Mono Caves by Jools64
Update:
I made a small fix to prevent a game breaking glitch where key's wouldn't pick up.
I also fixed a typo bug where enemy projectiles wouldn't enable the invincibility frames. (As far as I know both these fixes are within the rules).
If you wish to play the UN-altered original version then click the "Glitched" link. Otherwise the Newgrounds one is the one to play. ;)
CONTROLS:
Z - shoot
Enter - Select continue if on main menu or advance any other screen.
Directional Buttons - move
Use the mouse to click menu buttons
This is a classic explore the dungeon, shoot the bad dudes kinda game. It features only two colours and two tracks in the music. (Kinda goes with the name I guess.) ;D
I used the following tools:
Flash Develop
FlashPunk
LMMS
GIMP
SFXR
Ogmo Editor
I didn't know I was actually going to enter this until the last moment so I didn't really get to make a dev diary. I did how ever record my efforts so I'll get a timelapse up soon.
Of the 48 hours I really only spent about half my time working on this game because I didn't think I was actually going to enter. In the end I really wanted to finish what I'd started though so here we are. I'm happy with what I came out with even if it's very short and simple. It's my second flash game ever and the first time in ages that I've touched AS3 so there's a few really hackish things in the code. Feel free to use it for what ever you like though. Also sorry if you find the music irritating, it was a real rush job at the end.
I made a small fix to prevent a game breaking glitch where key's wouldn't pick up.
I also fixed a typo bug where enemy projectiles wouldn't enable the invincibility frames. (As far as I know both these fixes are within the rules).
If you wish to play the UN-altered original version then click the "Glitched" link. Otherwise the Newgrounds one is the one to play. ;)
CONTROLS:
Z - shoot
Enter - Select continue if on main menu or advance any other screen.
Directional Buttons - move
Use the mouse to click menu buttons
This is a classic explore the dungeon, shoot the bad dudes kinda game. It features only two colours and two tracks in the music. (Kinda goes with the name I guess.) ;D
I used the following tools:
Flash Develop
FlashPunk
LMMS
GIMP
SFXR
Ogmo Editor
I didn't know I was actually going to enter this until the last moment so I didn't really get to make a dev diary. I did how ever record my efforts so I'll get a timelapse up soon.
Of the 48 hours I really only spent about half my time working on this game because I didn't think I was actually going to enter. In the end I really wanted to finish what I'd started though so here we are. I'm happy with what I came out with even if it's very short and simple. It's my second flash game ever and the first time in ages that I've touched AS3 so there's a few really hackish things in the code. Feel free to use it for what ever you like though. Also sorry if you find the music irritating, it was a real rush job at the end.
Ratings
| Coolness | 36% | 1619 |
| Overall | 3.66 | 158 |
| Audio | 3.70 | 65 |
| Fun | 3.59 | 124 |
| Graphics | 3.72 | 180 |
| Humor | 2.13 | 627 |
| Innovation | 2.32 | 1077 |
| Mood | 3.31 | 234 |
| Theme | 3.48 | 611 |
I liked the fact that you could only shoot side ways yet move in any direction, I also liked the fact that you could only shoot in the direction you were running. Both these elements added a sort of extra challenge. The shooting side ways gave it a feeling of a side-scrolling space shooter.
The levels felt well made, there were plenty of them yet the game didn't feel as if it dragged on, the variety of enemies kept the game interesting. After dying on a level you often learnt something, like knowing a better place to flee in that particular area, so when you encountered it again you were able to beat it without frustration and without many failed attempts.
Overall I'm fairly impressed with this entry and had fun playing it! Though deceptively simple it was very enjoyable.