Grand Crusade by Jack Zackowitz

[raw]
made by Jack Zackowitz for LD26 (COMPO)
Full Disclosure: This game is only about 90% completed. All the functionality is in there, but end conditions are not hooked in, the most basic of art is missing, and the whole thing could stand some tuning. Have fun!

Tools used: Flash CS5, Photoshop CS5, BFXR.

Ratings

Coolness 45% 1411
Overall 2.70 1027
Audio 2.11 889
Fun 2.63 882
Graphics 2.77 751
Humor 2.31 496
Innovation 2.81 794
Mood 2.75 684
Theme 2.59 1250

Feedback

Scott McBee
29. Apr 2013 · 03:27 UTC
I enjoyed it. The difficulty curve took me by surprise when after a few days of "This is nothing", my ship was falling apart and most of my crew was injured.
Loren
29. Apr 2013 · 04:38 UTC
pretty cool, agreeing with the difficulty ramp up. Nice game otherwise!
Neten
29. Apr 2013 · 05:51 UTC
http://i.imgur.com/1TuluvJ.png
gregdevice
29. Apr 2013 · 06:29 UTC
Pretty fun and original. It took me a while but I got the balance right, had to have more gunners. At the end nothing happening, though. No ending?
graytest
29. Apr 2013 · 09:10 UTC
Quite nice. It was difficult to know how to balance the crew without knowing the effect (like how many gunners needed for a wolf for example). Got difficult quickly.
Broxxar
29. Apr 2013 · 09:43 UTC
It's interesting and certainly minimalistic. But there's something to be said about picking a crew that's very gunner heavy, and then the game simply becomes click the same spot for 2-3 minutes. There's definitely something there though in terms of the day to to ship management.
Andrew
29. Apr 2013 · 15:38 UTC
I stocked up on gunners early and then nothing much happened as I kept clicking through. Maybe some more types of events could be an idea to spice things up.
njexit8
30. Apr 2013 · 14:37 UTC
This kept me thinking- I enjoyed teh concept-i like how the crew mix has a dynamic effect on your survival rate- made it to the end -but still needs the big payoff!
rzfmzn
02. May 2013 · 02:23 UTC
You can easily enhance this game =OD
Nice work =O)
Tater_hater
02. May 2013 · 02:24 UTC
It was an ok game. got a little repetitive, but still pretty fun
drkrunk
05. May 2013 · 23:59 UTC
I really liked this, it was really fun. The only issue I had was towards the end at around 2000 or so miles left in the journey, the end report (The crew was able to hold them off, etc.) stopped showing up and wouldn't let me know how many miles I had left and all the sound ceased as well. Overall it was a fun game but I would have liked to see the end.
marnaouf
11. May 2013 · 10:07 UTC
fun game