Hurdles by dreamlogician

[raw]
made by dreamlogician for LD26 (COMPO)
Hurdles is a game of minimal input. You must help your runners overcome obstacles, but each time you assist them you also create more complexity for yourself.

You will need to react quickly, but to truly succeed you must also be judicious in choosing the most strategic moments to intervene. If you can keep a runner alive long enough to become self-sufficient, you'll be able to sit back and reap the benefits.

Ratings

Coolness 59% 3
Overall 3.31 406
Fun 3.06 485
Graphics 2.74 775
Humor 2.19 580
Innovation 4.23 11
Mood 2.72 725
Theme 3.94 198

Feedback

Tanius
28. Apr 2013 · 23:26 UTC
uahahaha genius! When i realize what i had to i was in panic *-*
derdragon
30. Apr 2013 · 21:03 UTC
I am impressed. Excellent, artistic use of the theme. Strangely felt like I was creating art as it progressed. Might be neat if some of the cells took on different sizes. Very neat idea!
MagiMaster
30. Apr 2013 · 21:07 UTC
Getting a red jumper stuck on a blue box is kind of annoying.
tcstyle
30. Apr 2013 · 22:09 UTC
Too much quick reaction for me. Sounds very interestong, but I didn't get it :(.
vandriver
30. Apr 2013 · 22:46 UTC
haha this is awesome, but it ramps up to impossible too quickly. stagger the introduction of the higher ramps for a more gentle learning curve!

it's really a pretty brilliant design, though.
Jod
30. Apr 2013 · 22:48 UTC
Very cool idea, I've never seen it before! Takes a while to get used to and in my case it degenerated into a bout of fitfull clicking. But still, I like the idea!
Gremlin
30. Apr 2013 · 22:51 UTC
Are the runners supposed to sometimes get stuck on hurdles of their color or lower? That seems to happen sometimes.

I really like the idea of the game, and the way you have to spread you attention all over the place. I never really felt like I was going to lose all of the runners (since I could just click to get another one) but I did feel concerned about individual runners.

My high score is 224.
Hegemege
30. Apr 2013 · 22:53 UTC
That was spammy :D

Although it became a bit boring after a few minutes, and then it took like 5 minutes for the last 3 red runners to die. But extremely cool and original concept, well fitting the theme :)
Ithildin
30. Apr 2013 · 23:39 UTC
The concept is brilliant, really original. Congratulations!

Perhaps I just didn't get to play enough to see them, but are all the runners of the same type? If so, maybe adding some variety could add more flexibility without detracting from the core experience.
Mark Hildreth
01. May 2013 · 00:35 UTC
This. This game is what Ludum Dare is about. Amazing. Only thing that would've made this nice is a way to see how I was doing as I try different strategies so I would get feedback on how those strategies were doing (like "points per minute").
Jacic
01. May 2013 · 00:48 UTC
Very minimalist, yet still fun! Things can get crazy very quickly!
Hopps
02. May 2013 · 20:11 UTC
Needed to click so fast :D Very original and fun to try!
TheCze
02. May 2013 · 21:18 UTC
I really liked the way how more and more screens kept appearing. Good mechanic!
badlydrawnrod
02. May 2013 · 21:19 UTC
Very clever. Gets quite frantic.
tankete
04. May 2013 · 08:26 UTC
Very unique idea. I enjoyed it, but never really learned the strategy. High Score: 56 :(
sparkleswirl
04. May 2013 · 08:29 UTC
It was a little frustrating seeing my super awesome jumpers get stumped by a blue hurdle, but overall this is a great and really innovation game!
davidpeter
20. May 2013 · 23:48 UTC
Final score: 280. Fun!