Pink Haze by jwin
Pink Haze is a minimalist take on the third-person shooter.
Arrow or WASD keys to move.
Space to shoot, aiming is automatic.
Do nothing to duck behind cover, reload, and heal.
The symbol on your back displays health and ammo.
Rooms are shuffled on each playthrough, but the final room can only be reached by beating them all in a single round.
EDIT: I think my original instructions were a bit too minimalist. :( If you stand completely still and don't shoot, you'll duck down. This lets you hide behind boxes (you won't get hit) as well as reload and heal after a couple seconds, and is generally a good idea when several baddies are all shooting at you.
UPDATE: I've added a post-compo update of Pink Haze!
* Two new rooms!
* Infinite play. Keep randomly going through the rooms until you die. No more disappointing ending.
* Some small style and AI tweaks .
Arrow or WASD keys to move.
Space to shoot, aiming is automatic.
Do nothing to duck behind cover, reload, and heal.
The symbol on your back displays health and ammo.
Rooms are shuffled on each playthrough, but the final room can only be reached by beating them all in a single round.
EDIT: I think my original instructions were a bit too minimalist. :( If you stand completely still and don't shoot, you'll duck down. This lets you hide behind boxes (you won't get hit) as well as reload and heal after a couple seconds, and is generally a good idea when several baddies are all shooting at you.
UPDATE: I've added a post-compo update of Pink Haze!
* Two new rooms!
* Infinite play. Keep randomly going through the rooms until you die. No more disappointing ending.
* Some small style and AI tweaks .
Ratings
| Coolness | 100% | 1 |
| Overall | 3.86 | 68 |
| Audio | 3.10 | 318 |
| Fun | 3.86 | 38 |
| Graphics | 3.88 | 113 |
| Humor | 2.40 | 444 |
| Innovation | 3.41 | 336 |
| Mood | 3.46 | 163 |
| Theme | 3.68 | 408 |
Good job.
My only gripe was the "singlemindedness" of the enemies - almost all of them jump out of the cover at once, raining bullets on you; then at the same moment they all hide again.
I think the only problem I had about it was I don't want to stop playing it!
Very well done!
It seems like my instructions were a bit lacking, however, so I added a tiny blurb to the description. Hopefully that will make it a bit less confusing when starting out.
Excelent work!
MAKE IT INTO A FULL-BLOWN ROGUELIKE!
The ending was kind of anti-climatic tough. I entered the obelisk... and that's it.
- SEPHY (@sephyka)