{"author_link":"\/author\/mickawesomesque\/","author_name":"Mickawesomesque","author_uid":"21788","comments":[{"author_name":"Mnemusyne","author_uid":"18059","time":"Apr 28, 2013 @ 1:08am","epoch":1367110980,"text":"Strangely impacting, though interaction is very limited."},{"author_name":"imagnity","author_uid":"20678","time":"Apr 28, 2013 @ 7:44am","epoch":1367134740,"text":"This would be nicer if you possibly increase the speed of movement."},{"author_name":"IceCliff","author_uid":"23152","time":"Apr 28, 2013 @ 8:14am","epoch":1367136540,"text":"I was quite confused with what was going on :?"},{"author_name":"jijaweb","author_uid":"12312","time":"Apr 28, 2013 @ 11:40am","epoch":1367148900,"text":"Wow, the end was really interesting. It touched me in a strange way. Very limited though. Maybe more speed of movement?"},{"author_name":"harleylaurie","author_uid":"22210","time":"Apr 28, 2013 @ 12:30pm","epoch":1367151900,"text":"Not bad :)"},{"author_name":"BradleySmith","author_uid":"14944","time":"Apr 28, 2013 @ 12:55pm","epoch":1367153400,"text":"Neat idea."},{"author_name":"Mickawesomesque","author_uid":"21788","time":"Apr 28, 2013 @ 2:16pm","epoch":1367158260,"text":"Thanks everybody! :)\r<br\/>\r<br\/>It seems the speed is a problem, so I changed it... but it might still be a little (REALLY) slow. It's just not the same if it you can go faster.\r<br\/>The idea (*my* idea) is that you have to go through the whole &quot;journey&quot; and, let's be frank, it's not a really big one! x)\r<br\/>\r<br\/>As for the limited gameplay, well... I went for &quot;minimalism&quot;. My interpretation is maybe too literal? In the first version, you could walk around almost freely and look wherever you wanted to, but this result is much more... emotional? Well, I guess it's up to you to decide about that!"},{"author_name":"Cybearg","author_uid":"22470","time":"Apr 28, 2013 @ 9:10pm","epoch":1367183100,"text":"A poetic and symbolic game where the only controls are to move.\r<br\/>\r<br\/>I'd say that makes this as good as Dear Esther. :)"},{"author_name":"Cosine","author_uid":"20686","time":"Apr 29, 2013 @ 12:37am","epoch":1367195520,"text":"I like the symbolism. Perhaps a little more interactivity, more to discover that you then forget.\r<br\/>\r<br\/>Like the game!"},{"author_name":"NeverAutomatic","author_uid":"18283","time":"Apr 29, 2013 @ 2:13am","epoch":1367201280,"text":"Yep, that's life. cool idea! :)"},{"author_name":"CagedRat","author_uid":"557","time":"Apr 29, 2013 @ 3:10am","epoch":1367204700,"text":"Seems pretty...\r<br\/>&bull;_&bull;)\r<br\/>( &bull;_&bull;)&gt;\u2310\u25a0-\u25a0\r<br\/>(\u2310\u25a0_\u25a0)\r<br\/>straight forward."},{"author_name":"CagedRat","author_uid":"557","time":"Apr 29, 2013 @ 3:57am","epoch":1367207520,"text":"That's supposed to be *puts on sunglasses* guy."},{"author_name":"JonRB","author_uid":"4452","time":"Apr 29, 2013 @ 6:18am","epoch":1367215980,"text":"It's alright, nice touches with the audio but I'm not really feeling the depth that other commenters seem to have felt. It is a little poetic though, I grant you that. Keeps well to the theme."},{"author_name":"Crazi456","author_uid":"20961","time":"Apr 29, 2013 @ 8:25am","epoch":1367223600,"text":"I can only go forward!"},{"author_name":"Kiwiboi","author_uid":"20891","time":"Apr 29, 2013 @ 9:35am","epoch":1367227800,"text":"Woah things just got deep, good job :D"},{"author_name":"ataxkt","author_uid":"14547","time":"Apr 29, 2013 @ 1:45pm","epoch":1367242800,"text":"I might simply be being dense, but I'm really not getting this. Seeing as there's only 4 different shapes in the game, I expected them too all have a meaning, but the sphere and cube don't really do anything for me. Are they there for a reason?"},{"author_name":"Mickawesomesque","author_uid":"21788","time":"Apr 29, 2013 @ 4:07pm","epoch":1367251320,"text":"It's probably really abstract... sorry about that x)\r<br\/>\r<br\/>I must admit I had this image of a platform leading to a big monolith, but then I started to add spheres (because it felt so empty...) and animations, to change one sphere to a cube... and one thing leading to another, I had this.\r<br\/>\r<br\/>My initial idea was to symbolize life; not life as in &quot;you're born, you do stuff and then you die&quot;, but moments. The cube is the symbol of physical things, knowledge or whatever, while the sphere symbolizes the feelings (you can hear heartbeats).\r<br\/>\r<br\/>\/!\\ Spoilers(?) \/!