{"author_link":"\/author\/tater_hater\/","author_name":"Tater_hater","author_uid":"21618","comments":[{"author_name":"bfhensel","author_uid":"23283","time":"Apr 29, 2013 @ 4:01am","epoch":1367207760,"text":"Awesome minimalist game!!! He should win!!!!"},{"author_name":"jijaweb","author_uid":"12312","time":"Apr 29, 2013 @ 7:25am","epoch":1367220000,"text":"Cool game"},{"author_name":"hamrath","author_uid":"5640","time":"Apr 29, 2013 @ 7:46pm","epoch":1367264460,"text":"Very cool!"},{"author_name":"Ninjaxio","author_uid":"20904","time":"Apr 29, 2013 @ 8:06pm","epoch":1367265660,"text":"This is really, really good. The atmosphere is just right, the game is interesting, how interaction with the red objects changes the world around you. I hope to see this game towards the finish."},{"author_name":"HelkeGames","author_uid":"20522","time":"Apr 30, 2013 @ 7:56pm","epoch":1367351460,"text":"Nice game even minimalist! Great Job :)"},{"author_name":"Meep","author_uid":"2629","time":"Apr 30, 2013 @ 8:00pm","epoch":1367351700,"text":"Some of the collisions felt a bit off. A nice little exploration\/collecting game; good work!"},{"author_name":"qdowngames","author_uid":"15224","time":"Apr 30, 2013 @ 8:01pm","epoch":1367351760,"text":"Woah crazy lag, but it seemed enjoyable. Hard to say, but nice work."},{"author_name":"Jhelle","author_uid":"2232","time":"Apr 30, 2013 @ 8:02pm","epoch":1367351820,"text":"I liked the idea of starting in a minimalistic state and building up, and also enjoyed the mysteriously soothing music.\r<br\/>Good job"},{"author_name":"ilovepixel","author_uid":"13148","time":"Apr 30, 2013 @ 8:02pm","epoch":1367351820,"text":"Very minimalistic but it had some collision problems, I got stuck between 2 white tiles."},{"author_name":"nintendoeats","author_uid":"22819","time":"Apr 30, 2013 @ 8:04pm","epoch":1367351940,"text":"That's really pleasant. It feels like a Jenovah Chen game. I kept playing for longer than is entirely rational. I do wish that there was more development (I'm assuming that it ends with the pigs)."},{"author_name":"Haversack","author_uid":"3208","time":"Apr 30, 2013 @ 8:05pm","epoch":1367352000,"text":"Love the mood! A Menu and such would have been nice. Great job on the theme!"},{"author_name":"Tater_hater","author_uid":"21618","time":"Apr 30, 2013 @ 8:06pm","epoch":1367352060,"text":"Just a quick tip: I didnt have time to finalize the random terrain gen to be perfect, so if you spawn stuck in a corner, refresh until the world is not slamming you into a wall"},{"author_name":"Gravel","author_uid":"14886","time":"Apr 30, 2013 @ 8:08pm","epoch":1367352180,"text":"Neat idea. I like the way we slowly discover the effect of the red objects. Maybe the SFX feedback to pick up a red object could be more rewarding for the player.\r<br\/>I also like a lot the avatar animation, a detail but it brings something that matters a lot.\r<br\/>Nice work!"},{"author_name":"Qaterknan","author_uid":"11181","time":"Apr 30, 2013 @ 8:10pm","epoch":1367352300,"text":"i like the atmosphere here, the exploration and search, maybe more colors could be fine, but i like the evolution of graphics. nice!"},{"author_name":"ComicSans","author_uid":"21220","time":"Apr 30, 2013 @ 8:12pm","epoch":1367352420,"text":"Very nice... is there an end?  Combination of dead ends and slow movement made me give up, even though I didn't want to.\r<br\/>\r<br\/>Also, regarding your &quot;Note&quot;, I hope you didn't ruin this nice entry by violating the rules."},{"author_name":"Christopher Schulte","author_uid":"21249","time":"Apr 30, 2013 @ 8:12pm","epoch":1367352420,"text":"The mood was nice and put me into a relaxed state of mind, just endlessly drifting through a forest. The first time I tried to play I was boxed in to the top left corner starting area, but after a refresh everything worked great."