The Epic Journey of the Narcoleptic Cyber Kitten: Floppy Disk Deluxe by theRestlessTaxidermists

[raw]
made by theRestlessTaxidermists for LD26 (JAM)
You are a narcoleptic cyber cat. But you have a jetpack, so that's ok. Learn to programm your jetpack and by doing so, do less effort. All these lights are so exhausting. Pick your floppy disks and get the hell outta here.

(We were a bit in a rush, so there is sound issues and some remaining bugs. There are few levels for now. We'll surely add some very hard ones in a post-jam version!)

Ratings

Coolness 46% 1364
Overall(Jam) 2.93 349
Audio(Jam) 2.58 351
Fun(Jam) 2.58 386
Graphics(Jam) 3.45 208
Humor(Jam) 2.79 134
Innovation(Jam) 3.09 239
Mood(Jam) 2.55 398
Theme(Jam) 2.64 463

Feedback

VictorGrunn
30. Apr 2013 · 00:05 UTC
I couldn't get past level one. I liked the neon intro graphics. I get the impression level 1 was a matter of getting up on top of the slant and rolling down without using energy - but I could not pull it off.
scottychips
30. Apr 2013 · 00:48 UTC
I really liked the 80's neon asthetic (did something similar with my game) Ran out of energy really easily though... tough game
overlordzz
30. Apr 2013 · 01:09 UTC
I did passed some lvls, pretty hard game.
evilseanbot
30. Apr 2013 · 01:14 UTC
Ran too slow on my machine (Very cheap but new Acer laptop)
Ninjaxio
30. Apr 2013 · 01:27 UTC
I really loved this one. It's kind of hard, but other than that, I love the graphics and the gameplay. Hope to see more!
qdowngames
30. Apr 2013 · 02:59 UTC
Really difficult, but I understood the concept. It could work!
ilovepixel
30. Apr 2013 · 03:11 UTC
I got stuck on level 2. Great concept.
SpitefulFox
30. Apr 2013 · 03:17 UTC
I couldn't even get past the first level. I'm not sure why the cat needs jetpack fuel to fall down a slope. Very nice aesthetics, though. Gameplay is at least nice and concise.
MemphisTen
30. Apr 2013 · 03:30 UTC
it looks very very good in the screenshot, but we couldnt make it past the entry screen :)

what are we supposed to press?
davidpeter
30. Apr 2013 · 03:49 UTC
Couldn't beat level two. :( I think you should have a sliver more jetpack fuel.
MaxSzlagor
30. Apr 2013 · 04:28 UTC
Interesting idea. I couldn't get the game to start for a while (suggest making the start click area larger and also accepting enter/space as input). I also kept getting caught on the edge of platforms and losing score. Didn't quite understand what the point of the floppy disk is. Interesting idea overall though - I like the idea of minimizing actions.
SeanAtr0n
30. Apr 2013 · 05:52 UTC
omfg, finally got through to the end. Awesome gfx. What a lazy cat :)
🎤 theRestlessTaxidermists
30. Apr 2013 · 06:45 UTC
Wow! Thanks for your feedback! For those having difficulties not falling asleep, remember to avoid using keyboard keys as much as possible. And the more Floppy Disks you use in one sequence, the less your movement will cost you.

We'll be making tons of new levels this week and post the link in here!
Jarrett
30. Apr 2013 · 09:05 UTC
Haha, love the premise. Game was rather hard at first, moving manually. But once I got the disks and it became more a puzzle game, I quite liked it. Looking forward to more levels :)
s0ulcrusher
30. Apr 2013 · 11:52 UTC
Wow this is crushingly brutal for a game about sleepy cats :)
Dohan
30. Apr 2013 · 12:52 UTC
It's a fun premise but the special powers are hard to use. The 80s graphics and name are really cool. Keep it up!
noa
30. Apr 2013 · 13:05 UTC
I've finished, great job ^^
Mikel
30. Apr 2013 · 13:09 UTC
Liked the concept and cool graphics... Very dificult at first, one bad keypress and you lost... :-)
shines
30. Apr 2013 · 14:48 UTC
Interesting concept. I'd recommend adding an overlay on level two (or at least add to the description) stating how to use your floppy disk as it is not clear you have to click it to use it (especially when it's introduced as a keyboard game to begin)
AestheticGamer
30. Apr 2013 · 16:37 UTC
Managed to beat it. It seemed quite difficult at first, but the disk helped a lot. Graphically it was nice, but I felt it would of been better with some music and a bit more atmosphere (seemed like it could be a pretty funky-esque game with a lot of flavor if you had more time).
Sylvain.p
30. Apr 2013 · 16:52 UTC
The game is blocked on my computer. But the idea is good. (nice intro screen)
Misfit
30. Apr 2013 · 17:50 UTC
Retro 80's style works! But yeah, game is pretty hard.
SecondDimension
30. Apr 2013 · 21:24 UTC
Very difficult, wasn't really sure how to play but great idea.
Gremlin
30. Apr 2013 · 21:30 UTC
Hah. The puzzles definitely get trickier as you go up levels. The controls are a little fiddly for being so expensive to use, but after level 2 that doesn't matter so much.
infernet89
30. Apr 2013 · 23:54 UTC
Very hard, but it's a really original idea!
Tom 7
12. May 2013 · 13:51 UTC
Man, I can't get past the third level. I must be missing something! Neat concept and cool eye-blasting graphics, though...