SpeedJumper ! by Nakato
My game is an AutoRun game.
You control a small square which must reach the exit of some levels within a certain time.
To do this, you can only use the space key to jump and accelerate a little the velocity of the character.
Some blocs up your speed, some other blocs slow down your speed.
You should be able to play with them to achieve level more quickly.
On this pretty basic gameplay, I found interesting to add various effects to enhance immersion. Thus, speed boost colors and gradually apply a blur effect on the level.
I built some level of testing for this participation. Maybe I'll add more levels in the in the future if I decide to continue a bit after this weekend.
You control a small square which must reach the exit of some levels within a certain time.
To do this, you can only use the space key to jump and accelerate a little the velocity of the character.
Some blocs up your speed, some other blocs slow down your speed.
You should be able to play with them to achieve level more quickly.
On this pretty basic gameplay, I found interesting to add various effects to enhance immersion. Thus, speed boost colors and gradually apply a blur effect on the level.
I built some level of testing for this participation. Maybe I'll add more levels in the in the future if I decide to continue a bit after this weekend.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.58 | 1120 |
| Audio | 1.98 | 950 |
| Fun | 2.33 | 1097 |
| Graphics | 3.17 | 459 |
| Humor | 1.86 | 839 |
| Innovation | 2.19 | 1157 |
| Mood | 2.15 | 1156 |
| Theme | 2.83 | 1135 |
I do like the look of the game!
I will upload a lowDef profil version !
For the music, i'am pretty sure it was a public one. I just have take on from my download folder without check more ... but i think i've downloaded from a public music website for my last game ... i will try to found it ..
Sorry for that :/
it was a mistake, so i don't replace it , and like that, no audio to vote
Also sometimes when hitting the ground the game decided that I died
Good job though! ;)
Yes there are some collision bugs ...
But they can help too, in level 3, with collision double jump exploit ... it's possible to finish 1sec before the timer !
Using windows 8, tried compability mode, no luck, sorry.
Good job on graphics and character trail.
But I died far too often, sometimes for no apparent reason.
You gave a target time so you can't make a slightest mistake.
Good!
The second level actually seemed a lot easier than the first. I wasn't able to process after that, because that jump you have to make off the ledge in the third level nearly guarantees you won't be able to jump again without colliding with the walls at the end (and you need the extra speed to beat the time limit.)
To increase this time, with some perfect jump on the corner of platform, you can double jump, and accelerate more :) ( it's a bug ... but a base of new level gameplay with some friends :) )