},{"author_name":"Norritt42","author_uid":"22594","time":"Apr 30, 2013 @ 8:37pm","epoch":1367353920,"text":"There is no end? I did find it intriguing but I would have loved to find something nice in the right bottom corner. ;) I liked it though and i understand the limits of 48h."},{"author_name":"Tater_hater","author_uid":"21618","time":"May 1, 2013 @ 2:29am","epoch":1367375040,"text":"@ComicSans There wasn't an end, although i really wanted to add one as well as an enemy, but due to the limitations of time and Construct 2 I didn't get to it."},{"author_name":"Tokken18","author_uid":"5610","time":"May 1, 2013 @ 3:21pm","epoch":1367421360,"text":"Nice ambiance. Made me sleepy while playing. Wish there was something that made my motivations a little more clear. Also, the fact that the world is seemingly endless was a little confusing at first as i wasn't sure how far I should go or what would happen. Still not really sure if there is an ending, after a while the red dots stopped seeming to do anything (after the cubes became pigs) so I stopped."},{"author_name":"Polar","author_uid":"10472","time":"May 1, 2013 @ 4:16pm","epoch":1367424660,"text":"Really liked it, although after a while (15 mins, maybe?) I started to get a bit bored of collecting red dots :)"},{"author_name":"Jiggawatt","author_uid":"5551","time":"May 1, 2013 @ 7:14pm","epoch":1367435340,"text":"A bit unsettling. For an atmospheric game like this, programmer art\/music is a turn-off."},{"author_name":"BarrensZeppelin","author_uid":"8838","time":"May 2, 2013 @ 3:32pm","epoch":1367508420,"text":"Real nice atmosphere you got going in your game!\r<br\/>\r<br\/>Is there a reason you opted to use smoothed-out scaling on some objects like the player and trees, and not on the pigs\/walls? I think that choosing one style would have improved the graphics somewhat.\r<br\/>\r<br\/>Good job otherwise! ~"},{"author_name":"Tyro","author_uid":"12708","time":"May 2, 2013 @ 3:37pm","epoch":1367508720,"text":"Interesting. Are you supposed to just be able to walk through the animals and arrows (which I assume are trees?) The audio was quite relaxing, but I felt like the gameplay was a bit bare."},{"author_name":"sharbelfs","author_uid":"3689","time":"May 2, 2013 @ 11:44pm","epoch":1367537940,"text":"Good exploration game!"},{"author_name":"MinionStudios","author_uid":"22273","time":"May 4, 2013 @ 6:11pm","epoch":1367690760,"text":"strange little game..."},{"author_name":"Andrew Shouldice","author_uid":"22249","time":"May 18, 2013 @ 8:31pm","epoch":1368908760,"text":"A pleasant little experience!"}],"images":["ld26\/21618-ac4c41b481c7ef7a78900640a9beeafa.jpg","ld26\/21618-68f465d0ede9d271838a29244b9f5992.jpg","ld26\/21618-629aca9bd8528bbd61fdd1489dbc5392.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/47949068\/LD26\/index.html","text":"Web"}],"metadata":{"g_key":"26233","g_author":"21618","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26263","g_title":"Tinge","g_status":"UCHK1","g_place":"812","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/21618-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/21618-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/21618-shot2.png-eq-900-500.jpg"],"text":"You wake up in a forest, void of color. Strange animals walk around in the shade of gray trees. You discover something, color and pick it up and the world slowly, gradually, changes.\r\n\r\nThere is no ending, didn't have time, but when you're satisfied with how much color you've brought back into the world, you win\r\n\r\nArrow Keys to move, goal is to pick up the red tinges spread across the randomly generated terrain. \r\n\r\nNote: a small bit of the terrain gen was previously written, but only a small part was used. \r\n\r\nMusic made by Earslap.com Made with Construct 2, BFXR\r\n\r\nSourcecode:https:\/\/drive.google.com\/#folders\/0ByyrAdBUUlMfMTZ5Q3dzY2lrdGs\r\n\r\nTwitter: Tater_Hater2 (ironically i really love potatoes as a food)<\/p>","title":"Tinge"}