Shape World by Jan.M

[raw]
made by Jan.M for LD26 (JAM)
Hello There,

This is Shape World. A traditional platformer built from minimalistic geometric shapes.

Control:
Arrows keys or WASD

Ratings

Coolness 33% 1659
Overall(Jam) 2.59 473
Audio(Jam) 2.43 367
Fun(Jam) 2.65 372
Graphics(Jam) 2.50 453
Innovation(Jam) 2.24 475
Mood(Jam) 2.56 393
Theme(Jam) 3.36 240

Feedback

sparkleswirl
29. Apr 2013 · 21:41 UTC
Is there an executable / web version? Or do we have to compiler the source?
fishbrain
30. Apr 2013 · 08:48 UTC
Nice! Well done.
Yacodo
30. Apr 2013 · 15:47 UTC
Good work.
Norritt42
30. Apr 2013 · 20:56 UTC
Good work. The only thing to improve I would say is the sound. It was kind of not fitting. To sharp... But over all i liked it!
JohnnySix
30. Apr 2013 · 21:05 UTC
Pretty cool - would've liked to have seen the pixelly graphics from the titles continued into the player and level sprites.
lotusgame
01. May 2013 · 15:01 UTC
I like the miniminalistic graphics and colors. Good control too. Good job !
🎤 Jan.M
03. May 2013 · 17:59 UTC
We are not happy about the font in the ingame neither. But we were running out of time, and therefore couldn't change it.
Did you manage to find the extra levels? ;) Some of them are hidden quite well. And don't forget: Not everytginh that looks like a wall is so.
euwaku
05. May 2013 · 07:03 UTC
Nice little game!
pvwradtke
05. May 2013 · 07:05 UTC
Pros: good, simple and easy to pick up.
Cons: some jumps in concealed spaces are tricky.
simrob
10. May 2013 · 22:51 UTC
A little bit of glichiness with how landing and standing on things work, and I feel like the puzzle possibilities of the color-changing diamond and the colored lava or whatever weren't really explored as much as I would have liked. But excellent use of the theme and a pretty game!
StMatn
13. May 2013 · 13:05 UTC
Nice platformer. I like the sound and the music. The mechanics with the colores were nicely done. Great work!
hissssssssss
15. May 2013 · 09:34 UTC
The collision detection was a bit wonky, and the shape being a diamond didn't help that, as fun as it was to jump around as a diamond. Still, you had an impressive number of levels and a variety of level styles. Nice job.
Purplescape
20. May 2013 · 21:02 UTC
Creative game, and I like the way it looks.