\\\r<br\/>\r<br\/>So here's my interpretation, knowing that you can totally see something else: when you play for the first time, the first sentence tells you what you can do, then you start walking and you get the message saying that you must leave, and then the one saying that you must forget. At the end, you're asked if you're ready (and you can only be ready xD), then you say you are and the title screen appears. You learn what the title is, and you can &quot;press Enter to continue&quot; and... if you do so, you start again at the beginning.\r<br\/>But, this time, you already know what you can do, and it can mean something else: &quot;you have to move on&quot;. And you go through everything again, and again, and again... That's life.\r<br\/>\r<br\/>So, after &quot;playing&quot; it, and reading that interpretation, I would totally understand if you hate it x)"},{"author_name":"RabbitRobot","author_uid":"21442","time":"Apr 29, 2013 @ 5:06pm","epoch":1367254860,"text":"I'm quite confused. Is that all? :( I'd love to see more."},{"author_name":"Martin_Monosys","author_uid":"20047","time":"Apr 29, 2013 @ 6:38pm","epoch":1367260380,"text":"Oooookay, so I played and then read the interpretation, but I don't hate it. I wouldn't say that is it much of a &quot;game&quot;, even though it has all the characteristics of a game, but it's awfully short. But maybe, just mayne, this &quot;experience&quot; is something we might remember when other &quot;games&quot; are long forgotten. I also liked the soundtrack... :)"},{"author_name":"iamorim","author_uid":"18057","time":"Apr 29, 2013 @ 6:55pm","epoch":1367261400,"text":"I liked but didn't understand very well. I walked a little and game over? '-'"},{"author_name":"lightnarcissus","author_uid":"20680","time":"Apr 29, 2013 @ 7:48pm","epoch":1367264580,"text":"Perfect for the theme but it's a little too limiting. Still you get the message through to the player quite well."},{"author_name":"peggiosoft","author_uid":"19458","time":"Apr 29, 2013 @ 8:21pm","epoch":1367266560,"text":"http:\/\/cdn.memegenerator.net\/instances\/400x\/25011479.jpg"},{"author_name":"klianc09","author_uid":"20290","time":"Apr 29, 2013 @ 10:34pm","epoch":1367274540,"text":"I'm not sure how I should rate this...."},{"author_name":"john_conder9","author_uid":"12682","time":"Apr 30, 2013 @ 2:10am","epoch":1367287500,"text":"I see what you were getting at - and I like the concept.  It reminds be a lot of &quot;My Little Inferno&quot; in that regard, but it really is lacking in the gameplay department and it's not very fun.  I do think it's fairly well executed, I just wish there was more.\r<br\/>\r<br\/>I really liked how the side objects got animated at the same time as the new messages.  Lots of subliminal hints being played at here I think.  If there was a category for &quot;non-gamey games&quot; I think I'd rate this better, or if there was more!"},{"author_name":"amodo","author_uid":"8798","time":"Apr 30, 2013 @ 10:04am","epoch":1367315940,"text":"Favourite one!!!"},{"author_name":"MinionStudios","author_uid":"22273","time":"May 6, 2013 @ 5:06pm","epoch":1367859660,"text":"Spoilers: I left everything and walked forward."},{"author_name":"Gungnir","author_uid":"15389","time":"May 11, 2013 @ 4:16am","epoch":1368245460,"text":"I think the message could be a little more clear, just the title didn't really cut it for me."}],"images":["ld26\/21788-ec386d1a008c284ee03c730d9dc7d495.jpg"],"links":[{"url":"http:\/\/dl.dropboxusercontent.com\/u\/66678894\/LD26\/bin\/Life%20for%20LD26%20%28Windows%29.zip","text":"Windows"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/66678894\/LD26\/bin\/Life%20for%20LD26%20%28Mac%20OSX%29.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/66678894\/LD26\/bin\/Life%20for%20LD26%20%28Linux%29.zip","text":"Linux"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/66678894\/LD26\/Web.html","text":"Web"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/66678894\/LD26\/bin\/Life%20for%20LD26%20%28srcs%29.zip","text":"Source"}],"metadata":{"g_key":"26272","g_author":"21788","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26302","g_title":"Life","g_status":"UCHK1","g_place":"1243","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/21788-shot0.png-eq-900-500.jpg"],"text":"This game is pretty much my first game ever (with AND without Unity), or at least the only one I've ever finished. So let's say I was pretty happy with the theme (even if coming up with an idea was REALLY HARD), because it allowed me to do something really simple.\r\n\r\nSo, here's my ([very] minimalist) game -so minimalist it may not even be a game. Enjoy~\r\n\r\nFor more informations: http:\/\/tmblr.co\/Z-S-Jsk2vifU\r\nhttps:\/\/twitter.com\/mickawesomesque<\/p>","title":"Life"}