Hurdles is a game of minimal input. You must help your runners overcome obstacles, but each time you assist them you also create more complexity for yourself.
You will need to react quickly, but to truly succeed you must also be judicious in choosing the most strategic moments to intervene. If you can keep a runner alive long enough to become self-sufficient, you'll be able to sit back and reap the benefits.
I am impressed. Excellent, artistic use of the theme. Strangely felt like I was creating art as it progressed. Might be neat if some of the cells took on different sizes. Very neat idea!
Very cool idea, I've never seen it before! Takes a while to get used to and in my case it degenerated into a bout of fitfull clicking. But still, I like the idea!
Are the runners supposed to sometimes get stuck on hurdles of their color or lower? That seems to happen sometimes.
I really like the idea of the game, and the way you have to spread you attention all over the place. I never really felt like I was going to lose all of the runners (since I could just click to get another one) but I did feel concerned about individual runners.
Although it became a bit boring after a few minutes, and then it took like 5 minutes for the last 3 red runners to die. But extremely cool and original concept, well fitting the theme :)
The concept is brilliant, really original. Congratulations!
Perhaps I just didn't get to play enough to see them, but are all the runners of the same type? If so, maybe adding some variety could add more flexibility without detracting from the core experience.
This. This game is what Ludum Dare is about. Amazing. Only thing that would've made this nice is a way to see how I was doing as I try different strategies so I would get feedback on how those strategies were doing (like "points per minute").
it's really a pretty brilliant design, though.
I really like the idea of the game, and the way you have to spread you attention all over the place. I never really felt like I was going to lose all of the runners (since I could just click to get another one) but I did feel concerned about individual runners.
My high score is 224.
Although it became a bit boring after a few minutes, and then it took like 5 minutes for the last 3 red runners to die. But extremely cool and original concept, well fitting the theme :)
Perhaps I just didn't get to play enough to see them, but are all the runners of the same type? If so, maybe adding some variety could add more flexibility without detracting from the core experience.