When All You Have Is A Hammer All Your Problem Start To Look Like Nails by The4thCircle

[raw]
made by The4thCircle for LD26 (JAM)

Ratings

Coolness 20% 1864
Overall(Jam) 3.56 118
Fun(Jam) 3.13 185
Graphics(Jam) 3.00 313
Innovation(Jam) 3.13 228
Theme(Jam) 4.33 12

Feedback

atraxgames
30. Apr 2013 · 21:20 UTC
I like how you have keep all minimal. It needs some work on the controls, now it's a bit frustrating.
tompudding
30. Apr 2013 · 21:21 UTC
Superb introduction to the mechanics! The way they were introduced gradually so I just got each puzzle reminded me of Portal, excellent work.
Ithildin
30. Apr 2013 · 21:22 UTC
Nice game, very fitting with the theme both in terms of gameplay and visuals. At times I had some problems with the controls, but you end up getting used to them.

Good job! :)
BarrensZeppelin
30. Apr 2013 · 21:24 UTC
Nice concept, lacks audio :/
The puzzle element was really solid though, liked it a lot!
Fabien Porée
30. Apr 2013 · 21:27 UTC
I wish climbing corners was a bit easier, my technique is pretty button-mashy :)
I'm having a hard time getting past the "hammers are a snug fit" level because of this.
Very cute game otherwise. I like the way you grab and pull those hammers; it has a nice kind of physicality.
glbs
30. Apr 2013 · 21:37 UTC
I don't know if I missed something or if something's wrong, but I'm stuck in the room with the violet cube.. (yes the third) Is it normal?
nseward
30. Apr 2013 · 22:08 UTC
I was like "that is a cute game" and then I was like "whoah another mechanic but that isn't much" and then I was like "whoah another mechanic but that still is not too much" and then I was like "more mechanics" and then I was like "this is a serious game."

Super job. I kept playing until I got to the end. I didn't want to treat her like a nail but all I had was a hammer.
Daisuke909
30. Apr 2013 · 22:25 UTC
Your use of the theme was really great. It's rare that I have that much fun playing a puzzle game.
Puzzlem00n
04. May 2013 · 23:34 UTC
Very, very fun puzzles. I love the scrolling messages every level. You also made great use of minimalism and your mechanic. Well done.

I would have played it all the way through, but I accidentally closed the window on the "Note to self:" level. I might try and beat it someday.
Puzzlem00n
04. May 2013 · 23:35 UTC
P.S. You have a typo in your entry name! You want "Problems."
Tom 7
11. May 2013 · 15:45 UTC
This is a really good puzzle game! The level design is very sound. The controls are good, but I needed a hint to figure out the early level where I could jump up two spaces... I wish there had been more in-game to help with that idea. Very nice.

It crashed for me on the slinky level after I threw a hammer off and followed it down then hit esc. :(
Misael.K
15. May 2013 · 00:12 UTC
Great level design, good use of the theme (specially in the ASCII maps!).
Controls for climbing up a ledge are unintuitive, took me a while to figure them out.
Good job!