11:04am","epoch":1367319540,"text":"Need more feedback and action on good or wrong way. Add sound and item would be an idea to give more interest."},{"author_name":"Yacodo","author_uid":"17935","time":"Apr 30, 2013 @ 2:27pm","epoch":1367331720,"text":"Oh god. This one's may be the hardest. Begin to understand it but didn't figure out how to deal with the &quot;information&quot; to find the exit."},{"author_name":"SecondDimension","author_uid":"14838","time":"Apr 30, 2013 @ 3:05pm","epoch":1367334000,"text":"Needs a bit more explanation on how to play."},{"author_name":"shines","author_uid":"14768","time":"Apr 30, 2013 @ 3:07pm","epoch":1367334120,"text":"Great concept, but definitely would like (as others have said) a little more introduction to the game mechanic to grok how to interpret the flickrs. I don't mind a learning curve, but that was more of a learning cliff."},{"author_name":"Zed","author_uid":"4687","time":"Apr 30, 2013 @ 3:09pm","epoch":1367334240,"text":"I guess I walked into a lava pit? I think some sound would've helped, or maybe a slightly better visual cue as to at least some idea of the direction I'm moving in.\r<br\/>\r<br\/>It's a really cool idea, though."},{"author_name":"rezoner","author_uid":"21594","time":"Apr 30, 2013 @ 7:18pm","epoch":1367349180,"text":"Interesting idea. Have figured out what's going on after a while - still haven't managed to get out of dungeons. This game is begging for some sound effects."},{"author_name":"Msquirrel","author_uid":"17911","time":"Apr 30, 2013 @ 9:03pm","epoch":1367355480,"text":"I liked the idea and I really wanted to like the game, but the lack of feedback was so hard to work with :("},{"author_name":"Msquirrel","author_uid":"17911","time":"Apr 30, 2013 @ 9:05pm","epoch":1367355600,"text":"(sorry cut off comment by accident) Still, the idea was good and it was great that you made a game in 48 hours, so good job!"},{"author_name":"Spiridios","author_uid":"1158","time":"May 3, 2013 @ 5:39am","epoch":1367559240,"text":"This really needs more feedback than just a flash. Audio would help. Also, I looked at the map to orient myself so I could figure out what the different flashes meant (yeah, cheater, sorry). If heal-spots can just be spammed for health, why don't they just heal you up fully to start? Even looking at the map, I thought it wasn't winnable until I realized that."},{"author_name":"PabloAlexandre31","author_uid":"10620","time":"May 4, 2013 @ 11:24pm","epoch":1367709540,"text":"I don't understand."}],"images":["ld26\/17875-b8df920ed5e7910017b44f1a471b2fda.jpg"],"links":[{"url":"http:\/\/caasi.github.com\/ld26\/","text":"Web(HTML5)"},{"url":"https:\/\/github.com\/caasi\/caasi.github.com\/tree\/master\/ld26","text":"Source"}],"metadata":{"g_key":"26214","g_author":"17875","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26244","g_title":"Escape","g_status":"UCHK1","g_place":"1260","g_commentcount":"42","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/17875-shot0.png-eq-900-500.jpg"],"text":"You are almost blind, traped in a dark dungeon.\r\nTry to escape with minimal feedbacks!\r\n\r\nEDIT: update link text, it's not a flash game.<\/p>","title":"Escape"}